BIG Festival (São Paulo/Brazil) has started and OPS Game Studio is present with an in-person stand in partnership with Apex Brasil! 🎉
If you're at BIG today, be sure to stop by our booth and check out what's new in our game! 💚
Discord Server
We now have a Discord server! If you want to follow closely the development of our games and also chat with the devs from the studio, just join us! We hope to see you there!
Server link: opsgamestudio.com/discord
Made in Brazil Steam Sale
Hello everyone, Happy Carnaval! We would like to tell you that we are participating in the Made in Brazil Sale, Steam's first event dedicated to Brazilian developers!
Change Log - 006 - Changed inventory system to only open when the button is clicked, no longer it will open accidentaly by placing the mouse near the bottom of the screen - Added new functionality to the hint system, now it also shows arrows pointing to adjacent locations and highlight other interactables - Changed Underground Symbol Puzzles due to player feedback, now requiering the player to match the weird symbol of the respective area
Mac Version and Russian Localization
Hi everyone! We want to say thank you all! We received a lot of messages, reports and feedback from all of you that played the game! That means a lot
We had a lot of work to create LunarAxe and was amazing to see you playing and telling us how you fell about the game.
Today, i'm here to tell about some updates that we are working on. Mainly in 3: - Mac Version: We're making tests and creating a build for those with MAC OS to also play Lunar Axe - New Hint: We've heard some ideias and feedback about the lantern in LunarAxe, so we'll make some updates on inventory and hint system to create a better experience (coming up in fixes 006) - Russian Localization: We've noted and received some bug reports about russian text font. We're working to fix this problem soon as possible
Fixes 005
Change Log - 005 - Added notification feature on the main menu for unlocked references - Rebalanced final scene on easy mode - Cursor locked to screen boundries on final scene - Other cursor related small fixes
Fixes 004
Change log - 004
- Updated the flow of events on some areas giving more story relevance to one musical puzzle - Improved the gamefeel of some puzzles based on feedback - Fixed some animation related bugs that appeared upon restarting - Increasaed the size of some hitboxes for easier interactions - Other smaller bug fixes.
Fixes 003 - Linux
Patch Notes: - Sherlock Achievements rules update - Fixes on rare gamebreaking bugs - Fixes on some audio bugs - Update on item names displayed on inventory
Fixes 003
Patch Notes: - Sherlock Achievements rules update - Fixes on rare gamebreaking bugs - Fixes on some audio bugs - Update on item names displayed on inventory