Hello everyone, it's been a busy few weeks since the Holidays, and we're proud to say Majestic Nights has been patched to build 19785.
We focused on improving game content in Chapter 01 Area 50 with new gameplay options, new dialogue and Items, and shorter combat. Other levels also received some upgrades, too.
This change log covers changes from version 18946 to 19785.
Code:
Corpses can no longer speak.
Reduced camera zoom while in Adventure mode.
Levels:
Improved Dialogue in A50.
Improved Stealth in A50.
Added more content to A50.
Added new Radio distraction in A50-1.
Patrolling AI's in A50 Ext will execute dialogue with the player.
Added dialogue for the Suit protecting the locker in A50 Ext.
Fixed Boiler in Area 50.
Fixed Green Tank in Area 50.
Added new Dialogue to Chapter 01 - Whisky Entry.
Expanded Case Files for 01 - 03_1 Whisky Entry.
Expanded Case Files for 01 - 06_2 Cardholders Basement.
Added more content to 01 - 06_2 Cardholders Basement.
Majestic Nights Update Released.
Hey everyone, Majestic Nights has just been patched to version 18946. We addressed a lot of community feedback in this patch, so thanks to our fans and critics for the help!
This change log covers changes from version 18605 to 18946.
Audio:
Changed Music in Chapter 0 – Whisky.
Adjusted ambient sounds in various levels.
Code:
AI Overhaul – improves AI responsiveness, predictability, and difficulty.
AI’s will no longer attack the player during a Matinee.
AI’s no longer attempt to investigate a sound through a wall.
Fixed shooting from cover not targeting correctly.
Fixed melee attacks passing through walls.
Fixed Dialogue panel not closing between levels.
Player now gets a faint white outline when in stealth.
Slow Motion death effect is now shorter.
Fixed picking up the uzi in Chapter 1 – Area 50 not immediately removing the pistol.
Fixed interacting through walls.
Fixed Katana not dealing damage in Chapter 1 – Area 50 – B1 armoury doorway.
Being spotted by an AI no longer triggers a slow motion effect.
Added slow motion effect for Stealth Kills.
Fixed unable to shoot tall enemies under some circumstances.
Levels:
Added Internal Monologue to signal the end of each level.
Added Teletext prompt when entering a new level
Tweaked AI Weapons for better balance.
Fixed being able to shoot through walls in some locations
Added new and improved some content in various levels.
Added tutorials for changing weapons.
Adjusted Stealth in various levels.
Adjusted Radio Matinee in Chapter 1 – Area 50 - B1
Rebalanced some enemy types.
Majestic Nights Patch 18575
Majestic Nights has been updated to revision 18575.
This changelog covers changes between revisions 18499 and 18575.
Art:
Fixed NPC's glitching into the floor in Chapter 0 Whiskey-A-Go-Go.
Fixed Shotgun particle emitter.
Fixed some assets not rendering outlines correctly.
Added an Icon for the Silenced Pistol.
Audio:
Fixed lock picking sounds not playing.
Improved music during level transitions.
Improved music in some levels.
Added music to Chapter 1 - Whiskey
Code:
Bullets now follow the path indicated by the targeting laser.
Fixed respawning with a weapon holstered, even if they no longer have it.
Player now takes 50% less damage while in cover.
Fixed getting shot through solid objects when very close or during poor performance.
Fixed opening Evidence in the Binder occasionally preventing the player from ever closing it.
Added keyboard bindings for Open Binder (Q), Show Inventory (I), Show Objectives (O), and Show Case Files (C)
Pressing Escape while the Binder is open now closes it.
Characters now get darker when inside a Stealth Volume.
Fixed Dialogue sometimes showing the wrong character information.
Levels:
Added more stealth and cover areas to some levels.
Fixed getting seen and shot through some objects in some levels.
Fixed kicking Chuck not transitioning to next level in Chapter 0 - Whiskey Exterior.
Added a Silenced Pistol to Chapter 0.
Fixed talking to Agent during combat in Chapter 1 - Area 50
Fixed Triggering Carl Matinee more than once
Fixed not staying hostile under some circumstances in Chapter 1 - Rand Corp
Fixed some areas of Chapter 0 - Whiskey Exterior Navigation.
Shotgun now has a targeting laser.
Season Pass got new Files
Hi,
Valve the awesome dudes behind Steam helped us get our Sound Track and art book for the Season Pass. Comment here if you bought the season pass and have issues or if it works fine for you.
Thanks again everyone who played and commented and reviewed our game, we are taking it on board and already made many improvements.
Majestic Nights Update Released
Majestic Nights has been updated to revision 18605.
This changelog covers changes between revisions 18499 and 18605.
You can see the current revision of the game in the Menu Options Screen.
Art:
Fixed NPC's glitching into the floor in Chapter 0 Whiskey-A-Go-Go.
Fixed Shotgun particle emitter.
Fixed some assets not rendering outlines correctly.
Added an Icon for the Silenced Pistol.
Audio:
Fixed lock picking sounds not playing.
Improved music during level transitions.
Improved music in some levels.
Added music to Chapter 1 - Whiskey.
Code:
Bullets now follow the path indicated by the targeting laser.
Fixed respawning with a weapon holstered, even if they no longer have it.
Player now takes 50% less damage while in cover.
Fixed getting shot through solid objects when very close or during poor performance.
Fixed opening Evidence in the Binder occasionally preventing the player from ever closing it.
Added keyboard bindings for Open Binder (Q), Show Inventory (I), Show Objectives (O), and Show Case Files (C).
Pressing Escape while the Binder is open now closes it.
Characters now get darker when inside a Stealth Volume.
Fixed Dialogue sometimes showing the wrong character information.
Levels:
Added more stealth and cover areas to some levels.
Fixed getting seen and shot through some objects in some levels.
Fixed kicking Chuck not transitioning to next level in Chapter 0 - Whiskey Exterior.
Added a Silenced Pistol to Chapter 0.
Fixed talking to Agent during combat in Chapter 1 - Area 50.
Fixed Triggering Carl Matinee more than once.
Fixed not staying hostile under some circumstances in Chapter 1 - Rand Corp.
Fixed some areas of Chapter 0 - Whiskey Exterior Navigation.
Shotgun now has a targeting laser.
Reduced ranges on enemy weapons across many levels.
Fixed Enemies hearing silenced pistol as if it were a normal pistol.
Season Pass Extras Release 4th Novemeber
What you get the good stuff,
4th November
- Sound track as FLAC and MP3 mastered for digital
- Press Kit Artwork book
25th December
- Pen and Paper RPG 150+ page pen and paper RPG as PDF
- More music, maybe I can hear the drums of Africa along with some epic Keytar solo
Launch Trailer is out!
We are happy to announce our Launch trailer is now out.
New Walkthrough of Season One Chapter One: Covert Genesis
We are pleased to announce that we have now uploaded our walkthrough video for Majestic Nights: Chapter One: Covert Genesis.
Youtube Link
https://www.youtube.com/watch?v=d7v2JqJbbVc&list=UU9L4jMNnx4SA9z8hODaMn7A