Interface
·Add a permanent scoreboard setting to the settings. It is turned on by default. Now you can see who you are playing with more easily. Move your mouse over the character and you will see their abilities. (The old scoreboard is still there)
·Add a blur setting to the settings. It is turned on by default. If you don't like the blurring effect, simply turn it off.
·Fix a text error of the episode 2.
·Slightly change the thickness of the mahjong tiles.
Characters
·Warren Anais - Sophism:Fix the bug that prevent this ability from working correctly. Now it should be fine.
·Kobahakawa Kanari - Shell:Fix the bug that prevent this ability from working correctly. Now it should be fine. The description text is also changed for better understanding.
·Sawamura Shiori - Vision of Future:Changed the ability's order of execution. Now it should be much more reliable and resist to weak disturbance of other characters.
·Fukuhara Wakana - Motivated:Slightly decrease the amount of luck buffed by remaining reach sticks on the table. Now it should be a bit harder to reach a Hand of Earth with this character.
·Kajino Sachisa - Unhurried King:Changed the misleading description text. Actually this character would not win with a self-draw not only after declaring double-reach, but also after declaring normal reach.
Rule
·Fixed the bug that takes the reach stick when the player win with the reach discard tile.
·Changed the rule of the team match. Now the dealer would keep being the dealer if it is the last round. No more extra rounds for team match.
Player reports
·Some player reports that there are duplicate characters in team mode. Checked. No bug found. Miura Chikana has the ability of mimicking other character's abilities, and this may looks like duplicates, but actually not.
·Some player reports that Kazama Chie and Warren Anais would lost their ability after declaring reach. Checked. No bug found on Kazama Chie. Warren Anais was not working at all, and now it is fixed.
·Some player reports that Kajino Sachisa can still win with a self-draw after reach/double reach. Checked. The character is not bugged. This may be caused by extreme cases related to your opponents and remaining tiles. If 2 or more abilities would affect together and stops all tiles from being picked, a random tile would be picked instead. This random tile may be the one needed by Kajino Sachisa.
·The special randomized execution is not unique to Kajino Sachisa. For example, if you are using Warren Anais and you declared a Pong from Yaki Tomie. Then Yaki Tomie reaches ready hand. In this case, Warren Anais's ability would eliminate all dangerous tiles, and Yaki Tomie's ability would send only dangerous tiles to you. Combining these two abilities, you would have nothing to pick from. Then the random tile comes to you.
·Some player reports that Kobahakawa Kanari's ability would not negate other player's special effects while negating their abilities. Actually this was because Kobahakawa Kanari's ability was not working at all. Now the special effects would be negated as well. Horii Yumi's Fortune ability would be negated totally, which means that the punishment effect would also be negated.
·Some player reports that the yaku 'no-points hand' is not calculated correctly. Checked, it is a bug, still fixing...
·Some player reports that buttons would appear when they should not be able to declare Chi/Pong/Kang, and the game would go totally wrong if they click on them. Checked, it is a bug, still fixing...