Logistical cover
Logistical screenshot
Genre: Puzzle, Strategy, Indie

Logistical

LOGistICAL 3: Earth adds USA

New L3E Content



LOGistICAL 3: Earth brings more FREE content with the United States of America.
A long puzzle weaving your way across all the mainland states of the USA.
A bunch of new industries to take back to the other discovered areas.

Note: New content for owners of LOGistICAL 3: Earth will always be FREE.



Updates



Build #844q on LE (live)
- Add "Industries" to filter list to force all industries to show regardless of other groups
- Redid the filter detection to force showing filter objects if checked
- Plane routing update for the International Date Line. Both routes, moving across and moving across while delivering cargos across.

Build #844r on LE (live)
- Fixed a load problem where pin no longer has a town
- Cluster numbers updated to not include broken roads

Build #845f on LE (live)
Currently prepping for next section of new content coming very soon.
- Detect corrupt vehicle route fix and push the vehicle back to its depot.
- No "New Cargo" popup on startup
- Fixed new contract buttons
- Major rewrite on the load code. Restructure later for faster load.
- Major rewrite on the object code for better memory management.
- Fixed a bunch of road/rail bugs
- Fix for the cluster numbers
- Fix for the "End Road/Complete Town" "Go to" button
- Fix so closing the "End Road Fix/Complete Town" window so it doesn't click the map.
- Fix for showing end of road
- Fixed issue of invalid keys in "find town"
- Fixed problem of sticky "ctrl" key
- Fixed a problem where the planes kept going back to the depot.
- Fix load error when non-discovered town is selected town on save.

Build 845x on LE (live)
- New region - USA
- Adjustment to visibility of roads, railways and shipping for better contrast with backgrounds
- Railways changed to black with purple highlight

Build #845zb on LE (live)
- Updated a few US contracts and town requirements for the contracts
- Changed the pause image to be more noticable.

Build #846a on LE (live)
- Image updates for new cargos and industries
- A couple of contract fixes near the end of the US experience.
- A slight adjustment to the railway colour to not clash with the rivers in the green vector view

Puzzled?



If you are having difficulties solving areas, pop over to the Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.

https://discord.gg/xdQ2Gws

Enjoy,

Sacada.

LOGistICAL 1&2 Sale

LOGistICAL Sale.
50% off all LOGistICAL 1, DLCs and Standalones.
40% off all LOGistICAL 2, DLCs and Standalones
Start: Aug 3, 2020
Finish: Aug 10, 2020

LOGistICAL 1 is 50% off
All LOGistICAL 1 DLCs are 50% off
All LOGistICAL 1 stand-alones are 50% off

LOGistICAL 2 is 40% off
All LOGistICAL 2 DLCs are 40% off
All LOGistICAL 2 stand-alones are 40% off

Lots of Bundle discounts you can add to these discounts.

Note: LOGistICAL 3: Earth is too new for this discount.

LOGistICAL 3: Earth is here

After a very long development and test time, LOGistICAL 3: Earth is now ready and it is enormous.



LOGistICAL 3: Earth - Steam Store Page

LOGistICAL 3: Earth (LE) covers the entire planet. It now has streaming satellite backgrounds that take you right down to the houses with many photo quality images and Fun Fact about the locations.

There are nearly 50,000 towns and over 160,000 businesses to complete,
Upon release over 3,800 towns and 20,000 businesses have been completed by the testers and they have been working on this for months.



LOGistICAL: Earth includes your standard collection of trucks. It also contains trains, ships and planes.
Each have their own unique properties and will be required to solve many of the puzzles.

Make your way around the planet and slowly discover all the different areas, countries and industries.

New Features:



  • High quality background satellite and/or vector maps. (ctrl-M) to swap between them.
  • New User Interface with a new look.
  • Many new User Interface features.
  • Full town and country search function.
  • Comprehensive Filter tool to reduce clutter around the map.
  • Large lists for your trucks, trains, ships and planes.
  • Hundreds of contracts to do.
  • 100 new resources
  • 100 new industries
  • Huge amount of improvements to make the map and interface render quickly.




This is only just the beginning.


LOGistICAL: Earth will continue to grow. There are many new countries to complete.
I will continue building this game and give you constant FREE updates and FREE new areas to discover.

Released date: 23rd July 2020.
Get your discount for the 1st week or release.

LOGistICAL 3: Earth - Steam Store Page

LOGistICAL 3: Earth release date

LOGistICAL 3: Earth (L3E) is coming very soon...
Its big and there is a lot of content. It should keep you LOGistICALly happy for the next few years.

I have decided to push the release just one more month to make it better.
The new release date is the 23rd July 2020.
For those that can't wait I have decided to create a free demo so you can still start the game on the 25th June 2020. Demo play will contribute to the full game, so you won't have to restart later.
The testers are about 5-10% through the content as I slowly push areas and new functionality for them to play.


