I received some feedback that solving puzzles was sometimes made difficult by not knowing when to save -- especially in the latter half of the game, where getting into unwinnable states is possible. In response, I have injected a save prompt once a day as well as after achievements when new content has been unlocked.
I have also made a couple minor fixes in this update to dialogue.
Manna for our Malices priced down to 99 cents
In response to player feedback, I've lowered the price to $0.99.
For updates on future games in this series, please follow our studio page.
Various bug fixes
* Fixed audio levels on two tracks * Prevented roof audio track from playing for the rest of the day if player goes from roof to classroom * Replaced new altar images with original altar images * Added cultural notes to 'About' tab in menu