Hello community. It's been several months since the last Lonefarm development update.
Here I share the current state of development and short-term plans for this game.
Together with a game designer I have started to restructure the flow of Lonefarm since when I released the free demo I realized that I still needed to add a proper flow to keep a good progression, missions and objectives clear.
So we almost finished this document which gives me a much clearer idea of where to take the development of Lonefarm.
I have also been fixing many bugs and performance issues. I just wanted to tell you that the project is not stopped and that I'm still working on it.
These last 2 months I have been more active in development so I have an early access planned for the end of 2023.
Stay tuned for the announcements and updates that I will be sharing in the following weeks.
By the way, don't forget to join the Discord server: Discord Community
Devblog 1 is here!
VOLKSWAGEN BUS PICKUP 1966
Also known as Transporter, Kombi or Microbus it was one of the precursors of cargo vehicles.
I decided to create a vehicle for Lonefarm inspired by this beautiful bus because I love the shape and versatility. It was also iconic in the 1960s. Today there are huge communities of restoration and customization of these vehicles.
At Lonefarm you can drive this vehicle. The idea is that you carry everything you harvest and you can also transport furniture for the cabin.
CURRENT STATE OF DEVELOPMENT
For now the driving feature is almost complete, among the current features are:
Starting the bus Driving (Movement with the steering wheel, acceleration and braking) Turning on interior light and headlights Radio (almost finished) Open and close doors and windows Movement of hands on the steering wheel Collision system against objects (the part that is touched is deformed) Storage and loading of objects in the rear.
In the future I plan to create a complete restoration system, in which the following features will be found:
Paint the bus in different colors Replace damaged parts Change tires Improve seats, radio and accessories
I also plan to create a statistics system for fuel, battery and water consumption. He thought very deeply about integrating an engine maintenance system, but the reality is that I don’t know mechanics and I don’t know if I can do it in the best way, so I’ll keep thinking about it.