Make Sail cover
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Genre: Simulator, Adventure, Indie

Make Sail

Building Overhaul!



Easier, simpler, faster. The last two weeks have been about making Make Sail's building system require less precise input while delivering more precise results.

Instead of all the points you COULD connect to, you now see only the points you WILL connect to and a predictive outline showing where your piece will snap when you let go.

Bring a place near your target, witness the prediction and when you let go, it will jump in to place.

We've also added the ability to copy chunks of your boats, big speed improvements, fixes and much more.


  • Major building system changes.
  • Piece and group cloning. Hold alt while clicking.
  • Far less visual clutter while building.
  • Much faster piece snapping on large boats.
  • Disconnected pieces are highlighted.
  • Established joints show on mouseover.
  • Camera movement with keyboard when not holding a piece.
  • More build camera settings.
  • Build settings quick access button from build mode.
  • Fix: Snapping could be confused by looking up while over an island.
  • Fix: Holding pieces while clicking UI buttons caused errors.
  • Fix: Prevented Ronne's feet from disappearing.
  • Fix: Corrected hiding build stations only when in storms.
  • Updated to vanity discord link.
  • Updated to Unity 2017.4.1 (Linux still on 2017.3).

Better Building and More



Building had a really unfortunate bug which caused pieces to rotate slightly and make snapping very difficult. This only affected some computers. So the tools worked for some people (me) and were maddeningly unusable for others (sorry if that was you).

That's fixed, but just usable isn't good enough. We're aiming for brilliant. Today's update simplifies the number of snap points, introduces guide lines and more.

And there's lots more improvements in the works.

Thanks once again to everyone who submitted reports to support@popcannibal.com, discord, or via the in game reporter.


  • Building: Fixed error causing pieces to rotate inappropriately.
  • Building: Hiding back facing snaps in build mode. Improves clarity and speed.
  • Building: Attachment guide line while building shows nearest valid connection.
  • Building: Raised the building area so the camera does not hit the water as easily.
  • Building: Fixed jitter when hovering between two good snap positions.
  • Building: New config options for using back facing snaps and guide lines.
  • Improvement: Allow attaching world files to bug reports
  • Improvement: Marking blueprints on the map if not found before opening next ring.
  • Improvement: Reduced ram use by 100MB and disk use by 170MB.
  • Fix: Button to open gif save directory on Mac was broken.
  • Fix: Improved minimum spec hardware warning system.
  • Fix: Multiple blueprints unlocked simultaneously were not rewarded. Fixed retroactively.
  • Fix: Stopped offering non-existent handbook tips.

Update 2018.04.06



It's been one whole grand week drinking from the firehose of Early Access. The feedback (good and bad) has been amazing. Keep it coming, we're listening!

Today's update is about speed and convenience.


  • Performance: Using 17% less RAM
  • Performance: Using 14% less GPU RAM
  • Performance: Using 28% less disk space
  • Fix: Some energy sails could cause the game to panic on boat placement
  • Fix: All boat energy could be lost unintentionally
  • Improvement: Keep previous sailing camera zoom and height on build exit
  • Improvement: Character "run by default" config option
  • Improvement: Walking speed config option
  • Improvement: Never recenter camera config option
  • New: Minimum specification hardware warning screen

Update 2018.04.02



Thanks for all the launch weekend love! So many videos and streams. Make Sail peaked at over 30k simultaneous viewers on Twitch!

We've learned a ton from watching you all play. Today's update is just the start of our work to polish Make Sail until it gleams!

* Feature: MUCH easier to start operating a boat while swimming nearby.
* Feature: Hold instead of tap R to return to building. Prevents accidental taps.
* Feature: Drowning simply warps you back to build.
* Feature: Minor input key ui update.
* Feature: Flashy pink warp effect.
* Fix: Menu visibility error that could happen after drowning.
* Fix: Less sinking after traveling large distances.
* Fix: Error when active propeller leaves view.

Make Sail has Launched!



Pickup the nearest table, rip the curtains off the wall and drag them towards the closest body of water: It’s time to make a boat!

Make Sail is now live in Early Access! Bonus: It’s 10% off for a limited time!

Many thanks to all the streamers and discord folks who’ve been testing for months now. We’ve learned a ton from you and put as much of it as we could into the 30+ builds we’ve released since December. And there’s lots more on the way.

Our grand sailing construction adventure begins now!

Launch Date and Streamer Beta

Make Sail is hitting Early Access on March 30th!



In just over two weeks, you will be hoisting your mainsail and dodging jellyfish as you cruise between icebergs and ruins searching for the best new parts for your custom made ship.

Streamers! It's time now!



Streamers and Let's Play-ers. It's your time to shine! Hit us up on discord, twitter, or support@popcannibal.com. Let's show people how to float their boat!




Beta and Discord!

Round 1 of the beta has begun for our fig backers!

Hundreds of sailors have already crafted their boats, raised their sails and set their sights on the horizon. The feedback has been super helpful and (at the risk of sounding arrogant) quite positive. Players have helped us make 30+ fixes and improvements in the last two weeks.

Even if you're not in the beta yet, join the party on our (freshly verified) discord server.

We're just getting warmed up!