Ticket #1960 QOL- Planetary gravity generator active changes gravity type in empire and planet to species norm Ticket #1961 Case where building scrapping would have wrong index after bombardment Ticket #1962 Critical- Fix for rare case where AI retreat could cause a softlock Ticket #1963 Case where warp amplifiers could not be built after multiple system occupations Ticket #1964 Fix for rare case of build queue ship duplication Ticket #1965 Fix for rare case of research selection menu appearing after leader menu Ticket #1966 Case of refitted ships having too high ship strength
Release 1.0 Hotfix #8
Change Log:
Ticket #1956 Case of build queue text overrun Ticket #1957 Balance- Cloning center calculation adjustment Ticket #1958 Tech description adjustments for microbiotics and universal antidote Ticket #1959 Case where companion star did not appear in planet view sidebar
Ticket #1946 QOL- Add parked fleet indicator in empire/planetdata Ticket #1950 Critical- Case of late game fleet selection crash Ticket #1951 Advanced terraformer on megastructures fix Ticket #1953 QOL- System and planet views shows fleet list
Release 1.0 Hotfix #6
Change Log:
Ticket #1945 Critical- Case with purchasing Housing Ticket #1947 Balance- Increase beam weapon accuracy in tactical Ticket #1948 Balance- Aggressive AI blockading and not attacking Ticket #1949 QOL- Torpedo tech description clarification Ticket #1944 QOL/Balance- Lithovore-Mechanoid disable food options in custom species menu
Default game settings now 5 planets in a star system to increase performance for most systems and increase game pacing. 10 planet option still available.
Release 1.0 Hotfix #5
Change Log:
Ticket #1935 QOL- Add tutorial reset to settings, applying settings won't reset Tut Ticket #1936 Case where outpost can't be established on far side of wormhole Ticket #1937 Tech filter for morale techs and custom species with unified governments Ticket #1938 Case of duplicate item in weapon list Ticket #1939 Climate improvement and decline events triggering on Radiated and Gaia worlds Ticket #1940 QOL- Large galaxy warning prompt on new game Ticket #1941 System name Planets menu refresh Ticket #1942 Balance- AI defensive fleets are more likely to risk engagement Ticket #1943 QOL- No fleet arrive message if newly explored
Lord of Rigel Sale!
For thousands of years humanity has looked up to the stars... and now with the Steam Space Exploration Fest you can shape the galaxy.
Lord of Rigel is 25% off for the Space Exploration Fest.
A space strategy game meant to modernize the classics and reduce micromanagement, Lord of Rigel has 10 playable species in a galaxy locked in a cold war between two elder species. Do you side with the Rigelans who wish to force species to evolve according to their great plan or with the chaos of the Arcturans? Explore new worlds and through conquest, diplomacy, or espionage determine the fate of the galaxy.
Week One Update
Greetings Lords of Rigel! It's been a busy week with hotfixes implementing fixes to some critical issues, balance, and quality of life adjustments.
Fixes:
Gaia and terraformer build queue filter
Elder species tank firing points
Autoexplore range rounding, sorting by distance, and updating unexplored list fixes
Disruptor weapons no longer have separate no range penalty mod
Morale technology calculation fixes
Cases where ship designer system pulldowns could have not refreshed data
Disabling retreat when you have one system and it is under attack
Critical- Fix for cases where tutorial text would not save between game sessions depending on how game was exited. Note: It will still reset if entering the tutorial or applying changes with the tutorial text option on.
Quality of Life Improvements:
Research tooltips show researchable, discovered, or requirements for future research.
Double click to save game in a slot
Ctrl+Hover scan ship in tactical
Keybinding conflict mentions conflicting binding
Balance:
Planetary shield damage reduction
AI is smarter on bombardment use with planetary shields
Ground combat and surrender technology capture chance reduced
Early warning for space monsters
Content:
Turvari the Yalkai Exile joins the fray. Unwilling to use their telepathy to hide their true form, Turvari was banished by their sisters.
What to Expect Next:
A warpout timer for tactical was a community requested feature. This will be based on drive type.
Additionally, the tutorial text reset will be tied to a separate button so hitting apply in the settings menu won't reset tutorial text.
Also a special shout out to Spacegamejunkie for their kind review, comments, and bugs they encountered which have been resolved this week.
While we are out of Early Access, we want to focus on critical issues and community quality of life improvements over the next few months.
Release 1.0 Hotfix #4
Change Log:
Ticket #1915 Autoexplore check Ticket #1917 QOL- Save slot double click Ticket #1922 QOL- Tactical attack move shows move line Ticket #1927 QOL- Keybinding Warning Mentions Conflicting Key Ticket #1929 Fix for cases where ship system data pulldowns did not refresh Ticket #1932 Balance- Ground combat and surrender tech capture chance reduction Ticket #1933 AI will continue bombardment instead of doomed invasion efforts on fortress shields
For Returning Players
If you are having control issues or settings issues: 1) Turn off Steam cloud save sync 2) Clear out your Local folder for Lord of Rigel which can be found at:
C:\Users\ YOUR USER NAME \AppData\Local\LordofRigel
3) Turn on steam cloud sync
If you have had Steam installs on different drives be sure to clear out local app data on each drive for LoR.
Alternatively you can delete the local data folders while the game is running with cloud sync on.
Release 1.0 Hotfix #3
Change Log
Ticket #1926 QOL- Ctrl+Hover for Tactical Scan Tooltip Ticket #1925 Empire achievement morale calculation fixes Ticket #1924 Balance- Early warning for space monsters (comets, amoebas, etc.) Ticket #1923 Disable retreat when you only have one system and it is under attack
Bonus Content
A mysterious new leader, a Yalkai exile, joins the great war...
For Returning Players
If you are having control issues or settings issues: 1) Turn off Steam cloud save sync 2) Clear out your Local folder for Lord of Rigel which can be found at:
C:\Users\ YOUR USER NAME \AppData\Local\LordofRigel
3) Turn on steam cloud sync
If you have had Steam installs on different drives be sure to clear out local app data on each drive for LoR.
Alternatively you can delete the local data folders while the game is running with cloud sync on.