We have made a pass at improving the German translation for The Second World War.
All areas of the game are now in German.
We expect some errors but we hope this will be a big step forwards.
Chinese Language Update
Big improvements to Chinese translations through out the UI and events.
The Second World War Chinese Release
We are happy to announce the release of a Chinese language version of The Second World War.
All strings have been translated into Simplified Chinese including UI and events.
Also in the this update, we fixed a few spelling errors and added port to the city of Hobart, Tasmania - the island south of the Australian mainland.
Like with our recent localization for The First World War, we plan to add more languages to this game.
German and Russian will be next with more to follow.
Making History: The Second World War - Romanian & Yugoslavian Air Forces
We’ve finished another set of aircraft models representing two minor Eastern European powers, Romania and Yugoslavia. There were unfortunately not many domestically designed combat craft to choose from for the Romanians, but the Yugoslavians had a wide range of units that we felt deserved to be added to the game. This is a free content update for all current and future owners of Making History: The Second World War.
We also included in this release a few requests by the community. There are more models and event content we are looking at for the next update.
Thanks.
Release Notes
Added new Romanian & Yugoslavian Air units
Changed Yakut Nationality Mapview color to be different to Russian color
Gave Communist China control of Shensi in both scenarios
Added Event to Establish People's Republic of China if Communists take most of China
New Yugoslavian Unit Models
Early Fighters - Rogožarski R-100
Fighters I - Ikarus IK 2
Fighters III - Rogozarski IK-3
Fighters V - Ikarus S-49C
Heavy Fighters I - Icarus Rogožarski IK5
Light Bombers I - Ikarus Orkan
Light Bombers II - Rogožarski R-313
Medium Bombers I - Zmaj R-1
Seaplane Torpedo Bombers I - Rogožarski SIM-XIV-H
New Romanian Unit Models
Fighters III - IAR 80
Early Bombers - IAR 37
Making History: The Second World War - The Czechoslovak Air Force
As a small, landlocked nation surrounded by hostile neighbours, Czechoslovakia placed a high priority on developing a modern aviation industry. With no ports or ships, they viewed the air as their sea. Using the large heavy machinery and military industrial factories in Bohemia, Czechoslovakia was able to produce a well respected force in regards to personnel, material and equipment. The Munich Agreement forced the Czechs to surrender without a fight so we can never know how this force would have fared against the German Luftwaffe.
In this release we’ve added a set of historical models representing the Czechoslovak Air Force of the 1930s. Some units were in the proto-type stage when the German occupation began, ending further development. The models also include the Avia S-99, a Czech Messerschmitt Bf 109 post-war fighter constructed with parts and plans left over from Luftwaffe aircraft production during the war. A portion of these were sold to the new Israeli state forming that nations first fighter squadron.
In the next update we'll complete the regional power air unit model additions with entries from the Yugoslavian and Romanian Air Forces. There are plans to add Swedish and Australian aircraft at some point but the priorities will likely shift towards gameplay features. Also, we eventually want to expand the under-represented jet era models, notably Soviet aircraft.
New Czech Unit Models
Early Fighters - Avia B-34
Fighters I - Avia B-534
Fighters II - Avia B-135
Fighters IV - Avia S-99
Heavy Fighters I - Praga E.51
Early Bombers - Aero A.101
Light Bombers I - Avia B.158
Medium Bombers I - Aero A.300
Making History: The Second World War - The Royal Netherlands Air Force
The latest update to the game now adds unique models for the Dutch national air force. The infamous Fokker aircraft manufacturer designed and produced several respectable fighter and bomber planes that saw action in the German invasion of the Netherlands. Although many aircraft were destroyed on the ground, the outnumbered Dutch units scored significant victories against the German Luftwaffe. But the costs were high as almost 95% of the Dutch pilots were lost.
We’ve also included a Polish Seaplane Torpedo Bomber unit model that was unfinished at the time of this Summer’s Polish Air Force update.
After several comments about the American AI’s trigger happy response to Germany taking control of Denmark and as a result, gaining Iceland and Greenland, we have made changes to lower the chance of a war response in this case.
The next update we will be releasing unit models for the Czech Air Force.
Release Notes:
Lowered chance of USA going to war against Germany when/if they take control of Greenland from Denmark.
Updated Dutch Air Force decal Insignia to match the 1939 triangular version
Fixed propeller animation on Polish Medium Bomber I
Added Polish Seaplane Torpedo Bomber model
New Unit Models
Early Fighters - Fokker D.XVI
Fighters I - Fokker D.XVII
Fighters II - Fokker D.XXI
Fighters III - Koolhoven F.K.58
Heavy Fighters I - Fokker G.I
Early Bombers - Fokker C.V
Medium Bomber I - Fokker T.V
Medium Bomber II - Fokker T.IX
Seaplane Fighters I - Fokker C.XI
Seaplane Torpedo Bombers I - Fokker T.VIII
Making History: The Second World War - Linux and Mac Update
The newest version of The Second World War has now been released for Linux and Mac users. This includes the new Polish Aircraft content recently added to the Windows version of the game.
If a Linux or Mac player had their game Betas property set to use Mac or Linux, this should no longer be necessary. The property can be set to None.
All future updates will release on the three platforms simultaneously.
Making History: The Second World War - The Polish Air Force
In this release we’ve added a new set of unit models representing the Polish Air Force. These include the unique gull-winged aircraft that Poland developed in the early 1930’s, one of the most advanced fighter designs in the world at that time. Many of the Polish planes we’ve modeled were never produced in significant numbers or were still in the prototyping phase when the Germans invaded.
Next we are looking to add Czech, Dutch, Romanian, Yugoslavian and maybe some Swedish and Australian air units. There are also a number of jet models we would like to include - especially Soviet jets.
This update was specifically focused on the model expansion however we did make a couple of other changes. The Cyprus capital has been designated as the port city of Famagusta so that region is no longer blocked from expanding rail. The Dominican Republic previously did not have a city assigned as a capital in the Last Days of Peace scenario.
The next update will have more bug/feature related updates - and hopefully more new unit models.
Making History: The Second World War Updated
Now that The First World War has been released we’ve had time to refocus some attention on The Second World War. This update isn’t large but we wanted to get something out quickly. There are a few feature improvements but we’ve mostly tried to fix bugs.
The issue that caused the game to crash when changing the nationality of a colony has been resolved. We also found that disbanded units would return full MPU levels even if the unit was damaged. That too has been fixed. Improvements to UI elements and an optimization to camera zooming may help with some memory crashes. You can also now use the Q & E keys to tilt the camera. More updates are listed in the Release Notes below.
Work on the next SWW update has already begun. Please feel free to offer ideas.
Update Release Notes:
Modified Nation AI Character Properties
Unit Disband now accounts for MPU Damage
Removed phantom selection UI element
Artillery units continue attacking despite lack of fuel
Revised Kazak, Northern Chinese & Xiang Chinese flag
Increased nuke attack on Strategic Bomber
Revised Military Army & Group Tab
Revised Region Status Panel
Revised Selection Panel Group
Fixed Austrian Army strings
Added Airlift Tooltip
Revised First Vienna Awards Event
Fixed bug in changing dependent nationality UI that caused a game crash
Modified camera zoom properties that determine when models are turned on/off
Replaced Defeat & Victory screens for non-English versions
Added Icons to map when ship models are dropped during zoom out
Tilt camera can now be done with the Q & E key
Repaired script to prevent Vichy from annexing Indochina if Japan owns it when France Falls