- Key mapping was not memorized
- The size of the labyrinth generated did not match the displayed size
- The player suffered damage even if he stopped the Slime during his attack
Changes :
- The viewing distance of Slimes increases with their type
Update 0.11.2
Fixes :
- Info display speed
Changes :
- Customize the keys in the options
- Resolution and quality settings in the options
Update 0.11.0
Fixes :
- The Slimes forgot the player if another Slime was in front of them
- The endurance gauge did not have the right color when the player reappeared
- Rotating Objects in Chests
- Reducing the sound volume of the player's steps
- Reduction of chests's collision box
Changes :
- Outline effect on chests and grids
Update 0.10.1
Fixes :
- The effect of ice or fire did not start sometimes
- Various optimizations
Changes :
- New sounds
Update 0.9.10
Fixes :
- The opening sound of the chests was heard twice
- The Slimes did not chase the player if he hit them first
- The scores were not displayed correctly
Changes :
- Added animations for the hands
- Chests and grids no longer open instantly
- Added an eye icon on the Slimes to indicate that they are chasing the player
- The player loses stamina if he runs
- The player can hit in the void but will lose endurance
Update 0.9.8
Added:
- First achievements
Update 0.9.5
Changes:
- New Slimes detection system
- Depending on their level, Slimes accelerate when they chase the player
Update 0.9.2
Fixes:
- The slimes could move while they were stunned
- Rotation of the slimes when they were next to the player
Changes:
- New mode of calculating the damage inflicted by slimes
Bug fixes
- Helpers selection
- The slimes did not disappear when they died by fire