Long Drop cover
Long Drop screenshot
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Long Drop

'Tis the season to be jolly




HOLIDAY OUTFITS


If you missed 'em last year, now's your chance! Unlock all the festive outfits on your quest to save the poople!


Check out some of these outfits!








July Updates


  • Relocated pinatas so they can be hit while completing the level.
  • Added bug report functionality
  • Reduced unnecessary level complexity on 33 and 39
  • Fixed level 13 points required for 3 stars
  • Added 3 new trail fx
  • Added timing hints for levels that require timing
  • Added link to discord

Bye bye holidays!

We're sad to say goodbye to the December holidays! Hopefully, you had a chance to unlock some festive outfits during the event. Any festive outfits that you have unlocked during the event will remain unlocked on your current save.

Oh, and we fixed a minor visual bug on the bucket where poop would disappear when hitting the bucket.

Happy Poopin'!

Hoomans!! We bring updates!!

Greetings Hoomans! We've been hard at work and brought some improvements to the game.

Gather round, gather round!

Firstly, aiming is no longer inverted from the get-go. This decision was made based on a bunch of research and testing and resulted in the majority of peasants preferring it so. Don't fret, for you still have the option to invert your controls from the settings screen.



Secondly, we added an Accelerometer!! We had to use a time machine to bring it back to medieval times!! This little guy helps show you how much power/velocity you're putting into your fling and will appear whenever you start aiming, nifty!



Lastly, cancelling aims can't get more entertaining than this! We first implemented the ability to cancel your aim with a right click, then we added a fart. Later we discovered a bug where a right click allows you to fart on command, it's since been flagged as a feature! Get ready to fly your kite, cause it's about to get windy!



Detailed Updates


  • Aiming depth fixed, it now shows over all objects except the darker foreground
  • Veloshity spelling mistake now reads Veloshitty, not that it's a real word, but hey!
  • Going from a level to outfits and back now takes you straight to the level
  • Controls are no longer inverted by default, but can still be changed from the settings screen
  • Tutorial has been improved
  • Level 7's difficulty has been decreased
  • Hints now have improved visibility when viewed with brighter colours
  • Cosmetics will no longer clip through the bucket
  • Added Accelerometer
  • Added Announements Feature
  • Game Camera has been centered

Minor Enhancement (Aim cancelation)

Hoomans! We are happy to announce that we have improved the aim canceling experience.

Previously the aim cancelation was obtrusive and always in the way, we've simplified it so that you can cancel an aim by right-clicking.

We hope this makes things easier for you all!

There are still a bunch of improvements we'd like to bring to the game, and so far the suggestions and feedback have been incredible, stay tuned for the next updates!

V1.004 (Tiny Fixes)

Changes:
Reduced volume of announcement as it was initially
Large numbers are now separated by the thousands e.g. 123,112,312

Patch 1.003

Enhancements

  • Reduced Royal Flush volume
  • Increased size of aiming sensitivity slider

Patch Notes v1.002

Bug Fixes

  • Aiming will no longer occur during camera transition
  • Royal Flush should only occur on level complete, sometimes it would play even when failing
  • Completed levels on the demo didn't unlock the right levels on the official game release

Enhancements

  • Increased volume of announcements

Update notes for 5 December (v1.001)

First of all, a big thanks to everyone who has been playing the game and supporting us! We're super thankful!

We've addressed some UX issues as well as a few bug fixes, details below;

Bug Fixes


  • Sir Sticks-A-Lot typo fixed in book of poo to read kale instead of khale
  • Level 20 had a water bucket glitch which caused the water to appear above the water, this has been fixed
  • The main menu text for playing always showed "Continue" even when a new game was started, this has been fixed

UX Improvements


  • A new achievement when scoring 3 golden toilet rolls has been added along with a new sound fx
  • Level 12 Tutorial text now no longer re-appears all the time when retrying
  • Rats and Bats now don't stray too far from points of interest and will make it easier to hit and score 3 golden toilet rolls

Thank you for your patience and continued support, any new issues that we pick up will be looked into ASAP.

Happy Pooping Hoomans!

Hoomans! Release is upon us! Today we go live :D

Hoomans!! THE TIME IS NIGH, tonight Long Drop launches after 18 months of development and we're launching with a holiday event! Play anytime throughout December and unlock dozens of holiday-themed outfits 🙂









Thank You


Slakkedis Studio would like to thank everyone involved in the creation of Long Drop, your feedback has been invaluable and improved the game in so many ways! We appreciate the love and laughter and we're thankful that we get to do what we love, MAKE GAMES!