- Added VSYNC setting (vertical sync) - Added FPS lock - Added a timer for the arrival of a new airship (expedition mode) - Changed the damage of swordsmen - Increased hunger timer for villagers - Fixed work of architects with roads. - Changed priority of porters to professions. Now work from their own whenever the settlement lacks porters and return to work in buildings if there are no transfer orders. - Work has been done on performance optimization.
Thank you all for your review and feedback. This is you help make the game better π (c) yo_serjio
Also, we have a Discord server: https://discord.gg/RKwRyER
New pack of buildings in asian style!
Hello everyone! We have a pretty cool update for you β weβre adding a whole new pack of buildings in asian style! Just like before you can change how your building looks by pressing F while placing the building where you want it to be.
The following buildings are getting an additional appearance:
- Airship - Main building - 2 residential buildings - Market - Farm - Mill - Mine - Forester's house - Sawmill - Architect's House - Sheep farm - Butcher's house - Smelter - Forge - Well - Charcoal burner - 4 decor elements of each size
Other changes and fixes
- Fixed autosave of some games on exit - Fixed loading some saves - Fixed some crashes - Fixed disabling keyboard + mouse controls - Fixed freezes from a certain stage of the game - Fixed pathfinding in some situations - Slightly changed artificial intelligence
We hope youβll enjoy this update! Tell us what you think about it in our Discord: https://discord.gg/w57PYDm6Tw
Update 1.05c
Hello everyone! If you've been following the updates you'd know that we've already released 11 patches since the release, but in this one we want to do a big decor update - we're adding a few types of decor of each size - several types of plants, several types of ponds, a bridge and a few others. Hope you enjoy decorating your kingdom with these!
And also:
- Added several types of decor of each size - Added the ability to remove stones and trees (use "Demolition" for this) - Fixed work with priorities for residential houses - Fixed system of work with priorities - Work done on optimization - Fixed some minor bugs
Happy Lunar New Year!
Happy Lunar New Year to all our players who celebrate it! May the coming New Year bring you joy, love and peace.
Update 1.05b
- Reduced hunger damage - Changed system for transferring food from markets to residential buildings - Fixed transfer of necessary resources by workers of production buildings
Thank you all for your feedback and reviews. It makes the game better π (c) yo_serjio
Also, welcome to our Discord server: https://discord.gg/RKwRyER
Update 1.04d
- Increased fog transparency - Workers of production buildings now themselves go for resources they need (but suspend production at same time) - Fixed patients located in several hospitals at once - Fixed missing resources when loading start game - Fixed a resource disappearing from player's hands
Thank you all for your feedback and reviews. It makes the game better π (c) yo_serjio
Also, welcome to our Discord server: https://discord.gg/RKwRyER
Update 1.04c
- Added information about shortages in the settlement - Added designation of type of building destroyed during an earthquake
- Increased building destruction timer - Increased amount of coal in the butcher's house - Halved chance of a building being completely destroyed in an earthquake - Increased amount of initial resources
- Changed priority loading system (priorities of old versions will be reset) - Changed the work of residents with priorities - Fixed Orc attack - Fixed Improvement of water towers
Thank you all for your feedback and reviews. It makes the game better π (c) yo_serjio
Also, welcome to our Discord server: https://discord.gg/RKwRyER
Update 1.04b
- Changed Field arrangement system - Changed Wall building system - Fixed pathfinding for some animals - Fixed a strong repulsion of residents from each other - Removal of resources in buildings that cannot accept them
Thank you all for your feedback and reviews. It makes the game better π (c) yo_serjio
Also, welcome to our Discord server: https://discord.gg/RKwRyER
Update 1.04a
- Fixed "running in a circle" - Fixed location of resources in the buildings - Fixed location of additional building materials - Fixed some problems with pathfinding - Lumberjacks cut only within the territory of the building (including selected trees)
Thank you all for your feedback and reviews. It makes the game better π (c) yo_serjio
Also, welcome to our Discord server: https://discord.gg/RKwRyER
Update 1.04
- Fixed "Mountains stack" - Fixed removal of resources from impassable areas - Fixed entrance to the building - Fixed saving used bushes with berries - Changed interaction with building resources - Fixed calculation number of porters per settlement - Fixed spawning of numerous logs - Fixed position of the arriving merchant airship - Fixed non-use of resources lying on the ground (used as needed) - Reduced damage from orcs
Thank you all for your feedback and reviews. It makes the game better π (c) yo_serjio
Also, welcome to our Discord server: https://discord.gg/RKwRyER