Here is a screen shot and some information about L3E:

  • Satellite and other highly detailed map backgrounds
  • Large truck list
  • Truck flags indicating the depot they came from
  • Ability to park trucks so you can buy more
  • Images for many of the towns and businesses
  • Hyperlinks with more information about the towns and businesses
  • Clusters showing the number of towns and businesses within that area
  • Filters to turn off parts of screen
  • Search to find any of the 50k towns or 180k business including many with local language search
  • Trucks, trains and ships
  • Ports
  • Train Stations
  • Large amount of contracts
  • Lots of new resources and industries
  • Goals: Complete towns, complete businesses, complete clusters, complete contracts, complete regions, complete countries, complete EARTH
  • 47,976 towns, 167,385 businesses, 250 regions, 14 vehicle depots, 1 planet.
  • Interesting world attractions, museums, country capitals, state capitals plus other stuff.



There is so much new stuff that hopefully a FAQ will be ready prior to release. Here are some of the answers that you may be asking...

  • Is the entire LOGistICAL 3: Earth (L3E) a single module with a single price... YES.
  • Will the game be release in July 2020... I am trying hard to meet the release date.
  • Will the game run on my old PC... If you have 64 bit Windows with 8 Gigs of RAM then you should be ok.
  • Does L3E require internet... At this point, YES. L3E has on-line hi-res maps and high score charts.
  • Will new content be available after release... YES. At no additional cost
  • Is it the world's largest puzzle of the world?...





LOGistICAL Sale & L:Earth Update

50% off all LOGistICAL 1, DLCs and Standalones.
40% off all LOGistICAL 2, DLCs and Standalones
Additional discounts with the LOGistICAL bundles.
Start: May 11, 2020
Finish: May 18, 2020
LOGistICAL 2 store page

LOGistICAL 1 is 50% off
All LOGistICAL 1 DLCs are 50% off
All LOGistICAL 1 stand-alones are 50% off

LOGistICAL 2 is 40% off
All LOGistICAL 2 DLCs are 40% off
All LOGistICAL 2 stand-alones are 40% off

Oh, and here is a LOGistICAL 3: Earth teaser...

Its really big.
There are over 50,000 towns and 180,000 businesses.
There is currently road, rail and shipping.
There are many new types of challenges and more in-game tools.
More screen shots on the L3E store page.

Follow LOGistICAL 3: Earth on Steam...
LOGistICAL 3: Earth store page

LOGistICAL Sale

LOGistICAL Sale.


50% off all LOGistICAL 1, DLCs and Standalones.
30% off all LOGistICAL 2, DLCs and Standalones
Start: Mar 23, 2020
Finish: Mar 31, 2020

LOGistICAL 1 is 50% off
All LOGistICAL 1 DLCs are 50% off
All LOGistICAL 1 stand-alones are 50% off

LOGistICAL 2 is 30% off
All LOGistICAL 2 DLCs are 30% off
All LOGistICAL 2 stand-alones are 30% off

LOGistICAL Build #827e

There have been a few updates over the past few days. Here is why.

Most of these latest builds are focused on optimising code, L2 and also the upcoming LOGistICAL 3: Earth release. All releases get the benefits of these updates.

Truck speed vs Game speed


One of the main optimisation updates includes a new process for moving the trucks at high game speed multipliers.

Explanation: The old method multiplies the truck's moving distance with the game multiplier and moves forward in one step. If it reaches a node (where 3 or more roads meet) it stops and truncates that move. In L1 this hasn't been a problem. You may lose a tiny fraction of distance traveled as there are many node junctions. With L2 there are many node junctions, so these missed travel distance add up over an entire trip.
This new method now only moves the truck its truck speed distance, but it loops it as many times as the game multiplier indicates. Each time it may stop if it hits a node, but then continues on the next loop.
TLDR: Running the game at high game speeds is now more accurate.

Progress on LOGistICAL 3: Earth


L3: Earth is looking huge at the moment. It is not intended to be played from start to finish in a single sitting, but I am sure there are plenty of you out there that will give it a shot.

The game will start with a small starting area that will have a bunch of contracts to give access to depots all over the globe.
There will be shipping between the continents and islands.

I have added clustering to LOGistICAL. Clustering displays a summary of all the towns and businesses within that area. It will display different colours and sizes depending on completeness, town/business quantities, populations (difficulty), industries and other factors.
This will be available for L:Earth and possible available for all L2 modules (see image above). This makes the game work smoothly while still processing tens of thousands of towns.

Some approximate statistics on L3:Earth (so far):
- 250 regions
- 50,000 towns
- 25,000 businesses
- 250,000 road segments
- 200,000 road junctions
- 3,500,000 nodes

L3:Earth alpha is available for test playing. At this point it is only moving the different trucks around the map without have the ability to play any towns or businesses. There is no cost to try it out.

Available on "LOGistICAL: ABC Islands (beta passcode: iwillfinishalltownsonearth).
To load, right click ABC Islands in your Steam library and select properties, BETA and copy the passcode into the box. I had to restart steam before it showed in the beta dropdown list.

