Hey all! For the sake of bug fixes, I wanted to push this update out as soon as possible. Here's a list of all the cool stuff I've done with this update. 0.8 should be out in a bit with even more kickstarter enemies and items.
Bug Fixes Fixed Multiplayer "Can't Hit Enemy" Bug
Fixed Multiplayer Music Bug
Players other than Host can now catch Fire/Thunder/Ice Bugs
Weird temporary Fix for Black Screen Bug:
Quit any programs that are utliizing internet. For example: Skype
Gameplay Changes New Leatherworker NPC!!!
New Tailor NPC!!!
New Hoarder NPC!!!
New Enemy Ore Spider
Added Full Leather Armor(Rugged, Tribal, Elegant, Royal, Luminous)
Added Full Cloth Armor(Rugged, Tribal, Elegant, Royal, Luminous)
Added Monster Pelt
Added Refined Cloth
Added Monster Hide
Added Refined Leather
Added Tribal Drum (Wood Plank + Refined Leather)
Added ATK Drum (Tribal Drum + Fire Bug)
Added MAG Drum (Tribal Drum + Ice Bug)
Added DEX Drum(Tribal Drum + Thunder Bug)
Added New Magic Spell: Frostshard
Added Unique Weapon: The Philibuster
Armor now boosts HP and ATK
Leather Armor boosts HP and DEX
Cloth Armor boosts HP and MAG
Final Boss base HP is increased to 4500
Lava Bison HP increased to 150
Lava Biome has lots of Ores & Chests but also more enemies now
Goldium & Diamonite Ores more common in higher level biomes
Stamina is decided by player level, not DEX
Slowed down flying mobs a bit
As always, thanks for the support! I'll keep working on the other kickstarter backer content and try to get out 0.8 as soon as possible. For now, have fun making leather and cloth armors :D
Sorry About the 0.8 Delay
Hey everyone. I've ran into numerous bugs this week but still managed to finish a lot of new content. Version 0.8 is going to be delayed a bit longer into this coming week, since ive actually had to rewrite the blacksmith and npc classes to make my NEW npcs work!! Heres stuff that you can expect in the next patch:
Bug fixes
Multiplayer music bug
Weird text bug
Hat and Race unlock chances fixed
New content
Tailor NPC
Leatherworker NPC
Treasure Collector NPC (YOU CAN SELL YOUR ITEMS!)
Refined Leather items
Fabric & Cloth items
UNIQUE WEAPONS
Ore Spider enemy
Ice fairy enemy
Ice queen boss
Skeleton King boss
MORE HATS!
and lots more, but I am away from my notes at the moment. Sorry again for not meeting my original deadline, but I figured you guys would prefer a delayed but solid update instead of a half assed one this week. Thanks for your patience and amazing support, everyone!!
Magicite 0.8 Due Next Week!
Hey everyone! Next week will have a huge update for Magicite. I'm in the process of adding all of the kickstarter backer content, which is filled with insanely awesome items, enemies, bosses, biomes, and hats! Companions MAY get squeezed in, it all depends on how long it takes to add the kickstarter stuff. But I assure you I'm working my hardest to get all of these features out! :D
Also, expect a lot more bug fixes!
thanks for your patience and support,
-Sean
Magicite 0.7.5 Released!
Hey all! This patch has big changes for multiplayer, as well as some minor bug fixes and some general cleaning up with the networking.
Bug Fixes Fixed Hero's Crown
Fixed Wizard Beard
Fixed Wasp, Bat, and other flying enemy fluctuating speeds
Re-wrote multiplayer code, should be smoother!
Gameplay Changes No Friendly Fire
Shared Ores, Ingredients, EXP, and Gold in Multiplayer
Enemy HP and ATK scales up with the amount of players connected
Revamped Ice Biome, new Background + Effects
Added Ice Knight Enemy
Added Ice Jellyfish Enemy
Added Giant Yeti Boss
Removed Yeti Enemy
Updated Shroom Enemy AI
Thanks for all of the support, it really means a lot. I'll be tackling some bigger bugs this weekend and next week that I couldn't fit into this build. Also, there will be a lot more content added in the next patch since I've got all of the Kickstarter backer submitted biomes, bosses, enemies, and items.
Have a great day!
-Sean
Magicite 0.7.5 Due Next Week Sometime
Hey! When you get the chance, go check out the Discussion page and share your ideas on the big upcoming changes to multiplayer in 0.7.5!
Feel free to leave suggestions on new enemies and hazards as well, I'm in the mood to create stuff to kill you since I've been playing some Dark Souls 2 LOL.
Thanks and have a great day.
