After doing a bit more digging through my hard drive, I found this piece of unused art we got concepted. I'm pretty sure you know who this guy is. It's not entirely finished (there's a couple of smaller elements that I would have gotten added had we gotten the okay to do this), but I figure it's best for you lot to see it rather than have it unseen forever. I think the adaption of the cel-shaded style turned out really well, and he looks quite nice against our other character portraits.
The plan was to have The Heavy tie into the game, as an exclusive for the Steam version. At a point in the game, you'd discover a special shop fully decked out with various guns and long ammo chains decorating the walls. This shop would belong to The Heavy, and would be how you'd unlock the planned Team Fortress 2 items (the concept which you probably saw in an earlier post). As you progressed through the main game, you'd be able to find special items which could be traded to him for the TF2 items. This art was used to give an idea of how a conversation dialogue would look between Lucas and The Heavy (which is why it's in our portrait style).
We pitched the idea to Valve around the same time we ptiched the game, but unfortunately this element didn't happen. Sometimes ideas just can't go ahead, for whatever reason.
Again, at least we got some cool art out of it!
It's the Great Pumpkin, Lucas MacGuffin
It's HALLOWEEN (well, it will be soon enough). So, a couple of things to celebrate the spooky-spookering festivities, and scary things like popular celebrities.
First off, there's this super cool wallpaper that you can get from the MacGuffin's Curse website. Commissioned to celebrate Halloween (and because I wanted a new cool picture, dammit!), this crossover piece features Wolf Lucas and Judy from MacGuffin's Curse meeting up with Joey Malone and Rosa Blackwell from Wadjet Eye Games' Blackwell Deception (which you can also get on Steam). Thanks heaps to the very talented Matt Cummings for this piece, I absolutely love it, and I hope you do too.
SECOND! HOLY CRAP! BUNDLE! MacGuffin's Curse is in the Indie Royale Halloween Bundle, along with MORE GAMES! Do you like games? I LOVE games. (I apologize for all the capitals but I have had to keep this quiet for a while and I am so excited.) YOU GET:
<*>MacGuffin's Curse
<*>Sam & Max: The Devil's Playhouse
<*>Home
<*>Pathologic
<*>EvilQuest
MacGuffin's Curse will give you a DRM free copy (if you're into that thing), a Steam key, and a Desura key too! And of course, if you're the .00001% of the population that plays games on their Mac (like me, boy what a sucker I am), you get Mac versions too!
So, grab it quick smart! Buy copies, give them to your friends! Remember, Halloween is the season of giving! No, wait, that's Christmas. Well, Halloween kind of is, I mean, there's all those random kids going door-to-door like salespeople and getting candy for nothing...
HAPPY HALLOWEEN EVERYBODY
Cut Development Stuff
During development, things always, ALWAYS get cut. Unfortunately, that's just how it is. Way early on, one of the things I wanted to do for MacGuffin's Curse was to reward Steam users with special stuff as they progressed through key points in the game. We both thought that it would be cool to try and incorportate Team Fortress 2 stuff into the game as extras - a lot of other games seemed to be doing it, so it was worth a try! Unfortunately, we weren't able to get it happening.
But I can't sit on this pitch art any longer, so here's what we had planned. There were four key elements to this costume. All items (excluding the amulet, which could be worn by any class) were designed for the Heavy:
Lupine Twine Amulet - A pin/badge based prop, based on the amulet that Lucas swipes in the game.
Shaggy 'n' Sharp - A hat prop that gives The Heavy super-cool mutton chops and a wolf muzzle. Sideburns would be either red or grey-blue, depending on whether you were on Team Red or Blu.
Handy Claws - Based on The Heavy's Killing Gloves of Boxing melee weapon, these werewolf claws look really awesome!
The Wolfpack - Based on The Heavy's Minigun primary weapon, this was the thing I was most proud of. I really love how awesome it turned out, and the idea of having it "really howl!" when you kept the minigun idling would have made for some great psychological warfare as they could hear a howling gun off in the distance!
Alas, none of this ever happened, but at least we've still got the super cool promotional art.
Thanks, PAX!
Hey there, MacGuffin players! Just wanted to say a massive THANK YOU to everyone who stopped by and visited our booth at PAX Prime. It was great to meet so many gamers, old and new. We even got some Lucas fan art!
Seriously, you guys are the best. Thanks again for the wonderful time, and we hope to meet many more of you soon.
MacGuffin's Mystery #5
Aaand... another piece. Where's the big announcement? And is there a version of this in color? Without all those tears? Will it be tomorrow? Next week? Next month? This side of the singularity? How will we ever find out?Maybe a little bird will tell us.
MacGuffin's Mystery #4
Have you put the pieces together yet? Looks like something is coming, right? Could it be a limited offer? Something you might miss out on if you weren't quick? Better like that facebook page, just to be on the safe side. Oh, there's this twitter thing too.
MacGuffin's Mystery #3
Is it an update? A sale? When? You could just keep refreshing the Brawsome blog every hour, or you could Like the facebook page so you don't miss out!
MacGuffin's Mystery #2
Looks like something fancy. Is that the focus of Lucas' ire?
Take a look at the Brawsome blog for a new wallpaper, as well!
MacGuffin's Mystery #1
What's got Lucas so riled up? And what's with that statue?
Check out the Brawsome blog, and there's access to some neat wallpaper as well!