Magicians and Monsters cover
Magicians and Monsters screenshot
Genre: Adventure, Indie

Magicians and Monsters

Optimize:


Melee attack damage range improvements (including melee terminal attacks).

Repair:

Fixed the issue of resetting the sound effect every time you entered.

Optimize:

The Refinery mini-game adapts difficulty to various screen sizes.

Emergency fixes:

Emergency fixes:
Mouse settings do not work!!

Update:

1. Added weapon crafting system and five new weapons, added attribute attack refining to weapons, and can now add different attribute ores to your weapons to make weapons have attribute attacks.
2. Increase the drop of ore in the tower, the ore is divided into four types of common, ice ore, fire ore, bloodsucking ore.
3. Added magic management, now you can customize the magic you want to bring on the spell exchange interface (time magic mandatory equipment).
4. Add the 41st floor of the tower Black Flame Demon Dragon.
5. Add more tips for beginners.
6. Increase the upper limit of the backpack compartment.

Optimize:

1. Optimize the problem of excessive money required for pet resurrection.
2. Fix the bug that you can't take other medicines after eating damage medicine.

update

Fixed the bug that players reported that pets could not be received in a few cases

Major Updates:

Update Details:
1. Redone the character combat method, divided the character battle into two parts on the ground and air, and simplified the operation. Added jumping and running, and added air melee attacks to unleash multiple swords to attack monsters.
2. Redone the monster AI, now the monster is smarter.
3. Added button customization settings (free setting in the backpack interface and tower after the beginner's tutorial).
4. Optimized the problem that the UI text display is not clear and the drug icon is not highly distinguishable.
5. Reworked some of the special effects to make the scene look cleaner.
6. Changed the way monsters are captured and the monster book is displayed.
7. Changed the number and types of monsters in the tower.
8. The character ranks to train Qi to the Yuan baby. Added character attributes, weakened monster attributes, and made characters more engaged.
9. Some elixirs have the effect of increasing the value by more than 100%, and now the increased attributes of this elixir will not disappear and will become the character's second blood bar (spiritual power bar).
10. Added a crosshairs to the characters, now you only need to aim at the monster beast to see the other party's level quality, you don't need to look closer.
11. Added five new monsters.
12. Modified the monster drop price, now the monster drop price will be linked to its level.
13. After the demon collection device is interrupted, it will not lose the whole and will only lose some use time.
14. The released pet can be recycled as long as there are no other monsters locking it (aim at it and press the corresponding key).
15. The released pets will share the experience with the player within a certain range.
16. The monster's injury multiplier is adjusted to be fixed at birth and cannot be increased the day after tomorrow.
(Due to large changes, the values have been redone, the previous save has been disabled, and the current version of the archive is stable.) )

Optimization features:

Optimization features:
1. Optimize the repetitive playback of tower animations.
2. Fixed the problem that the flame damage was too high.
3. Optimize some novice guidance.

The viewing angle setting module is updated

The viewing angle setting module is updated
1. Update the viewing angle setting, you can change the height, distance, smoothness
2. Adjust the initial viewing angle to the lower part of the camera, which can be changed freely in the settings
3. Fixed the bug that the flight could not collect demons