Hotfix for getting double the money from the new wagons when selling them back
Added 3 new Wagons + New Cargo type (logs) + Improvements +
"Large Log" cargo type added to Logging camp at Timber Falls This will require wagons with sides as they will roll off otherwise
Cargo spawning height will now detect cargo and vehicles and raise up
Standard good(white tank variant) origin offset changed to match others
Cargo spawning changed again to match velocity along with the height offset.
Added brake Force Multiplier for all locos for tuning brakes
Fixed broken LODs on F40 Boogies
More tweeks to F40 for better traction
Raised LDM engine power
When building a bridge with H Menu MMB will now match rotation with another Bridge or EndPoint(anywhere that shows a blue arrow)
Improved Signs Texture performance and LOD ranges
Improved Refinary Texture performance and Added LOD system
Improved Big Oil pump Texture performance (lowered detail a little)
Added LOD system to Water tower
H Bridge Texture Visusal and performace improvement
Wire coil cargo LargeMaterials variant changed to match other variants sizes
Fixed odd texture on bulkhead wagons
Fixed lod levels on speed signs
Ural Crane Fixed + Improvements + Fixes
Added LOD system to all Urals, Raven Crane and Forklift.
Forklift and Raven power changed
Most Diesel Locomotives top speeds have been adjusted
Diesel locomotive startup system Improved
Factory Production outputs added to I menu
Strumpton sign now shows production %
Saving cargo and wagons is now done in the same frame to avoid any problems with cargo on moving trains
Small performance improvement to the green bridge
Vehicles changed to use a propper torque powercurve. Things should get less stuck (will need reballance in places)
Standards goods spawn rotated and realigned
Resicza Lever Fixed and now has a saddle tank
Small improvement to Network sync timing.
Test Colorblind mode added for icons (Numpad 2)
Flatbed Ural Variant added( now actual flatbed too)
Loco Horn added to ` (tild key) when UI is open
Changes to cargo syncing when hooked to a crane
Work in progress roadmap
Suppliers added to Buyers Info + crane improvements
Cargo supply locations now show as "PROVIDES" on the Buyer info menu Changes to cargo syncing when being carried by a crane (much better for clients driving about with cubes)
Changed Hitch Interaction to Q - E Key to avoid accedental unhitches Changed rail rendering in map to be more effecient LocoUI is now forced closed when entering a vehicle seat Slight rebalance of Sellprices Improved steam engine Steam effects when at slow speeds Fixed Heavygoods selling point on the testworld Fixed Hitches buging when attempting to link knuckle to a pin hitch Color variations added back to the Crane loco UI reordered to match 1-6 controls -Warning- Ural Crane is undergoing rework may not work properly.
Improvements to wheel power delivery code + Fixes +
Fixed Narrowgauge Tender sparking Changed cranes detection point to the end of the hook(it must be Ubove what its hooking to, not inside) Loco brakes are now fully applied for clients when connecting to a server Fixed Trojan linked wheel visuals Improvements to wheel power delivery code Fix for track fliping sometimes when it changes to the next section Changed FA/FB textures to match eachother properly Tanker 4 sightglass fixed Upper hitbox added to Trojan Changed some whistles Fixed not being able to control multiple controls with the UI 1-6