Lucius III cover
Lucius III screenshot
Genre: Adventure, Indie

Lucius III

PATCH NOTES: 1.190128164141.a

1.190128164141.a


- Fixed some issues with the Freeman kids and in relation to their death.
- Fixed an issue where you could still trigger some scenes from the Freeman's house even though some of them were dead.
- Fixed an issue where Linnea was stuck in an animation loop after Gary's Death.
- Adjustments to the overall outside music
- Fixed an issue where player got stuck after quitting and loading autosave in after the mayor kill.

NEW UPDATE - 1.190118112744.a

1.190118112744.a



Updates:
-Added an alternate death for the Freeman Kids.

Fixes
-Fixed some sound issues at McGuffin's Kitchen.
-Fixed an issue where Gabriel ended up underground at his home yard.
-Fixed some shadow issues outside.
-Added some music to outside world.
-Fixed an issue where menu ended up under a black screen sometimes.
-Fixed some reflections that were not showing correctly
-Fixed some foliage coloring.
-Fixed an issue with Gary freeman mind control targeting in Chapter 3
-Fixed some language issues in Chinese and Spanish.

PATCH NOTES - Latest Version 1.181218205103.a

1.181218205103.a


-Fixed several issues in the LtKimble church scene.
-Fixed an issue from the Motel where painting was not working when it should have.
-Fixed an issue where bobbleheads in inventory were not matching to the statistics.

Patch Notes: 1.181218032759.a

1.181218032759.a


-Fixed an issue where notebook was not fully resetting on new game.
-Fixed disappearing cliffs in doctors death.
-Fixed missing lipsyncs from Cheryl Williams
-Fixed far top left cliffs missing from the world.
-Fixed some issues in the subtitle system and text should be now much more precisely tied to the voice-over.
-Fixed an issue where the triggers did not save correctly when using autosave. (This might cause some weirdness in the save states, but mostly they should work now much better)
-Fixed some lighting when McGuffin first leaves his apartment.
-Fixed an issue where McGuffin talked over The Mayor.
-Fixed an issue where bottle was missing from couch scene
-Fixed an issue where invisible wall appeared at Morgans after doctors death.

PATCH NOTES: 1.181217030717.a

1.181217030717.a


- Fixed some issues with the church scene. The bug where the player gets stuck in an empty church instantly is should now be fixed.

1.181217001001.a


<*> Fixed an issue with loading and black screen. When you load a game, go back to main menu and re-load a game, you would end up on a black screen.
<*>Changed the versioning to proper numbering.
<*> Added map point to Amusement park.
<*>Fixed couple of remaining bobbleheads that did not count.
<*>Fixed some of the character offset in the shark scene.


0.181216202736.a


<*>Fixed amusement park Double Coin problem.
<*>Fixed an issue where end-game autosave brought you back to an empty place.
<*>Added Lucifer his own save and fixed a bunch of loading issues after game is done.
<*>Fixes to church scene. Fixed an issue where the church skipped a scene instantly. There is still many issues here.
<*>Added some more brightness value to the brightness slider
<*>Fixed an issue with Banters date Paula was nude.
<*>Fixed still some more bobbleheads that were not disappearing.

0.181215204859.a



<*>Fixed a lot of respawning bobbleheads
<*>Tried to fix the issue of Samantha running in circles when playing tag.
<*>Fixed an issue where the achievements for killing the 5 children did not trigger.
<*>Fixed some x issues with falling trough Dante Manor level
<*>Fixed an issue where McGuffin is standing outside in chapter 3
<*>Fixed an issue where player spawned too far from church in Chapter 5
<*>Fixed an issue with the main page of notebook when loading from a save. It now should save correctly the main page, and will clear the page if there is no working saves for the main page.
<*>Fixed issues with French language showing missing translations.

0.181214183905.a



<*>Fixed an issue where you could give the purse to Nancy while in trial.
<*>Fixed an issue where player could use the bird in Hell. This also caused an issue where jumping was temporarily not working in Hell. This should be fixed now.
<*>Fixed an issue where new game did not work after certain point.
<*>Fixed an issue where Heart had Missing translation when picked up.
<*>Fixed an issue with the vegation causing missing DLL on some systems.
<*>Fixed German and French languages and their missing translations.

LUCIUS III is out now.

LUCIUS III OUT TODAY ON STEAM




Lucius is finally out.
It has been a long and hard road of years and years.
We hope that you enjoy the experience and leave us your thoughts.

If you find any issues, you can leave a comment here or use the in-game bug reporter. [F3]

We will try to iron out any issues you might find as soon as possible.


Ok guys. Good luck and have some devilish fun!

Thank you.
Shiver Games

RELEASE DATE: 13th December 2018

Lucius saga continues next month with Lucius III set to launch December 13th on PC. To accompany the announcement, Shiver includes some gameplay videos showing off some of the mysterious environments in the game.

The game will be priced at $19.99 on STEAM and is now available for wishlisting. Lucius III will also be available through other various digital platforms upon release

The Raven: https://youtu.be/2mnAl1R5goI
The Freemans: https://youtu.be/9tJ41AIv-4E
The Town Hall: https://youtu.be/-I3UdpIxZjk
The Amusement Park: https://youtu.be/Ljk-ik3JbPM

Lucius III returns to its roots in terms of both gameplay and story. The game will play as a narrative adventure, focused around the atmospheric little town of Winter Hill - the very same town where Lucius spent his first six years.