Genre: Indie Magical Monster Land
Screenshots from Zone 3
Update 1.2.0
Updates:
-Hammer hitbox and animation improved
-Hammer no longer damages the bird boss
-Spiked ball and chain graphics changed
-Magic wand turns enemies into gems
-Increased speed of Magic wand fireball
-New level added to Mazy Marsh
-Minor graphical changes to some enemies and effect animations
-Added sign posts to map screen to show which zone you are in
Bug fixes:
-Couldn't hit ceiling crabs if hammer hitbox overlapped the background
-Enemy sprites sometimes remained on screen after they had been defeated
-Enemy sprites would sometimes flicker after being defeated
Update v1.1.1
Just a small update mainly to fix a bug some people were having when trying to play with a controller.
The next update will have some new content.
Updates:
-Minor graphical changes to menu fonts
-Improved detection when jumping on enemies in mine cart
Bug fixes:
-Controllers sometimes not working
-Collected items could overlap the pause screen
-Player could equip more than 2 wands or hammers from the map screen inventory
Update v1.1.0
This update adds the first of the transformation levels to the game.
Updates:
-Bell ticking sound effect now increases in pitch as it counts down
-Player now loses equipped items after getting a game over
-Castle intro doesn't play again unless player exits the level
-Invisible gems blocks now play a sound effect when triggered
-Added mystery medal gate to world 1 map
-Added bird transformation level
Bug fixes:
-Crab sometimes not going into shell after shot with magic wand
-Player would sometimes jump after going through a door
-Sign post text could overlap the pause screen
Update v1.0.1
Bug fixes:
-Boss fight music continuing to player after player has died
-Player could get stuck going through a hidden door in World 1 castle
Other changes:
-Player damage hitbox made larger
-Hammer hitbox made larger
-Game Over screen graphics updated
-Castle and underwater backgrounds updated
-Various enemies have updated sprites
-Added brief intro for castle level