If you missed 'em last year, now's your chance! Unlock all the festive outfits on your quest to save the poople!
Check out some of these outfits!
July Updates
Relocated pinatas so they can be hit while completing the level.
Added bug report functionality
Reduced unnecessary level complexity on 33 and 39
Fixed level 13 points required for 3 stars
Added 3 new trail fx
Added timing hints for levels that require timing
Added link to discord
Bye bye holidays!
We're sad to say goodbye to the December holidays! Hopefully, you had a chance to unlock some festive outfits during the event. Any festive outfits that you have unlocked during the event will remain unlocked on your current save.
Oh, and we fixed a minor visual bug on the bucket where poop would disappear when hitting the bucket.
Happy Poopin'!
Hoomans!! We bring updates!!
Greetings Hoomans! We've been hard at work and brought some improvements to the game.
Gather round, gather round!
Firstly, aiming is no longer inverted from the get-go. This decision was made based on a bunch of research and testing and resulted in the majority of peasants preferring it so. Don't fret, for you still have the option to invert your controls from the settings screen.
Secondly, we added an Accelerometer!! We had to use a time machine to bring it back to medieval times!! This little guy helps show you how much power/velocity you're putting into your fling and will appear whenever you start aiming, nifty!
Lastly, cancelling aims can't get more entertaining than this! We first implemented the ability to cancel your aim with a right click, then we added a fart. Later we discovered a bug where a right click allows you to fart on command, it's since been flagged as a feature! Get ready to fly your kite, cause it's about to get windy!
Detailed Updates
Aiming depth fixed, it now shows over all objects except the darker foreground
Veloshity spelling mistake now reads Veloshitty, not that it's a real word, but hey!
Going from a level to outfits and back now takes you straight to the level
Controls are no longer inverted by default, but can still be changed from the settings screen
Tutorial has been improved
Level 7's difficulty has been decreased
Hints now have improved visibility when viewed with brighter colours
Cosmetics will no longer clip through the bucket
Added Accelerometer
Added Announements Feature
Game Camera has been centered
Minor Enhancement (Aim cancelation)
Hoomans! We are happy to announce that we have improved the aim canceling experience.
Previously the aim cancelation was obtrusive and always in the way, we've simplified it so that you can cancel an aim by right-clicking.
We hope this makes things easier for you all!
There are still a bunch of improvements we'd like to bring to the game, and so far the suggestions and feedback have been incredible, stay tuned for the next updates!
V1.004 (Tiny Fixes)
Changes: Reduced volume of announcement as it was initially Large numbers are now separated by the thousands e.g. 123,112,312
Patch 1.003
Enhancements
Reduced Royal Flush volume
Increased size of aiming sensitivity slider
Patch Notes v1.002
Bug Fixes
Aiming will no longer occur during camera transition
Royal Flush should only occur on level complete, sometimes it would play even when failing
Completed levels on the demo didn't unlock the right levels on the official game release
Enhancements
Increased volume of announcements
Update notes for 5 December (v1.001)
First of all, a big thanks to everyone who has been playing the game and supporting us! We're super thankful!
We've addressed some UX issues as well as a few bug fixes, details below;
Bug Fixes
Sir Sticks-A-Lot typo fixed in book of poo to read kale instead of khale
Level 20 had a water bucket glitch which caused the water to appear above the water, this has been fixed
The main menu text for playing always showed "Continue" even when a new game was started, this has been fixed
UX Improvements
A new achievement when scoring 3 golden toilet rolls has been added along with a new sound fx
Level 12 Tutorial text now no longer re-appears all the time when retrying
Rats and Bats now don't stray too far from points of interest and will make it easier to hit and score 3 golden toilet rolls
Thank you for your patience and continued support, any new issues that we pick up will be looked into ASAP.
Happy Pooping Hoomans!
Hoomans! Release is upon us! Today we go live :D
Hoomans!! THE TIME IS NIGH, tonight Long Drop launches after 18 months of development and we're launching with a holiday event! Play anytime throughout December and unlock dozens of holiday-themed outfits 🙂
Thank You
Slakkedis Studio would like to thank everyone involved in the creation of Long Drop, your feedback has been invaluable and improved the game in so many ways! We appreciate the love and laughter and we're thankful that we get to do what we love, MAKE GAMES!