Build v.1.2 is all about the content! We've added a number of new cosmetic items in celebration of the Mardi Gras holiday. Helga, Axl and T-Bone will all receive new cosmetic items to celebrate the event! T-Bone’s Steak will now be available for all players to use. T-Bone will also have an exclusive shirt and beads to bring Mardi Gras in the right way.
Helga will have a full-body paint outfit and new pasties while Axl will have a new shirt and beads.
[B]New Cosmetic Items[/B]
[LIST]
<*>T-Bone's Steak is now available in the Outfitter.
<*>Mardi Gras T-Shirt available for Axl.
<*>Mardi Gras T-Shirt available for T-Bone.
<*>Helga full body paint is now available in the Outfitter.
<*>Helga Mardi Gras Pasties are now available in the Outfitter.
<*>Mardi Gras Beads are available for Helga, T-Bone, and Axl.
[/LIST]
Developer Live Stream #58 - Mardi Gras
We're getting prepped for today's Developer Live Stream at 4pm EST! We're going to show off a couple items from our upcoming Mardi Gras content, in addition to answering questions and giving away in-game items:
http://twitch.tv/loadout
BUILD NOTES v1.1 - MAKE GOODS
In build v1.1 we are granting players some goodies for the turbulence experienced during launch weekend. All players will receive a new full body "Thrashed" Axl and a new Party Crasher T-Shirt. These items will be granted to accounts that were created on or before February 18th, 2014. Booster codes will roll out over the next several days for those players that purchased XP or Blute boosts, but were unable to use them during launch. The build also features a few bug fixes which you all can view below:
[B]Bug Fixes[/B]
[LIST]
<*>Fixed a bug causes a blank name to appear when a player joined a party.
<*>Fixed a bug with the Daily Prize Box.
<*>Removed Tool Tip 8 which showed incorrect information.
[/LIST]
UPDATE:
All of the cosmetic items will also roll out over the next couple of days.
Loadout Developer Live Stream #57: Plans for New Content
Be sure to tune into today's Dev Live Stream at 4pm EST! We'll be discussing some of our plans for upcoming content, answering questions from the community and giving away some in-game goodies!
http://twitch.tv/loadout
Launch Build v.1.00.15 Hotfix
Tonight's hotfix addresses a number of server side crashes and bugs with significant tweaks to how matchmaking lobbies function. We made a change to the Vs. Humans playlist that will now only start matches when the lobby has 8 players. This was created in a direct response to player feedback regarding team balance, wherein players began a match with the teams uneven. A list of the changes are below:
Gameplay
Re-enabled Annihilation in the Competitive Playlist.
The minimum number of players needed to start a match in the Casual Vs. Humans playlist is now 4.
Bug Fixes
Fixed several stability issues related to Annihilation.
Fixed several server side bugs causing asserts and crashes.
Launch Build 1.00.14 - Hotfix
We'll have a hotfix build going live within the hour. It addresses minor network fixes as we prepare for the weekend.
YE OLDE BANHAMMER
Just completed our first official ban wave - thanks to all of you who submitted reports and provided links to videos of folks being dirty jerkface cheaters!
While we sadly cannot prevent people from creating hacks, nor can we prevent players from buying said hacks, please note the following truths:
If you install and/or use a cheat program/trainer/overlay/editor/whatever - WE WILL FIND OUT.
Buying cheat programs from some shady character who claims that his program is undetectable is not a good idea. Of course they're going to say that - they want your money, and are more than happy to lie to you to get it.
If we ban you for cheating, don't bother arguing with us - we will ignore you. Please take your cheating butt elsewhere to feed your inner troll.
If you've recently started using a cheat program, keep in mind that we have a ZERO tolerance policy on cheating. Do not make yourself a target for the wrath of the Banhammer!
I may not always announce when ban waves are going out, but I wanted to talk about this one a bit to give folks a better understanding of how serious we are about keeping things fun and as exploit-free as possible. Contrary to what some hack authors might claim, we do indeed have anti-cheat software in place, and we will take you out with impunity if need be.
Originally posted our the Report Bans/Hackers official forum.
Today we'll be discussing some of the challenges and hurdles we're facing now that the game has officially launched. Community members will have an opportunity to ask the dev team questions about the current state of the game, plans for the future, or anything that comes to mind (we're not shy about answering questions).
During the stream we will have community moderators and other members of the dev team providing in-game redemption codes for those interested in free goodies. Seeing as this is our 56th Developer Live Stream, most of you should assume that we're very, scarily consistent about our streams. As such, we encourage you to follow the stream if you want to see new updates and unreleased features delivered by the dev team on a weekly basis.
We hope to see you there!
Launch Build - Hot Fix Update
The hot fix we recently released has temporarily disabled the game mode Annihilation and the ability to rejoin matches. These two changes were made to alleviate some strain on the network, while we continue to improve the performance and stability. The build that has the following changes and fixes:
Gameplay
Temporarily removed Annihilation from playlist selection
Disabled Rejoin Button
Increased countdown timer in lobbies.
Bug Fixes
Fixed a bug causing players to remain stuck in a server.
Improved several stability issues with the network
Update: Friend's List and Party Features
We wanted to provide an update on the status of some of our social features in the game. We know many of you are excited to play and are gathering your friends to "party up" while doing so. Unfortunately, in wake of the huge surge in players, we're experiencing strains on our network that are overloading the friend's list and partying up with your friends to play. These social features are functional, but become unstable during peak hours.
We have currently put measures in place that prevent the Friends List and Parties from adding additional stress to our network during the game’s peak hours. Our intent with this decision is to allow players to play the game instead of allowing these features to stall the entire network and make it unplayable for everyone. Furthermore, we will be issuing a build that will remove Annihilation for a brief period of time to continue to stabilize the network. The game mode will return as soon as we have more network stability.
We are currently dedicating many of our resources to increase the overall performance of the network and make sure that the ability to “Party Up” with your friends is working properly. We understand how important it is to be able to play with your friends and we want to make sure you all can enjoy the game together! Rest assured we are working around the clock to make all of our features functional, regardless of the population size.