1. Rollerpult mechanic finalizations (particle effects and sounds not final).
Update Notes for April 5th, 2022
1. Rubble tweaks. 2. Added different variety of brick rubble. 3. Added different variety of metal rubble. 4. Removed all default rubble references.
Update Notes for March 31st, 2022
1. Breakable floors when using a vehicle. 2. Fixed Loco Ball to be able to jump many times instead of just once (after landing).
Update Notes for March 26th, 2022
1. Fixed trail particles not showing up, because I forgot to test.
Note: Oopsies. / (˃ᆺ˂)\
Update Notes for March 25th, 2022 Part 2
1. Fixed running particles activating while inside the roller. 2. Fixed random particle effects activating while inside the roller.
Hindsight: Apparently the roller causes a lot of problems.
Update Notes for March 25th, 2022
1. Fixed ragdolls for animals. 2. Game Mechanics Change: Vehicles can destroy floors of buildings. 3. Fixed Loco Roller issues with launching character in building. 4. Fixed issues with Loco Roller on not exploding correctly.
Note: Destroy-able floors are available for some buildings but not all. Next update will fill in for the rest of buildings.
Update Notes for March 17th, 2022
1. Fixed when player gets hit by explosives and go into launch mode at the same time. 2. Redo Main Menu: Add additional simplistic main menus.
Early Access Being Extended
Loco Launcher for Early Access is being extended, due to personal life problems I'm dealing with at the moment. In addition I don't feel that the Loco Launcher experience is finished and polished as of right now. I can't make it to the end of March deadline, because there is much work to do, so the Early Access extension is to the first day of July 2022. The reason for extending to July 1st, 2022 is because I feel that is a big enough window to not only fix gameplay issues, but to also add in the planned baseline content promised. Apologies for the extended delay. - Zack
Update Notes for March 5th, 2022
1. Readjusted lighting for the 100th time. 2. Redesigned vehicle game mode for better variety of cars and to enable more silliness. 3. Fixed new vehicle camera zooming when upside down. 4. fixed controller rotation when moving on game pad. 5. Fixed outline when character isn't visible. 6. Able to change camera behavior for game pad (only for when playing as animal character).
Update Notes for February 17th, 2022
1. Fixed rotation after being launched from cannon. 2. Resized cannons. 3. Fixed catapult bug, not showing proper effects after launching. 4. Glitch where it always assumes a controller is in use. 5. Investigate odd lag if catapulting into the ground after having long air time. 6. Added better splash screen to stop blinding new players. 7. Fixed landing explosion destruction. 8. Fixed constant landing explosions if jumped at right time, instead able to do two before cool down. 9. Changed mechanics in Smashapult to roll up rubble. 10. Game controller and keyboard is saved, so prompts come up properly.