Team Syukino wishes you and your loved ones a very, merry, X-mas! Mao~
A reminder: Team Syukino news will be discontinued next year on Luvocious. If you would like updates on Falnarion Tactics and other Team Syukino news please considering following the Team Syukino Store Page and joining the Team Syukino group!
Enjoy most of Team Syukino's games on sale. *Limited time only.*
Also Luvocious is now the cheapest it's ever been and ever will be so pick up now for a limited time only!
Plans for Luvocious to come to Linux.
For a long time I wanted to put one of my games on a platform other then Windows, I think it would be best with this one. If you or someone you know, has Linux and is good with Unity and would like to help me with porting Luvocious to Linux. Please add me for further details.
No new games from Team Syukino in 2020.
I decided I won't be making games in 2020. Once I finish my current projects, it's over. People don't want to pay for other people's hard work. I wonder why I am still making the games I do? I don't owe anyone anything. People want this and that for free and they don't care whose life it costs in the process it's really sad. You wouldn't want to go to a 9-5 job every week for free would you? You'd like to be paid doing something you don't really enjoy. I hope you can see my point; buy Indie games. But, people won't buy the games. It's okay because in the end it's the consumer's choice. But if you were able to see the money I made on steam, I guarantee you, you'd quit too. 2 years of being a dev and the total of all the game's sales combined couldn't even buy you a car. Anyways, I'll need to move on to new and better things. I'll be finishing Falnarion Tactics and hopefully my project after that in 2019. But then it's done. This is a solid, concrete choice that I am sure anyone in my position would make.
Enjoy most of Team Syukino's products on sale for very cheap starting today till November 27th! Also to explain some recent developments on Falnarion Tactics:
The demo, was a flawed idea and it would have killed my sales in the long run. So to make it better for both the consumer and the developer. I thought it best to make the game early access so I don't turn into a one man skeleton crew for no pay. That way it's fair and I am always devout on my promises to update my games. So with that in mind, the 10 updates needed for the game to release will quickly turn into just 8 and the game will be out before you even know it. I am a person who HATES early access and the stigma behind it is sometimes well-deserved. But, I felt this time around and the only time I felt right in doing this was to do it for this game. I would not do this if it was an RPG maker game. It just felt right doing it this time around. I hope you understand. Also for those who got to download the demo, it should no longer work for you. If you got to play the game, consider yourselves lucky. But in time the content in the now obsolete demo will be quickly overshadowed by the amount of content soon to be available over time in the Early Access. Thank you and have a nice holiday!
https://steamcommunity.com/games/974180
^ If you'd like to join the steam group for FT.
Luvocious v1.5 update!
Luvocious update v1.5!
It's been awhile. I hope you have all been well.
I want to start off this post with some good news.
I am finally out of the bank debt. It took awhile, but uh I did it.
I'd like to thank all those who supported me by buying the donations,
dlc and games directly from steam as that was the only way to pay off the debt.
I can now, actually have money from the sales of my games as I haven't recieved
any of it in months because of the debt. This is good. Again, thank you. ^w^
Now on to the update:
-Modern-
-Expanded the town of Shigekatsu and added in
an entire downtown Shigekatsu to explore.
-Added in Amada Industries. *Can only enter on Saturday*
-Added in the Book Store. *Closed on Sundays and Tuesdays*
-Not adding anymore songs to Alte's laptop, but reminding people
new ones were added in previous updates.
*The game is 100 percent finished and is not in early access.
With that in mind, I've decided not to expand date paths further
as it has nothing to do with the story and there is plenty of
stuff to do in this game as there is. I am very busy and
am working on Falnarion Tactics and other new games
while juggling real life. I am sorry and I hope you will understand.*
-Fantasy-
-Added in the town of Nanako. *Nanako is the seaside town found south of Otestka*
-Added in the town of Colstead. *Colstead can be found past Wingor Creek*
-Added in Alnestia's Shrine. *Alnestia's Shrine is near the Kid's Campsite and Ternesta*
-Added in a hidden goodie in Almachia Castle at the start.
-A bunch of new npcs and hidden goodies to be found all over.
*You can fast travel to both Nanako and Colstead*
-Minor stat changes.
-Futuristic-
-Added in an Ancient Garden on the outskirts of the base in the No Man's Land. *To the East*
-Added in the Feltrox Den.
-Added in the Ancient Cave.
*Both the Feltrox Den and Ancient Cave can be accesed through the Ancient Garden*
-Added in Fantasy Era enemies to the Ancient Areas.
-Other-
-Some U.I. Changes.
-Fixed some grammar.
-VR enhanced some more.
-Some Battle System Tweaks.
-Added in a Item Shop and Traveling Inn Keeper to the Interdimensional Arena.
Keep in mind that from now on the main focus of future updates will be VR.
It will however take some time to do it and will be expensive overtime. Not just
for funds, but for time as well. If you would like to help further the advancement
of this game for that reason. Please keep purchasing the donations or consider
becoming a Patreon. Thats all for now. Thank you very much and happy holidays!
Patreon is here: https://www.patreon.com/TeamSyukino/overview