Lost in Dungeon cover
Lost in Dungeon screenshot
Genre: Simulator, Adventure, Indie

Lost in Dungeon

Here comes "IDLE DEVILS"!!!

https://store.steampowered.com/app/2226700/_IDLE_DEVILS/

In the selection of the new king of the demon world, whoever is able to reseal the seven hells will become the new king.

◆Rich character development system: Most of the game's characters are female demons, each with their unique traits. Players can freely choose their initial character to cultivate and recruit them as their subordinates through battles. After defeating them, they can obtain them. Through the character development system, you can make your female demons bigger and stronger!

◆Rich skill and talent system: Each character in the game has their unique skills and traits. By learning and cultivating specific skills, you can construct various gameplay styles.

◆Rich equipment drop system: During battles, there is a chance for defeated enemies to drop equipment. The quality of the equipment drops will vary depending on the level of the stage and the treasure value. Higher quality equipment will have more abundant attributes and a higher chance of dropping exclusive attributes!

After the first round of testing at the end of March, many players in the group have already experienced the current version of the game and have identified many issues and deficiencies! This is our first attempt at this type of game, and we wanted to bring some mild innovation to the project by combining elements of both Diablo and idle gaming.

2021.3.13.Update

*[map] the type of rooms and the probability of the second wave of enemies are reduced;
*The remains are unique: they will not drop their own equipment any more;
*. the small probability of breaking grass and bone is added;
*[Archer rice flute] improves the moving speed;
*[soldier ADI]: it improves the movement speed and repulsion power of ADI, shortens the forward swing of ADI's ordinary attack, shortens the skill release time and rigidity time of ADI, and [ground crack chopping] modification: the deceleration effect of hitting the enemy is modified to Vertigo effect;

*[wizard Jack]: increases Jack's attack speed and movement speed, shortens Jack's skill release time and rigidity time, and [magic bloom] improves attack power, and increases the cooldown time of skill. Lightening chain weakens: reduces damage and improves skill cooling time; fixed body skill increases fixed length and skill cooling time;
*. temporarily closed the challenge of the copy of the meter flute on the second layer of the swamp. The player can activate the [Taurus organ] to select the challenge when going to the third layer;
*. add enemy [warrior a stay copy], guard the entrance in the depth of dungeon;
*. the dropping probability of the [ordinary treasure box] items and the number of gold coins are increased;

 
enemy:

*. add enemy [mutated worm]: hide in the eggs to be hatched;
*. add enemy [chameler bat]: it has high movement speed and attack desire, and drops supplies and items after killing;
*. add enemy [vulture]: flying animals in the sky are not so easy to hit;
*[the one eyed giant] learned some new moves. And has a thick skin, its own damage is reduced. But it can improve its damage by attacking its weakness;
*[highly toxic shrem]: learned new moves: it will spray poison bullets around; because of its reduced movement speed, it loses the ability to jump quickly;
*... tyrannical butcher: fixed the problem that [wave] had no harm, fixed the problem of bone rotation, reduced the frequency and damage of butcher attack;
*[mouse] reduces the attack frequency of the mouse and increases the probability of tracking players;
*[shrem] reduces the movement speed and attack frequency, improves the field of vision and the probability of tracking players;
*[crocodile] reduces blood volume;
*[swamp touch] reduces blood volume;
*[goblin soldier]: reduces the blood volume and critical hit rate;
*[goblin master]: reduces the blood volume and the vertigo probability after lightning hit (it must be dizzy before);
*[King goblin]: the cooling time of calling touch increases;
*[curse devourer]: the movement speed is reduced, the life value is increased, toughness is greatly increased, and cooling time of some skills increases;

 

Remains:

