Genre: Simulator, Strategy, Indie, Card & Board Game
Luck be a Landlord
v1.0.3
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where the game could softlock when defeating your landlord with Pink Pepper
Fixed a bug where the logic for unlocking the "Egg" achievement wasn't working properly
Fixed a bug where the logic for unlocking the "Breakfast" achievement wasn't working properly
Fixed a bug where the logic for unlocking the "Eldritch Creature" achievement wasn't working properly
v1.0.2
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where the Cultist achievement needed one more Cultist than listed in the description to be unlocked
Fixed a bug where the Diamond achievement needed one more Diamond than listed in the description to be unlocked
Fixed a bug where the Watermelon achievement needed one more Watermelon than listed in the description to be unlocked
v1.0.1
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where achievements sometimes wouldn't retroactively unlock on boot
Fixed a bug where Steam achievements couldn't be unlocked if the achievement was already unlocked locally while the Steam achievement failed to unlock for whatever reason
Fixed a bug where Lucky Capsule's achievement had incorrect unlock logic
Upcoming Price Increase
The price of Luck be a Landlord will increase with some currencies when the game releases on January 6th, 2023.
Howdy folks!
From the very beginning of Luck be a Landlord's Early Access release, the Q&A section has specified that “The price of Luck be a Landlord will gradually increase as more content and features are added to the Early Access version.”
Some of the content and features added to Luck be a Landlord since the first Early Access build include (but aren't limited to):
100+ new symbols which make sure no run is ever the same
190+ new items which really make sure no run is ever the same
An Endless mode where you can do victory laps around your landlord
Apartment floors that make the game more difficult for players wanting a challenge
A new soundtrack, which I personally think sounds phenomenal.
A boss fight with your landlord
Modding & Steam Workshop support
A reworked UI to allow for much higher resolutions
Lots of quality of life features
Controller support
With all the new stuff added to the game over the past two years, I think it's fair for me to increase the price as I've stated I would do. This will apply to some (but not all) currencies that Steam accepts.
Since the price won't be changing until the game releases, now is the best time to pick up the game if you want to take advantage of the old price!
Here is a list of the price changes that will be happening on January 6th, 2023 for affected currencies (if the currency you use on Steam is not listed here, the price will remain the same):
The game has been patched to add a way to re-enable pre-v0.18 Endless Mode.
News
Howdy folks!
I've read all your messages about wanting to have Endless Mode function the way it did before Content Patch #18. I personally find the game more fun with the way Endless Mode currently is, and I know many others do too, but I understand that some of you don't feel that way.
In order to not make things too confusing to new players, there won't be a setting in the Options menu to re-enable "Old" Endless Mode. However, the type of Endless Mode the game uses can be toggled in the game's LBAL-Settings.save file, or by doing a specific input on the title screen.
Thanks for your feedback!
-Dan
New Features
Holding the F7 key, 7 key, or R3 button for 5 seconds on the title screen will toggle whether Endless Mode is "Old" (pre-v0.18) or "New" (post-v0.18)
Content Patch #18 -- Hotfix #17
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where Pears and Amethysts were having their permanent bonuses increased from the "X gives 50% less coins" fine print
Fixed a bug where some buttons at the bottom of the ending email were off-screen at multiple resolutions
Fixed a bug where the icons in email for Credit Card, Credit Card Essence, and Chili Powder Essence didn't have the confirm/select reminder button if playing with a controller
Content Patch #18 -- Hotfix #16
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where an Endless mode song would play after losing the game when rent payment #12 was due
Fixed a bug where Pear and Amethyst could not be affected by the "X gives 50% less coins" fine print
Fixed a bug where the value texts for audio sliders in the options menu would become offset incorrectly under multiple circumstances
Fixed a bug where the sound effect for Beehive was much louder than the sound effect for Bee
Content Patch #18 -- Hotfix #15
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where removing an Oyster with the player's last Removal Token would cause the inventory to be drawn over the next email
Fixed a bug where the Options menu could disappear and softlock the game under certain circumstances
Fixed a bug where keyboard/mouse inputs could be assigned to controller inputs (and visa-versa)
Fixed a few crashes associated with fine print trying to affect modded symbols
Fixed a few mistranslations in the Russian translation
Fixed a bug where Seeds and Hexes of Hoarding could appear in the "X cannot trigger its chance-based effects." fine print
Fixed a few typos and mistranslations in the Russian translation
Content Patch #18 -- Hotfix #13
The game has been patched to fix a few bugs.
Bug Fixes
Fixed a bug where symbols destroyed during a spin could retroactively receive the incorrect multiplier from a symbol buffing it (if a symbol was also added and destroyed during the same spin)
Fixed a bug where symbols added during a spin could receive the incorrect multiplier from Arrows and Buffing Capsules (this was particularly noticeable with symbols triggering off of Void Party or Mobius Strip)