Genre: Adventure, Indie Lone Land
Olé - Development Update
Hello players!
We are at an early stage of project development, implementing the players on the field and their interactions.
We still have a lot of work to do, but we want to show a little piece of the game in action.
We are already testing player interactions such as dribbling, passing and kick to goal.
We hope you enjoy!

Update 1.3 - camera FOV settings
Hello wizards!
In this update you can play with different camera FOV.
The pause menu contains a new option to change Camera FOV.
Have fun and have a magical day! Update 1.2
Hello wizards!
What you will find in this update:
- More performance improvements;
- Save progress system.
How the save progress system works?
- After collecting a crystal the game saves automatically;
- When you reopen Lone Land, the game starts with the number of crystals collected last time and the corresponding buildings appear;
- The pause menu has a new option to restart the progress.
Have a magical day! Update 1.1
Hello wizards!
The first update of Lone Land brings improvements based on feedbacks.
What you will find in this update:
- Crystal counter in the pause menu (showing how many were taken and how many are available at the moment);
- Performance improvements;
- Adjust the location of some crystals, in order to make the achievement of 100 crystals more accessible and fair;
- A warning when you try to exit the game that progress will be lost (the progress saving system is planned for the next update);
More updates are coming, wait for more news.
Have a magical day!