HD assets for Windows, Mac, and introducing, Linux!
MacGuffin's Curse has had a major renovation! Now with more pixels, and new builds for Windows, Mac, and releasing for the first time on Linux!
While the gameplay is the same, people playing on resolutions higher than 1024x768 (the OLD standard) will automatically default to HD assets, and have access to a widescreen display option!
Adding Linux as a new platform, and updating the Windows and Mac builds was achieved by updating a 10 year old Unity project. They said it couldn't be done! Now that MacGuffin's Curse has been resurrected from the dead it will hopefully keep pace with the ever changing Mac OS updates (Linux and Windows will probably be fine forever and ever).
MacGuffin's Curse HD Remaster & Linux Release
Brawsome's second game, the werewolf comedy puzzle adventure - MacGuffin's Curse, is getting an HD facelift on March 15, 2021.
The update includes a new build of MacGuffin's Curse, supporting the latest Windows and Mac operating systems, as well as releasing on Linux for the first time!
The game also breaks the desktop version out of it's 4:3 resolution to support 16:9 widescreen mode for the first time!
Warp Frontier is getting Chinese and German translations!
The Simplified and Traditional Chinese translations are launching for the Lunar New Year, and the German translation is coming in April. Hopefully an Aussie point and click adventure will translate well into other languages. I'm trying these first two to test the waters.
Last week I caught up with the guys from the In The Deep End podcast. There were some really insightful questions about Warp Frontier and Brawsome origins!
Also, I recorded this at 6:30am to compensate for the time difference, so excuse me if I'm a little groggy.
Warp Frontier Linux and Mac launching November 2nd, 2021
If you own the game already you can see it now on a top secret branch using the password 'massivekrill'. More detail here.
Oh and a final note; if you have played Warp Frontier, please consider leaving a review! It makes a huge difference, especially at this early stage in the game's life.
Warp Frontier is coming to Linux and Mac! I have just now finished testing that they run on those platforms and got the Steam integration hooked up. If you're an owner of Warp Frontier already, or would like to test on those platforms please reach out and I'll get a small group going. If everything goes well I hope to be able to release on those platforms next month!
Brawsome's third game - Warp Frontier, has just launched everywhere! It has a 10% discount for the launch week, so now would be a great time to pick up a copy!
I had a nice chat with Seoirse Gorka Dunbar from the Adventure Games Podcast last week ahead of Warp Frontier releasing this week.
We managed to cover a surprising amount of ground in 90 minutes, from accents, growing up, my motivations around making games, and through pretty much the entire history of Brawsome up to this point.
Warp Frontier releases in a week! The craziness of a three year development cycle has stablized at Brawsome HQ just long enough to consider adding one more thing to the Warp Frontier release in the form of a standalone soundtrack!
Thomas Regin did a fantastic job composing the score of Warp Frontier, which has influences from The Expanse, The Dig, and The Terminator. It's an 80's sci-fi inspired sound track that feels unlike anything else.
The soundtrack will drop the same time as Warp Frontier. Throw it up on your wishlist, if that's your thing.