Todays update is came from feedbacks during the Steam Next Fest so Check it out~!!
Added new Healing Orb Fixed an issue with enemy hitbox judge error. New Healing Orbs are drops as a reward of battle, or from destroying barrels.
+15, +20 from reward of battle "Settle"
+5, +10 from destroying barrels "Chance"
There is many surprise(?) are waiting with barrels so feel free to check it out~!!
That's all for today, I hope you guys have a great day~!!
PS. Update v.32 there was a save corruption problems with enemy AI path. This update might cause the save corruption with old version. I'm truly sorry for that.
Update note Demo v.30
Howdy everyone~!!
Today I updated my game for more balance and improvement with parry. Let's check it out!
Increase Enemies delay of attack judge.
Increase Clair's Parry Cool Time.
Fixed some Dialogue error.
Added Information about Power attack during tutorial.
Changed some map objects.
Thank you so much with all the feedbacks that you gave it to me~!!
The current Parry's problem was feels bit delayed. but the parry judge's are starts from frame 0 / which is starts as soon as press the key.
The real problem was from enemies hitbox judge, I believe it's starts faster for everyone to react. So I decide to delay the attack judge start point 2 frame slower.
But also I felt like the parry is too much easier now so I decide to nurf it with add some more cooldown.
I hope this will improve the feeling of parry and wish to know more opinion about the changes.
That's all for today, I hope you guys have a great day~!!
Developer Demo Playthrough~!!
Welcome to Manacircle. This game is a combat adventure game about exploring the deep unknown and solving the problem in a way.
Our heroine "Clair" is trying to find the representative of Costoria with her new mysterious partner "Player".
But when she takes a step into the deep unknown. new faces and new troubles on the way and she needs to solve the problem in a way that only she can do.
The journey to find the true meaning of Manacircle has begun!
Welcome to Manacircle. This game is a combat adventure game about exploring the deep unknown and solving the problem in a way.
Our heroine "Clair" is trying to find the representative of Costoria with her new mysterious partner "Player".
But when she takes a step into the deep unknown. new faces and new troubles on the way and she needs to solve the problem in a way that only she can do.
The journey to find the true meaning of Manacircle has begun!
This event is test streaming before the Steam Next Fest Devstream event. I might not active but feel free to join during the tweak :)
Update note 1.1.0
Howdy everyone!!
I've finally finished testing and I think I'm ready to upload this patch now.
This update is gonna change many things so you can't use your old save file no more, let's check it out what's changed!!
Updates
Changed Save system to prevent the save corruption.
Changed Charge attack : Slash's visual & sound effects to look more cooler.
Changed Chest's sprite.
Added new ring called "Heart ring", increases your HP for +30 points.
Added Barrels!! now we have Barrels!! and it blocks your way and... maybe more than that!!
So the reason of why did I decide to wipe out Old save system and made a new one is, the old one had a issues about save corruptions when the new contents were added in the game.
It will be such a bad day if you loose your save file with hours progress.
The new save system still needed to be more tested, I spent 2 days straight to break the game but not much things were happened but who knows right...?
So try to Break my game as long as you like!! XD
and send me your Bug reports to make me cry. DX
That's all for the Updates, I will see you guys later.
Have a nice day~♥
Update note 1.0.9 and Thank you for everything!!
Howdy everyone!
This is the first time that I'm announcing something on Steam. I'm mainly using the other platforms for announcing the Updates but I think this is the right time to use some Steam to catch up!
so let's check out what's changed!!
Changes
Added Sunglass mode for protect your eyes.
First boss Boogie got balance patched, now he does one more preparation action before the Tackle attack.
Second boss Giant snake got balance patched. now you can't hit the boss during snake is hiding.
Added new AI behavior system. It changes the patterns and attack speed values to feel different.
Added Controller Alarm when the controller got connected / disconnected.
Recover Clair's HP after the First boss fight.
Bug fixes
Fixed a GUI issues with 1440p monitor!!
Fixed some issues with "Pause menu".(Game breaking, GUI issues, etc)
Fixed some minor script errors.
Fixed a bug that keep shooting Controller Alarm.
It's been a tough week but I can tell all the efforts were worth it!! And I'm always thanks to you guys to support me, I can't believe it!!
I'm mostly active on Twitter or Gamejolt so if you want to share some words with me or keep up the updates, feel free to join and follow me!!