Some players reported a sort of "hearing exhaustion" so to compensate, the Supersniffer mechanic has been altered. Now, when you sniff, you will see a visual indication on the trail for 7 seconds. It will not appear again until your Supersniffer charge bar has charged back up, which takes 25 seconds.
Scent Trail Overhaul and Twitch Integration
Scent Trail Overhaul People have given feedback that the scent trail can be overwhelming and disorienting at times. It has been simplified - instead of a "road of sound", now it's a single node of sound that moves as you chase it. Follow the sound, that's all you have to worry about.
Casual Mode Overhaul Casual mode is now much more satisfying and intuitive.
Twitch Integration Twitch is now fully integrated into Lost and Hound! Streamers, click the Twitch button in the main menu to connect and wait for the loading screen to disappear. Type !help in your Twitch channel to get a list of commands your audience can type to change gameplay in various ways - your audience can type !cat to spawn a cat that will creep up to you and yowl and run away, or !zoomies to refill your stamina bar.
Patch notes 16 September
Added casual mode hotfix for all levels except night forest.
Update notes for 16 September
Fixed casual mode in the forest level (hotfixes for subsequent levels coming within the hour) Added Discord community link Numerous small quality-of-life changes
Update notes for 13 September
Small quality of life updates 1. Rewording quest UI in the first level 2. Adding UI stating the narrated menu can be turned off
Update notes for 12 September
Added some additional user interface tips to help with player understanding Also meowmeows
Update notes for 8 September
Tweaking binaural audio settings to assist blind players detect sounds behind them
Update notes for 7 September
Corrected a pathing issue in the airport level Added visibility to grouse in the hunting level
Update notes for 6 September
Fixed locomotion bug with the new mechanic
Update notes for 6 September
Added the SuperSniff mechanic to levels that depend on long scent trails: Every 45 seconds, when you sniff, it will visually show you the entire trail for a few seconds. This is meant to be used if you need a hint, or if you're stuck on a certain part.