- Correction of several problems - Home screen interface adjustment
Version 0.8.8 and 0.8.9
Version 0.8.8 and 0.8.9
- Inserted game tutorial - Inserted loading image - Adjust the camera view on the home screen - Particle adjustment when canceling magic - New characters inserted
Version 0.8.7
Version 0.8.7
- Correcting a problem that caused the player to be unable to attack at times - Correcting issue that caused magic to cause damage after being disabled - Fixed issue when changing camera speed in battle - Improved aim of some spells - Fixed teleportation failure issue back to the home screen island - Improved player setup speed with new combined spell
Version 0.8.6
Version 0.8.6
- Improved spell sounds - Improved character animations - Improved "land + super" magic - Corrections in fire + water magic - Graphical corrections - Fixed issue with invalid spell aiming
Version 0.8.5
Version 0.8.5
- Region selection bug fixed - Character menu bug fixed - Added new scenario created from scratch
Version 0.8.4
Version 0.8.4
- Graphical corrections - Graphical improvements on the home screen - Graphical improvements in the scenario
Magicae Mundi 0.8.3
- Graphical improvements - Visual corrections - Improvements in scenarios with the addition of objects with medieval style - Bug fixes
Version 0.8.1 and 0.8.2
Version 0.8.1 and 0.8.2
- Bug Fixes - Improved character movement - Improved character reactions - Interface improvements - Addition of a new spell (Life + Water)
Magicae Mundi 0.8.0
[previewyoutube="V-CDi-boXgA;full"]
- Several BUGs found and fixed. - Fully recreated initial game interface. - Adjustment of game sounds. - Removal of some characters from the latest version to add new ones in future updates. - Improved artificial intelligence of robot characters. - Graphic effects enhancements. - Removal of old scenarios and addition of a totally recreated new one. New scenarios will be added in future updates. - Add 6 new spells and adjust all others. - Added the ability to choose where you want to cast some types of magic with a different targeting type. - Adjust character animations. - Added the possibility of sustained damage from some spells. - Added the ability to react to spells according to their element. Some spells get wet, burn, freeze, paralyze, electrocute, and so on. Cold magic now has the ability to freeze the player if he is wet, for example. - Some spells now have the ability to change the player's speed from slow to even faster than normal. - Adjust the overall movement of the character. - Adjust in network synchronization of character movements. Now the movements are smoother and more faithful to what is happening. - Adjust in game language options. New languages will be added in future updates.