Loco Shortline Operations cover
Loco Shortline Operations screenshot
Genre: Simulator, Indie

Loco Shortline Operations

Hotfix for double selling

Hotfix for getting double the money from the new wagons when selling them back

Added 3 new Wagons + New Cargo type (logs) + Improvements +


  • "Large Log" cargo type added to Logging camp at Timber Falls
    This will require wagons with sides as they will roll off otherwise
  • Cargo spawning height will now detect cargo and vehicles and raise up
  • Standard good(white tank variant) origin offset changed to match others
  • Cargo spawning changed again to match velocity along with the height offset.
  • Added brake Force Multiplier for all locos for tuning brakes
  • Fixed broken LODs on F40 Boogies
  • More tweeks to F40 for better traction
  • Raised LDM engine power
  • When building a bridge with H Menu MMB will now match rotation with another Bridge or EndPoint(anywhere that shows a blue arrow)
  • Improved Signs Texture performance and LOD ranges
  • Improved Refinary Texture performance and Added LOD system
  • Improved Big Oil pump Texture performance (lowered detail a little)
  • Added LOD system to Water tower
  • H Bridge Texture Visusal and performace improvement
  • Wire coil cargo LargeMaterials variant changed to match other variants sizes
  • Fixed odd texture on bulkhead wagons
  • Fixed lod levels on speed signs

Ural Crane Fixed + Improvements + Fixes



  • Added LOD system to all Urals, Raven Crane and Forklift.
  • Forklift and Raven power changed
  • Most Diesel Locomotives top speeds have been adjusted
  • Diesel locomotive startup system Improved
  • Factory Production outputs added to I menu
  • Strumpton sign now shows production %
  • Saving cargo and wagons is now done in the same frame to avoid any problems with cargo on moving trains
  • Small performance improvement to the green bridge
  • Vehicles changed to use a propper torque powercurve. Things should get less stuck (will need reballance in places)
  • Standards goods spawn rotated and realigned
  • Resicza Lever Fixed and now has a saddle tank
  • Small improvement to Network sync timing.
  • Test Colorblind mode added for icons (Numpad 2)
  • Flatbed Ural Variant added( now actual flatbed too)
  • Loco Horn added to ` (tild key) when UI is open
  • Changes to cargo syncing when hooked to a crane

Work in progress roadmap

Suppliers added to Buyers Info + crane improvements

Cargo supply locations now show as "PROVIDES" on the Buyer info menu
Changes to cargo syncing when being carried by a crane (much better for clients driving about with cubes)

Changed Hitch Interaction Keys + Added Trains to maps + Fixes + Improvements

Changed Hitch Interaction to Q - E Key to avoid accedental unhitches
Changed rail rendering in map to be more effecient
LocoUI is now forced closed when entering a vehicle seat
Slight rebalance of Sellprices
Improved steam engine Steam effects when at slow speeds
Fixed Heavygoods selling point on the testworld
Fixed Hitches buging when attempting to link knuckle to a pin hitch
Color variations added back to the Crane
loco UI reordered to match 1-6 controls
-Warning- Ural Crane is undergoing rework may not work properly.

Improvements to wheel power delivery code + Fixes +

Fixed Narrowgauge Tender sparking
Changed cranes detection point to the end of the hook(it must be Ubove what its hooking to, not inside)
Loco brakes are now fully applied for clients when connecting to a server
Fixed Trojan linked wheel visuals
Improvements to wheel power delivery code
Fix for track fliping sometimes when it changes to the next section
Changed FA/FB textures to match eachother properly
Tanker 4 sightglass fixed
Upper hitbox added to Trojan
Changed some whistles
Fixed not being able to control multiple controls with the UI 1-6