LogicBots cover
LogicBots screenshot
Genre: Puzzle, Simulator, Strategy, Indie

LogicBots

Small bug fix update

This is just a small update fixing some more bugs, the main one being the gyro.

The gyro has now been changed. It will now output a rotation between -180 and 180 degrees as intended initially and it has a new circuit board part which now accepts a Boolean input so you can reset the rotation at any time.

Patch Notes



Bug fixes


  • Gyro reworked
  • Fixed a bug where laser ranger could detect the camera
  • Fixed a bug causing the game to crash after deleting a mine detector
  • Fixed a bug to do with the red walls in the colour maze


Hot fixes (bugs patched between updates)


  • Fixed rotation bug breaking the 3rd tutorial introduced by the latest patch


Now working on



The community has voted for adding a full sandbox feature to the game next so work has now begun on it.

LogicBots Demo

There is now a demo for LogicBots!

The demo contains the tutorials and three levels to try out so if you were unsure about LogicBots you can now give it a try!

Get the demo

User feedback update - Part alignment, fast forward and improved snap lines

Hi everyone,

Thanks for all the great feedback!

This update adds a lot of the requested features, some new parts to use and fixes all the currently known bugs.

The main things you will notice are:

Now when placing a part you can now align its rotation "to world" or to the part you are placing it on making part placement less fiddly.

The ability to fast forward in Live mode has also been added. This will run the simulation at 4x normal speed! There has been a small rework to the way the simulation works to improve simulation accuracy. The simulation will now automatically slow down if your computer can't keep up.

Snap line placement has been greatly improved. Snap lines now align themselves to the part you are placing them on instead of "the world" and there is a new option to mirror snap line placement allowing for greater symmetry for your LogicBots.

Two new parts have been added to the game; A new debugging part called "Number Monitor". This will let you monitor up to 4 numbers from your circuit board while in live mode. And a new functional gate called "Clamp". This will round and input number to the nearest whole number.

I have just posted a new thread in discussions with a poll for what you would like to see worked on next; Full Sandbox mode, level theming, extra tutorials or more robot parts. All these features will eventually be in LogicBots but you can help decide which features will come first!

I also want to add more prefabs to the circuit sandbox mode as currently there is only one. If you have a cool circuit you have made export it and post a link in the discussions thread and it may be included as a prefab along with your name or alias if you want.

Hope you enjoy the improvements!

Patch Notes



New Features


  • Toggle texture for invert direction in wheel properties
  • Drop down list textures for motor selection
  • Play, pause and fast forward for live mode
  • Simulations now slowdown if physics is behind
  • New debugging part, "Number Monitor"
  • New functional gate - "Clamp" (rounds numbers)
  • Mirror mode for snap lines
  • Can now chose when placing part if its rotation is aligned to world or the part they are being attached to.
  • Auto feature when placing snap lines has been completely reworked and now should be much more useful


Changes


  • Pressing return will confirm changes when editing a digital display
  • Pressing a hotbar menu again will close the menu
  • Pressing wire colour menu will close any open part menu
  • Added some gates which were missing in sandbox mode
  • Price goal for "Remote control", "House Clear" and "GPS1" have been increased
  • Snap lines are now aligned to the object they are being placed on instead of the world.


Bug fixes


  • Fixed bug where moving a main body would break all attachments
  • Fixed equal gate not being labeled
  • Fixed bug preventing the use of Tangent math gate
  • Fixed bug crashing the game when clicking info on a binary input or ouput in sandbox mode
  • Fixed circuit board rotation in properties window.
  • Fixed circuit boards not showing a header name in properties window.
  • Fixed bug rounding digital displays when editing them.
  • Fixed bug where camera would zoom when pressing minus key while editing a digital display
  • Fixed bug where wrong GPS way point being selected in GPS levels.
  • Fixed bug where game was forgetting to mute until audio menu was reopened.
  • Fixed bug causing the game to crash when deleting a part you are moving
  • Fixed bug affecting challenge award on "Bulk Move"
  • Fixed bug crashing the game in offline mode


Hot fixes (bugs patched between updates)


  • Fixed bug where switching profiles was not unlocking levels
  • Fixed a bug causing the tutorial bot not to load after creating a profile for the first time.
  • Fixed a bug preventing the bonus awards being given on level 1
  • Fixed a bug causing the "Avoid Bots" level to instantly fail.