*Redo: now the effect is changed to increase its energy value by 1 point permanently every time you release the skill. (removed the effect of previous infinite energy and damage enhancement, because it is too strong and will cause no ascension after the energy related remains are picked up)
*[broken teeth] increases the chance of bleeding the enemy and increases the bleeding damage;
*[rice] increased the blood return volume;
*. Ninja mask adds critical hit rate attribute;
*[shoulder protection of brave] improves the effect of damage reduction;

 

goods:

*[no blast bitterness]: increases the explosion damage, and adds a short control effect after hitting the enemy;
*[rotating dart]: increased damage;
*[heart of cold ice], [heart of poison], [heart of fire]: shorten buff duration;

 

Optimization and repair:
*. fixed the problem of wrong name display of [second layer of swamp] and empty display of treasure box room;
*. fixed some room Jack will jump outside the map using hat trick;
*. fixed the problem that the enemy may be hit outside the map when the repulsion force is too strong;

 

*. some special effects superposition problems are optimized;
*The results of shield performance of the ball are optimized;
*. some sound effects and music have been optimized and added;

Update announcement on February 26, 2021

*The key position of the item to be used is changed to [F];
*. items can now be [stacked], up to [30];
*[remove] has the effect of [hold] when using items;
*. reduce the number and wave number of enemies in cave;
*. reduce the number of enemies in swamp and the probability of ghosts;
*. add [luck mechanism]: "it's a blessing, not a disaster. It's a disaster that can't be avoided!" ;
*. add [hunting clip] disappear animation;
*. improved the damage judgment range of Archer's [ordinary arrow] and [accumulator strike];
*The collision of gold ore was canceled;
*The statue will not appear in the first level now;
*Some special effects are enhanced;
*New elements have been added to the safety zone;

Enemy:

*. new: after killing the boss, there is a small probability to drop relics;
*. the probability of killing the enemy's dropped items increases;
*. enhanced the field of vision of some enemies;
*[Archer's copy] AI is optimized, health value is lowered, and hunting traps will be destroyed automatically;
*[tentacle] reduced health, removed dodge effect;
*[crocodile] running speed and attack frequency decreased;
*[dark green shrem] movement speed and health decreased;
*[mouse] life value and movement speed decreased;
*[mouse nest] health and defense are down regulated, immune to some undeserved buff effects (such as dizziness, deceleration, etc.);
*[skeleton long gunner] the judgment range of cumulative thrust is optimized, but the cooling time is longer;
*[continuous archery] skill cooldown of [advanced skeleton Archer] increased;
*[ghost] dodge rate reduced, AI adjusted, now it will become more intelligent;
*[skeleton general] AI optimization reduces the attack power and movement speed, and improves the release speed of [convergence];

Goods:

*[explosive bomb] modification: place a bomb in the player's position, and the bomb will explode after a few seconds;
*[holy water purification] modified: now only the control effect of purification can be achieved; added: after use, the control effect of immunity can be achieved for a period of time;
*[doughnut] energy value recovery effect was improved;
*The critical hit rate bonus effect of [eyeball] is improved;
*The probability of frozen missile increased;
*[blood clot] HP recovery decreased slightly;
*. new prop [heart of fire]: after use, the attack can be accompanied by burning effect;
*. new item [ice heart]: after use, the attack can be attached with freezing effect;
*. new prop [poisonous heart]: after use, the attack can be accompanied by poisoning effect;
*. new prop [purple tentacle]: you can call a purple tentacle at the pointer;
*. new item [horn of command]: blow the horn to summon powerful friendly troops to assist in attack;
*. new item [lightning bomb]: generate lightning bomb at the pointer, causing lightning damage and stun effect on the enemy
*. new prop [incendiary bomb]: ignite an area and cause burning damage continuously;
*. new prop [grenade]: throw a powerful grenade at the pointer, causing explosion damage;
*. new item [anti biotic medicine]: it can recover a lot of health, but it will be eroded by the medicine
*. new item [red crane top]: you will die immediately;
*. new prop [brick]: throw a brick to stun the enemy for several seconds;
*New prop [TNT]: detonate the full screen to cause explosion damage, please use it carefully;
*. new item [purse]: a delightful purse. You can get some gold coins after using it;
*. new item [power fruit]: you will gain great strength, but will reduce damage;
*New prop [fury serum]: an injection that makes people crazy. After using it, you will be in a fury state;
*. new prop [blasting bitterness]: fire the blasting bitterness towards the front, and it will explode a few seconds after hitting the target;
*. new item [rotating dart]: fire a rotating dart to the pointer, causing continuous damage to the enemy and bleeding;
*. new prop [Fengyoujing]: clear all buff effects;

