Lodventure cover
Lodventure screenshot
Genre: Simulator, Adventure

Lodventure

Hotfixes v0.2.7.1


  • Fixed a bug where some old save files crash the game on load after customization update.
  • Fixed a bug where armor parts could not load properly in old save files after customization update.

Update v0.2.7.0

Hello Hunters;


We are finally back with an update!
First of all, thank you for your patience. This is a small update but more will be on it's way.
We are planning on finishing Part 1 of the Roadmap in 1 month or so.

Added
Character customization options added.
-New body type
-New skin colors
You can customize your character even after creating one!

Fixes
Collider fixes in Comona Forest

Next to Come in Part 1
Combat overhaul
Repairing, scrapping

Important Notice Regarding March!

Hello Hunters;


We have an important announcement to make.



Sky Games is a team of 3 developers. 2 of our team members(our programmer and model designer) will be away for 30 days, starting tomorrow to do their mandatory military service for their country. So we won’t be able to make any updates or patches this month.

However our map designer will continue his work on the 3rd map and hopefully it will release in May. Furthermore, we wanted to release the character customization update before this but we haven't had enough time for testing but it will be available within few days when we come back in the first week of April.

We will continue our work without interruption in April as soon as our members come back from their service. Thank you for your understanding and being with us to this day with your support.

Hotfixes v0.2.6.1


  • Fixed a bug where skill points could not be spent to unlock skills.(This was caused by yesterdays attributes update, sorry for any inconvenience)
  • Fixed a bug when sometimes caretaker attribute would not apply on weapons.

Attributes Update v0.2.6.0

Basic attacks with weapons to enemies will no longer give experience points.
Instead now killing enemies will award experience points.

Removed



  • Tool speed attributes are removed.
  • Naturalist section removed


Changed



  • Tool durability attributes are now merged into one attribute which also includes weapons now.
  • Fatigue progress and hunger progress slow attributes can now be upgraded to 10 points.
  • Ore gather attribute can now be upgraded to 10 points.
  • Total HP attribute now gives 3 HP per point. Changed from 2.
  • Movement speed attribute is now 10 points with %1 upgrade each point.


Added



  • HP regen attribute added.
  • Total stamina attribute added.
  • 2 new fishing attributes added.
  • A new cooking attribute added.
  • Carpentry section added.



Attributes and attribute levels have been reset.

Fishing Update v0.2.5.0

Added

  • Fishing has been added. Players can now craft a basic fishing rod or tier I, tier II fishing rods to catch fish, in this fishing mini-game!
  • 3 new fish recipes has been added to the cooking bench.
  • 1 new fishing buff from foods has been added.
  • There are 3 fishes and oyster available to catch with more to come in the future.


Changes

  • Every bandage now heals %10 more.
  • Yarn, leather requirements for armors reduced slightly.


Fixes

  • Fixed a bug when sometimes players enter the world, durability of weapons/tools in the hotbars would reset.


To Come This Month

  • Fishing attributes and new attributes will be added in the next update this month.
  • With the addition of several new attributes, attributes will be reset with the next update.


Future

  • Trophy system to show-off your Rare 'Legendary Fishes(to be added)' and animals will be added in the future.
  • Repair and scrap system will be added in the Part 1 section of the roadmap.

Patch Notes v0.2.2.5


  • Minimize map option added.
  • When rotating the camera, the cursor will now won't go past the main monitor. (For players who own 2+ Monitors)

Patch Notes v0.2.2.4

Added

  • Training Dummy and Archery Range added as a building.


Changes

  • Building outline previews improved visually to be more apparent.
  • A new foundation can now be built near a foundation with a pillar on it.
  • Minimal collider fixes in Comona Forest.
  • Fixed a bug that tooltip of dropped objects would stuck in the air after collected.

Patch Notes v0.2.2.3

Fixes

  • Fixed a bug where some UI panels could not be dragged freely.
  • Fixed a bug that attribute 'Savour' would not work properly.
  • Fixed a bug that attribute 'Reaper' would not work properly.


Changes

  • Some tooltip text improvements.
  • Loom, grinder, tannery process speeds increased by %25
  • Resource requirements for some buildings, weapons and tools are reduced.
  • Bosses will now award attribute experience when slain.

Patch Notes v0.2.2.2


  • Bandit Encampment boss skills cooldowns are increased by 5 seconds.
  • Every weapon in the game has gotten a small damage increase.
  • Fixed a bug when clicking the '?' button on the benches, would cause the guide page to appear blank.