Lost and Hound cover
Lost and Hound screenshot
Genre: Adventure, Indie

Lost and Hound

Update notes for 20 August

Fixed a gamebreaking bug in the dog training menu that would remove $100 from your account every time you trained, or tried to train Tigga.

Also fixed some weird swimming animations for Biscuit.

Update notes for 20 August

Bugfixes:

City level
1. Some blind users have been getting physically stuck - added unstuck button and line announcing it in beginning of level. (Control+U)
2. Bad guy was hard to chase - added a fast heartbeat for when you're getting too close to him.

Apartment level
1. Added "press enter/A button to select" to the level select user interface.

Truffle level
1. Truffles were spawning in the pine trees outside the level bounds. This has been fixed.

Update notes for 18 August

There was a gap in the map edge, in the forest level. It has been fixed.

Update notes for 18 August

Fixed a mislabelled button on the controls user interface

Update notes for 18 August

1. Holding N to hear narrated audio has been fixed - it was improperly classified as dialogue audio, so the audio settings changes you made wouldn't affect it. It's fixed now.
2. Dialogue levels have been raised.
3. Narration levels have been raised.
4. In the tutorial, Hitbox surrounding your trainer in the tutorial has been made much larger.
5. In the tutorial, the trainer has been given a heartbeat, to help you find him when you get close.

Update for August 17th

The game initially had the Alps level unlocked and completed, for testing purposes. I just fixed it so that you have to complete some working levels to afford and unlock it.