-Sean
Magicite 0.7.4 Released!
Whew! Hopefully I fixed a lot of the major bugs people have been having, but in case I missed anything or created any new bugs I'll be monitoring the forums for the next few hours.
Bug Fixes Fixed Input customization
Fixed Text bug
Fixed Black Screen Bug
Gameplay Changes New REWARD SYSTEM upon dying or winning
1,2,3,4,5 keys default to Action Bar slots
Z,X,C, keys default to Skills
Gameplay Timer added
Eating Cooked Food has a 50% chance to increase HP
Cannot eat food if hunger is at max
New Hats Added Gatherer Headband
Added Miner Cap
Added Berserker Scarf
Added Archer Hat
Added Magician Hat
Added Bunny Ears
Added Bat Wing
Added Tyrannox Hat
Added Wasp Goggles
Added Tiki Mask
Added Wizard Beard
Added Hero Crown
Added Shroom Hat
Added Spider Egg
Added Skeleton Mask
Added Dragon Mask
Added Scourge Mask
0.7.4 Will Be Released on Friday
Hey all! 0.7.4 will be released on Friday, March 7th. Here's what you can expect:
Unlockable Races - Each with their unique starting items and perks!
Unlockable Hats - What better way to show off your achievements than with a giant Spider Egg on your character's head?
Unlockable Companions - These little fairies will boost certain stats and other cool stuff.
Fix for black screen of death
Fix for messy text bug
And various other bug fixes that I will list on Friday.
Thanks for your patience, I'm working as hard as I can and I couldn't have come this far without your support!!
HUGE Update Coming Soon
I've been working really hard to fix a lot of bugs that have been posted here, on the sub reddit, and also emailed to me. I've taken care of most of the big ones, but there are some that I just can't replicate such as the infamous black screen bug. If you have any idea what may lead to this let me know, it can speed up the fixing process.
But ALSO... There is quite a bit of cool stuff I've added to the game to increase replay value by about 1000%.
I want to share with you all of the awesome stuff that is going to be added in version 0.7.4 but you're just gonna have to wait a little longer :]
Thanks for the support and have fun dying in Deephaven!
-Sean
Magicite 0.7.3 Released!
Bug Fixes Fixed Coal Bug
Fixed Blacksmith Item Duplication Bug
Fixed Incorrect Stats Bug
Fixed Flying Mob Speed Bug
Fixed Potion Lingering Bug
Fixed Picking up Arrows Bug
Fixed Skill use while dead Bug
Supports A LOT more Resolutions
Updated Controls Menu
Gameplay Changes Completely Reworked Bone & Bone Tools
New Bone Armor!
Party now shares "Trees Chopped", "Ores Mined", and "Ingredients Gathered" stats in Multiplayer
Players will always spawn in a Forest Biome first
EXP Orbs don't bounce as far away
You cannot get duplicate Skills anymore
Increased Tool prices
Players regain 1 HP whenever their HP stat levels up
Boars are smarter, cleaned up their AI & Animation
Big HP Potions now restore 5 HP.
Dropped Items won't move towards you or other players
Scourge Wall's HP increased to 4000, +700 per extra player
Scourge Wall's Attack rate increased by a couple of seconds
Blue Worm's HP increased to 100
Ghoul's HP increased to 50
Fire Dragon's range increased
Fire Dragon's speed increased
Magicite 0.7.2 Released!
Hey all! I wanted to quickly get rid of some major game breaking bugs, as well as tweak some gameplay elements a bit. Here's a changelog.
BUG FIXES Fixed Disappearing Items bug
Fixed Blacksmith Trap bug
Fixed Item Duplication bug
Fixed Starting in town bug
Fixed Infinite Arrow bug
Fixed Port Bug(If you leave it blank it defaults back to 7777)
Fixed Chest Item Bug
GAMEPLAY CHANGES ESC key now pauses the game in singleplayer
Scourge take twice as long to spawn in District 1
Multiplayer Friendly Fire will only deal 1 damage
Updated "W" icon that appears above player heads when able to interact
Trees and Ores only take 1 hit to gather resources
Decreased Spider speed
Decreased Tribesman speed
Increased Broodmother Spider's HP to 500
Increased Broodmother Spider's ATK to 3
Increase Broodmother Spider's EXP to 150
Decreased Enemy Spawn rate in the Swamp Biome
Increased Tribe Chief's EXP to 15
Decreased Tribe Chief's ATK to 2
Final Boss now Insta-kills you upon contact
UPCOMING Re-doing some Traits
Redesigning Character Creation
Implementing Units & Hats :)
Adding Achievements & Cards
More mobs!
Make the game HARDER