Awoo! You can now enjoy Lupinball with a 10% launch discount!
Not much else to say other than, have fun and thanks for the feedback!
Lupinball releases on August 17
Awoo! The time has almost come!
The online is stable thanks to your testing! The stages are fun thanks to your feedback! The word is spreading thanks to your enthusiasm!
All of it will pay off on August 17 when Lupinball is finally released. The final version will have:
New music, commissioned from Fox Amoore
15 stages
A single-player score attack mode with leaderboards
More stable online
Please tell your friends, watch our new trailer, and add us to your wishlist! Not long now until August 17!
Lupinball Beta Build-11574 (6/2/2017)
Thanks to all your reports so far! I've worked hard to solve your issues in various ways, including simulating online play under conditions so bad it makes airport WiFi look like fiber. But anyway here's some fixed issues:
Loading screen remains forever in some matches on bad connections
Stage roulette remains forever in some matches on bad connections
Audio glitches on the Tails Tiles stage
More polished graphics on some stages
Remember to join our Discord to meet other players: http://discord.me/lupinball
Lupinball Beta Build-11421 (5/29/2017)
Thank you to everyone who participated in the second Beta party! There were many bugs found and fixed in this build, including:
Mid-match joiners can't join if they join at a very specific time. It will also lock up the game for the other players
The disconnect message appearing very often after your first disconnect
Infinite loading indicator while waiting for the next round
Lupinball Beta Build-11395 (5/22/2017)
Awoo! I solved your biggest issue, mid-game joining crashing the lobby! Now, you should be able to run a match right through to the end even if people join in the middle of it.
Fixed:
Mid-game joiners no longer cause the host to think it has disconnected
Shots no longer get trapped in corners
Shots will correctly reflect if shot inside very thin obstacles
Item descriptions no longer stay on screen forever
In addition, I have uploaded a default Steam controller profile. This means Steam controller users should be able to play Lupinball without any configuration. If you use PS4 controllers as Steam controllers, they should work too.
Lupinball Beta 5/16/2017
Confident fixes:
Dialog box can now be closed by the Enter key
Win screen won't stay forever if you disconnect during then
Loading spinner on top of online menu, if you don't have a leaderboard entry, is now fixed
Added code to fix these, but unconfirmed whether it works, so watch out for these:
Players with poor connections immediately entering and exiting lobbies
Players can take control over the P1 cursor when they aren't player 1
Description of item remains forever
Please continue to test this Beta build, and provide feedback in the Discord chat: discord.me/lupinball
If you aren't in the beta, join our Discord to request a key!