Comments and chat on L3:Earth is available in a LOGistICAL Discord Channel.
Discord: LOGistICAL: https://discord.gg/WFtFRvK

Other Fixes


- Truck limits for each truck type shown on the truck depots (shops).
- Popup on the truck depots to show summary information of each truck.
- Ability to enable different road speeds for each (future) module.
- Added more speedup contracts for Brazil
- Added more speedup contracts for Wisconson
- Variable town needs for each resource within a town needs (Sweden)
- Town and business clusters
- Map no longer locked at the edges
- Faster updating of the map and objects

LOGistICAL 2 Achievements and Sale

LOGistICAL 2 Achievements



A short while ago there was an inundation of simple games on Steam that awarded lots of achievements just for starting the game. These are often known as "spam" games.
All new Steam games now go through a process to determine if the game is a "spam" game or not.
This process restricts the game so it isn't counted towards your library totals and the amount of achievements are limited to 100.
Steam have a secret automatic process that checks each restricted game until it meets their criteria. Once this is met the restrictions are lifted.
I have been working hard with the moderators to get LOGistICAL recognised as a "legitimate" game, including writing to Steam. Writing does not help. It must meet the criteria.

LOGistICAL 2 has finally met Steam's criteria and all restrictions have been lifted.
What does this mean for the LOGistICAL players?
LOGistICAL 2 and all the DLCs are now counted in your library.
LOGistICAL 2 DLCs will now get their long awaited achievements.

Adding achievements is a long process so I will create them for each module and then re-publish the game.
Each modules will have achievements for:

  • Completing the module
  • Completing each region and sub-region within the module
  • Completing 5, 10, 20, 50, 100, 200... towns/businesses/broken roads or upgrading industries
  • Completing some contracts
  • Completing some towns (based on the size of the module)


Each achievement will be tagged with the modules abbreviation (eg. TV: for Tuvalu)
As each module is complete, I will post an update on what module was updated.

To get the achievements for the module with new achievements, you just need to open that module up in LOGistICAL 2.

LOGistICAL Sale


To celebrate this milestone Sacada is discounting all LOGistICAL 2 DLCs that are effected by 50% and the rest of the modules by 40%.
3rd Fed 2020 to 10th Feb 2020
LOGistICAL 2 DLCs:

  • LOGistICAL 2: Indonesia - Bundle
  • LOGistICAL 2: Mall Rats
  • LOGistICAL 2: Sweden (discounted for first week of release - 30th Jan 2020)
  • LOGistICAL 2: USA - Texas - Bundle
  • LOGistICAL 2: USA - Washington
  • LOGistICAL 2: Vampires - Bundle
  • LOGistICAL 2: Tuvalu (FREE)
  • LOGistICAL 2: Suriname (FREE)

LOGistICAL Sale: Up to 50% off

Steam 2020 - Lunar New Year Sale is now on and LOGistICAL is joining in.
Start: Jan 23, 2020
Finish: Jan 27, 2020

LOGistICAL 1 is 50% off
All LOGistICAL 1 DLCs are 40% off
All LOGistICAL 1 stand-alones are 40% off

LOGistICAL 2 is 40% off
All LOGistICAL 2 DLCs are 40% off
All LOGistICAL 2 stand-alones are 40% off

LOGistICAL Update #824

There have been lots of updates over the past few weeks on particular modules.

This update is a general patch to get all modules of LOGistICAL to the same and latest version (minus Russia and Caribbean).

Following is an overview of the fixes that have happened:

822f on Logistical 2 (Live)
- Mall Rats: No building industries on any of the smaller towns (those that have, will be ok and if won't change the dynamics of the game)
- No padlocks on completed towns when game loads.

Build 823d on L2 on all LOGistICAL 2 (Live)
- Animated drag ring on resource drag
- Mall Rats: All businesses are half helped by locals once all towns are complete
- Quantities of towns and businesses for current region and total displayed in town complete popup
- Message popup when all businesses complete for a region with the amount of regions remaining.

Build #823d on all updatable L1 modules
- Wisconsin speedups from 5 towns complete (plus others)

Build #823e on L2, L1 and ABC Islands
- Xmas fuel cost fix (also California and South Africa)
- Fix to some roads in Vampires.

Build 823i on LOGistICAL 2
- Truck repair for Mall Rats and Vampires.

Build #823j on (USFL, USNY, USWI & USOR)
- speed ups for Florida at start of game.

Build #824 on All Servers (live)
- Texas: Fix a couple of broken roads to allow access to businesses
- Texas: Fixed contracts that had missing road segments
- Texas: Add a final contract to allow fixing roads that were missing in contracts
- Texas: Fixed farmland that had empty resource
- Switzerland: Contract in to speed the game up at start
- Switzerland: Contract hint at start
- L1 modules: Found an issues with the trains (from Texas)
- General: Changed the startup routines slightly
- General: Set the background of the load screen to not detect mouse moves
- General: Set the contract game speedups to auto speedup the game if the game is already set at max speed