Drones may now take turns shooting (As opposed to firing randomly).
Multiple drones may shoot at the same time (Max 2), chance of this happening increases with the duration of the round.
Up to 3 drones spawn now (As opposed to 2).
Drone's triple/double shots spread increased.
Drone speed increased and randomized.
Bot Chop diagonal pattern added.
Bug Fixes:
Blade Master Achievement unlock bug fixed
7/4/2017 Update
Gameplay:
Box room wall behind player now absorbs projectiles (Projectiles should no longer bounce off that wall and hit players from behind). This primarily affects Blade Training mode and Bot Chop mode.
Guardian mode Drone pathing tweaked.
Visuals:
Added new visual to Box room wall that is behind player.
Some UI graphics changes.
Blade flare tweaks.
6/30/2017 Update (Achievements, Trading Cards, and Minor Bug Fix)
Updates:
Achievements and Steam trading cards have been implemented.
Blade Training points and difficulty tweaked.
Bug Fixes:
Drone fragments no longer knock back drones.
Drone fragments decay properly.
Luxin TIme has been released!
Hello, Luxin Time has just been released, going forward from here I'd like to focus on any bugs that may have slipped by and hopefully get some achievements added in soon.
Feed-back/suggestions for the game will be greatly appreciated and will be used to help balance the existing game modes.
With that said, survival mode is in development and its play style may change a bit depending on whether I decide to make this game Oculus compatible.
Feel free to send me any questions on the steam forums or on my twitter; I don't post much on Twitter but I check it often.