[p]Last may we had the pleasure to have you playing the game in Guadalindie with the just released Chapter 4 update.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/41160923/bcbdbcca71c554a4adcba09011f6b39e5d56e145.jpg"][/p][p]We are very thankfull for your good feedback on the event and the help to identify which areas we have to improve Chapter 3 and 4.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/41160923/936da4ce2d6e2e78fe767cb68f2eeb0ec5bb22d7.gif"][/p][p]Down below you have the improvements of the update:[/p][p][/p]
[p]Inventory visualization improvement.[/p]
[p]Repositioned Chapter 3 batteries, added some sound to detect them easier as well.[/p]
[p]Jump mechanic, giving some sound feedback when landing and added a 10% plus to jump for gameplay.[/p]
[p]Improved visual guidances in Chapter 3 for the prototype.[/p]
[p]Now you can see SilverBall's path at some distance when its sticked to a green panel.[/p]
[p]C.A.D.I. will detect your failure in earlier laboratory rooms and will advise you for your own good.[/p]
[p]SilverBall dissapear animation improved.[/p]
[p]Remapped skip dialogue key to allow you perform some hops while you are talking on a SilverPhone.[/p]
Chapter 4 is now available!
https://www.youtube.com/watch?v=Twi6JC4B_64
Hello again players!
We've just released the fourth chapter (of five) of the game "R&D Laboratory": while you are trying to help your workmates to make a backup of the company's systems, you will branch off your path to end up exploring the different rooms of the laboratory. Your intellect and the new gadget "SilverGlove" will be your only allies to reach your objective.
Manage gravity at your will and charge the SilverBall throwing it against the different laboratory's panels and try not to draw your superior's attention. Your journey at SilverCup is not going unnoticed and in the next (and last) chapter "We are a family" you will discover which side you are on. Will you change the system or, like everyone else, will you join it?
The next update will be the last one of Lost and Found - What if I come and find it before leaving early access in 2026 with the fifth and last chapter of the story mode, completely finishing the development of the game and reaching the 1.0 version.
Chapter 4 released
Improved visualization system of the inventory items
Gameplay improvements
Bugfixes
New achievements
Chapter 4 french translation coming soon.
Happy holidays from Gadir Team!
We wish you happy holidays!
We want to give you some piece of information about the development of the chapter 4 now that you are on holidays.
When we started Lost and Found - What if I come and find it our small indie studio was just created and we were integrating some ideas to the game bit by bit, some of them were not even planned during brainstorming. Each chapter that is released, we try to improve ourselves and avoid doing "same thing".
We believe that Chapter 4 is a challenge for us to prove that we can give the best in each part of the game, thats why we are going to need more time to finish the next chapter of the story mode.
As we usually do, you got some new screenshots of what you can expect from the next update and we are already designing the chapter 5 which will be the last one and we are focus on delivering the best one of the game.
We wish that we wait is not too long four you.
Lost and Found on Steam deck!
Hello again players!
We want to tell you that even we still don't have the Steam deck verified yet, the game runs perfectly on the small (big) machine.
We love Steam deck and we (the dev team) have two of them that we are using constantly to test the game on it, therefore we recommend you to use the default config, in case you need to restore it is:
With those settings we guarantee that you will have a smooth and nice experience with 60 fps in most of the scenes, if you have any questions please don't hesitate to write in the forums or in our social networks.
Chapter 4 news
Hello again players!
We hope you have enjoyed your summer time as well as you enjoy these news about the Chapter 4. We have been working on the new chapter for 'Lost & Found - What if I come and find it' and we want you to check it out.
In the new chapter "R&D Laboratory" new areas of the SilverCup facilities are for you to discover. You will be envolved in a new mess that will test your skills in order to help your partners. If that is not enough, you will have to solve new challenges inside the R&D Lab and achieve to scape from it.
Currently we are in the 50% of the development of the new content. We hope that we can progress in a good pace and bring you more info in the following months.
See you soon!
Chapter 3 The Showroom now available!
In this new Chapter 3 The Showroom you will discover new areas of SilverCup, diving deep into the company and without any help, like the good employee that you are. Do you think you will survive without asking for help using your SilverPhone? Discover it in the new update of the game.
In addition the patch includes the following changes:
Added 3 new achievements from Chapter 3.
Reworked the inventory system: now it is needed to solve some puzzles.
Interactions and visual guidances improved in Chapters 1&2.
New in-game cinematic system. Added some in Chapters 1&2.
Original music added for Chapter 2.
Added new lost items for the Arcade mode, one from the survival horror game Shadows of Duat.
Added new footsteps system that works with the material of the floor.
Added new ways to unlock mails. Some of them are protected by password that you need to discover or by using a floppy disk hidden in the level.
Bugfixing related to gameplay, audio, etc...
Chapter 4 already in development phase...
Chapter 3 news
Hello again players!
We have been working lately to bring you fresh news about the next chapter of Lost & Found - What if I come and find it, which we expect to release this summer. Currently we are at the 70% of the development of this new episode.
In this new chapter you will discover new areas of SilverCup, diving deep into the company and without any help, like the good employee that you are.
We hope you enjoy them as making the wait shorter of this new content.
See you soon!
Community feedback changes patch
After our assistance to Seville Mangafest 2023 some of you had the chance to test the game and give your feedback about Chapter 1&2 of the story mode. We want to appreciate your commitment to the game and we have been working on some adjustments to the game based on your feedback.
The list of changes is the following:
Mass changes in lot of objects, light and medium objets will not fall if they are close to the player
Objects are now grabbed closer to the camera.
Glasses on the recycle game are now red. Napkins are now a bit bigger.
Adding 20 more seconds to the hard mode of chapter 1.
Added responsiveness to the crosshair.
Interaction distance with objects have been reduced drastically now it is not possible to interact with doors far away.
Fixed a bug that was preventing to hide the tutorials.
Improved spacebar icon.
Roquefort now look at the object after arriving to the posible destination.
Crouch and quest tutorial have been improved.
Motorbyke keys animation fixed.
French translation added along with some bugfixes
French translation has been added for chapters 1 & 2 of the story mode along with some bugfixes related with the inventory, the UI and the management of the menus in the game.
Chapters 1&2 AVAILABLE NOW!!!
It's about time!
The new update includes the first two first chapters of the story mode for Lost and Found with new achievements and collectibles.
It's your first day of work, you arrive to SilverCup's facilities and everything is quiet... too quiet for the good working environment you have been promised. What is going on? Find out by playing the first two chapters of the Story mode, available now.
Meet your new family, María and Paco in your Welcome day and delve into the secrets of the company.