*. Relics:

[powerful fist set]: enhances the repulsion effect;
[bloodthirsty sword]: increases the probability and ratio of blood sucking;

*Fixed the problem that the buff effect of raw meat was invalid, and shortened the duration of buff;
*. fixed the effect of using [beer] to slow down (should have accelerated), increased the bonus effect of attack speed and movement speed, and removed the benefit reducing buff effect of reducing self damage;
*. fixed the problem that [magic potion] skill damage bonus was invalid;

Update announcement on February 22, 2021

*The dodge rate and life value of bats decreased slightly;
*Jack animation tuning, animation time shortened, more smooth operation;
*Jack lightning chain judgment range increased;
*The probability of empty room is reduced;
*. reduce the effect of movement speed bonus in empty room;
*Optimize the performance of the acceleration effect;
*The scope of picking up gold coins and supplies was expanded;
*. call monster upper limit setting;
*Blood volume display value;
*. reply to item display value;
*. big meat can now recover all its health points;
*[variant heart] new use effect;
*. dumb skill [hard strike] changed: 1. Expanded attack range; 2. Added: after chopping, a short shockwave will be fired forward; 3. Slightly reduced damage; 4;
*. the new camera can lock the character option;
*. add camera jitter option;
*. new: after killing the enemy in each room, you have a chance to drop the treasure chest;



Remains:

*[shadow] new attribute: Increases damage to enemies (previous versions only increased skill damage)
*[Knight heavy armor] reduces the deceleration effect;
*[bloodthirsty sword] blood sucking probability increased;
*[extremely cold sword] freezing probability increased;
*[frost bow] now when dealing damage, it will surely slow down the enemy, slightly reducing the deceleration effect on the enemy;
*[blade of fire] reduces burn damage;
*[poison quenching dagger] reduces the chance of poisoning the enemy and increases the poisoning damage;
*[universal stone] slightly reduces the skill damage bonus effect;
*[wine gourd] increases the addition effect of health value and energy value;
*[guardian shield] increases the bonus effect of defense
*[life crystal] Now increases health by 100% (previously fixed)
*[wudushi] new: autoimmune poisoning effect;
*[ice stone] new: autoimmune freezing effect;
*[flamstone] new: auto immune burn effect;
*[Fengshen stone] new: autoimmune Vertigo effect;
*[blood jade bracelet] improves the blood sucking effect, adding: autoimmune bleeding effect;
*[heart of frost] new: auto immune freezing effect;
*. fixed [goblin warrior] attack failure;
*. fixed the problem that [tyrannical butcher] couldn't find players due to too small field of vision radius;
*Fixed the problem of inconsistent movement speed of thunder goblin;
*. fixed the problem that the bonus of Vertigo effect caused by Fengshen stone was too high;
*. fixed the problem that [rotten apple] only recovers health but not energy;
*. fixed the ghost_ Advanced does not display the blood bar problem;
*. fixed the problem that the rage necklace will return to full health after being picked up;
*. fixed the problem of the enemy following the player all the time;
*. fixed the problem that players will not clear all their buffs after death;
*. fixed the problem that you can still hear the environment sound after turning off the music and sound effects;
*. fixed the problem of special effects lost after MIDI arrow hit;
*. fixed the problem that the special effects would not be played when the passive skill [photosynthesis] recovers health;