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Genre: Strategy, Indie

ManaRocks

Patch Notes 2019.04.29

Hello,

Thank you all to keep playing and giving us feedback to improve ManaRocks.

On this updated we did some adjustments to improve some delay time during networking communication.

All the best,
ManaRocks' Team

ManaRocks Scheduled Maintenance

Hello everyone,

Today, April 29, at 5:00 PM UTC, we are going to perform a maintenance and update to our servers and client.

We expect a downtime of 1 hour, aproximately.

It will fix some connection and delay actions issues.

Thank you all for the feedbacks and reviews.

ManaRocks Team

Patch Notes 2019.04.26

Hello,

Thank you all to keep playing and giving us feedback to improve ManaRocks.

As you may noticed our recent reviews are Very Positive, we believe we're heading to the right way

On this updated we changed how we manage our connection and disconnection, they should be much more reliable now.

Other major change is concearning Matchmaking, now we' ve blocked some low tier and level players to face high tier and level players.

That was a long time request from community, we did some data analysis and decided to implement it.

We fixed a problem that prevented Chinese speakers to purchase Coins.

And there are some Balance changes too:

- Shallow Grave now cost 3.

- Disrupting Rod now will deal 3 damage per card.

- Doomnow cost 6.

- Lava Ball is now a 5/1.

- White Warrior now cost 3 and is a 3/4.

- Blizzard now cost 7 and deal 5 damage to all enemy creatures.

- Excavation now cost 3.

- Shattering Wave now cost 8.

There are some other card changes we are analysing and may be implemented soon.

Soon we will have more changes.

All the Best,
ManaRocks Team

ManaRocks Scheduled Maintenance

Hello everyone,

Tomorrow, April 26, at 7:00 PM UTC, we are going to perform a maintenance and update to our servers and client.

We expect a downtime of 1 hour, aproximately.

Stay tuned for the Patch Notes.

Thank you all for the feedbacks and reviews.

ManaRocks Team

ManaRocks Updates

Hello,

Thank you all to keep playing and giving us feedback to improve ManaRocks.

After a little bit more than a month we have changed and updated a lot our game.

Here are a review of the changes:

New Tiers.

We created more Tiers and changed a bit our MMR System, that way we expect that players face opponents with the same skill level.

Now we have 11 Tiers, and the Tier Points required to achieve each one has changed.

Experience Points (XP)

We re-designed our Level curve and Xp Gain, now you will evolve and unlock cards much faster.

Play Mode:

1v1 matches (after 10 turns): Victory: 60 XP, Defeat: 30.
2v2 matchs (after 10 turns): Victory 120 XP, Defeat: 60.

Practice Mode:

1v1 matches (after 10 turns): Victory: 30 XP, Defeat: 15.
2v2 matchs with 3 Bots (after 10 turns): Victory 30 XP, Defeat: 15.
2v2 matchs with 2 Bots (after 10 turns): Victory 60 XP, Defeat: 30.


Mulligan and Playing Second Balance

Now the second player will start with the 5th card already in hand, meaning he will know he is second and having an advantage of mulligan an extra card.

Weekly Missions

Now you will have two Weekly Missions, one just for login and another to complete Daily Missions.

Weekly Missions will now have a schedule for each player and will not be synchronized to everyone.


Ranking for the Diamnond Tier Players

Now when you reach Diamond Tier you will know your rank position on real time.

The ammount of TP earned by Diamond players will depend more heavilly on the Opponent Tier and stage of the Season, on the end of the Season Diamond Players will end more TP on average.


In Match UI for Mill Damage

Now players will understand better what is happening when you can't draw a card and take damage.


Mana Pass UI

We changed Mana Pass Screen to show better the different rewards from both (with and without) tracks.


Game Balance

Many cards have changed to improve game balance, as: Necro Hero Power, Molten Rock, Jari, Healing Balm etc.

Soon we will have more changes.

All the Best,
ManaRocks Team

Patch Notes 2019.04.15

Hello,

Thank you all to keep playing and giving us feedback to improve ManaRocks.

On this updated we changed how Weekly Missions work and corrected some visual bugs.

Here are the changes:

Weekly Missions

Now you will have two Weekly Missions, one just for login and another to complete Daily Missions.

Weekly Missions will now have a schedule for each player and will not be synchronized to everyone.

Level Up Progression

Now when you Level Up you will know how many cards you have unlocked and the total of cards.

Equip Emote Bug

Some players were not able to equip emotes, now it is fixed.


Visual Adjustments on Tier

We made some improvements to show Tier on Main Menu and Match.


Soon we will have more changes.

All the Best,
ManaRocks Team

ManaRocks Scheduled Maintenance

Hello everyone,

Today, April 15, at 5:00 PM UTC, we are going to perform a maintenance and update to our servers and client.

We expect a downtime of 1 hour, aproximately.

Stay tuned for the Patch Notes.

Thank you all for the feedbacks and reviews.

ManaRocks Team

ManaRocks Sixth Week Top 20 Rank

hello, this is our sixth week and here are the Top 20 Players right now:

1º Hisendam
2º BigGameHunter
3º Greyshm
4º Nero
5º cyan
6º Floofyboy
7º hayaku
8º flyingskunk87
9º JMTak
10º †Skull&Bones†
11º Kazeru
12º LITTLE BURNER123
13º Oblivion
14º Karel
15º Zero Two
16º Jay_Sanity
17º Tsunamy
18º Floret
19º yellowasura
20º Strix

Congratulations guys!

Patch Notes 2019.04.08

Hello,

Thank you all to keep playing and giving us feedback to improve ManaRocks.

On this updated we focused to improve some UI aspects of Mana Pass and Missions.

We implemented a long time wish for the top tiered players, a Ranking System.

Besides that, we did some balancing changes and a few bug fixes.

Here are the changes:


Ranking for the Diamnond Tier Players

Now when you reach Diamond Tier you will know your rank position on real time.

The ammount of TP earned by Diamond players will depend more heavilly on the Opponent Tier and stage of the Season, on the end of the Season Diamond Players will end more TP on average.

Missions

We excluded some boring Missions and added a new one of Dealing Damage to opponent.

Weekly Mission will change too, now you will complete the weekly mission by completing a number of Daily Missions.

You will be able to remove an undesired mission to free the spot.


In Match UI for Mill Damage

Now players will understand better what is happening when you can't draw a card and take damage.


Mana Pass UI

We changed Mana Pass Screen to show better the different rewards from both (with and without) tracks.


Deck names now can have numbers

A long time desire finally implemented : )


Small bug fixes

We did a lot of small bugs fixing.

Balancing

Molten Rock
Will change from 2/1 to 1/1.

Healing Balm
Before: Cost 2, 3 Charges. Now: Cost 1, 2 charges.

Stoneroot Ent
Will change from 4/2 to 4/3.

Whitetail Gryff and Hydra are now Beasts.


All the Best,
ManaRocks Team

ManaRocks Scheduled Maintenance

Hello everyone,

On Monday, April 8, at 5:00 PM UTC, we are going to perform a maintenance and update to our servers and client.

We expect a downtime of 1 hour, aproximately.

Stay tuned for the Patch Notes on Monday.

Thank you all for the feedbacks and reviews.

ManaRocks Team