MachineCraft cover
MachineCraft screenshot
Genre: Simulator, Indie

MachineCraft

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Release Notes (Ver.0.234)

Launcher(missile weapon) is added. (Under test, Sample:_PARTS_Launcher)
Machine collision detection processing was optimized.
The body of the machine no longer penetrates the flat ground.
Fixed a bug related to acceleration of AGD in the direction of gravity.
Fixed a bug that the maximum speed of the machine becomes higher as the number of Sled used is larger.
Fixed the problem that the load of TAA(Temporal Anti-Aliasing) becomes abnormally high.

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Release Notes (Ver.0.233a)

Fixed malfunction of Piston that have Upper(Lower)Limit setting.
Plasma was changed to chase not core block but the largest body.
Machines that respawn during the race will not collide for 5 seconds.

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Release Notes (Ver.0.233)

Reduced the processing load of the stage(box).
Block display mask function added to BUILD.(SystemMenu-ALL,MASK1,MASK2,HotKey:6,7,8)
Modifier+MiddleClick will hide a body during preview.
Modifier+RightClick will hide a block during preview.
You can specify HUD textures for each machine.(See _images\readme.txt)
Even if the URL of the world(stage) is the same, we will re-download when the content is updated.
Even if the URL of the world (stage) is the same, it will be re-downloaded when the content is updated.
The movable range restriction is also applied to Piston in the free state.
Beamer's energy efficiency decreases according to the output power.(Consumes up to 150%.)
The time it takes for the joint to return from the free state to the normal state has become shorter.(1sec→0.1sec)
Acceleration by Mover does not apply to the body connected by free joint.
As long as you hold down the CameraResetKey(OPTION-CAMERA_CONTROL-Reset), camera movement will be slow in BUILD.