Machine Gun Train Run version 1.0.8 is out. Here's what's new:
• Added big chunky particle effects to everything that explodes - all the enemies, bullet impacts for each type of gun, rockets blowing up, missiles, and blood splatters. Added them to the menu explosions too because why not.
• Added a boss health bar that pops up on the bottom of the screen when you encounter each level's final boss.
• Adjusted boss arcing missile sprites so they actually point in the direction they are flying instead of flopping out like a thrown sausage.
• Fixed a couple small text errors/issues.
Update 1.0.7 Released
Bug Fixes:
Fixed a texture drawing error that was making the graphics not load properly on some computers. Shoutout to poila_invictus for helping me find the issue.
Content Update:
New train car and cargo box sprites have been added to Level 2.
Update 1.0.6 Released
Bug Fixes:
<*> Fixed an issue where one of the power up boxes in 2P mode was indestructable. Now it isn't.
<*> Improved compatibility with integrated graphics cards.
Changes:
<*> Reflect ammo does more damage.
<*> Energy bomb ammo does more damage.
Update 1.0.5 Released
Changes in version 1.0.5:
<*>Power-ups have been added. Each character has 3 unique ammo types that drop throughout the levels and in Endurance Mode.
<*>Fixed a bug in Level 1 that used to let players beat the first mini boss before starting the boss fight, leaving them unable to proceed.
<*>Updated Level 4 music.
<*>Added new weapon sound effects.