- Experimentally rework eyedropping (the right-click functionality) in an attempt to simplify and clarify it. Instead of deleting the clicked machine, only select it as the next machine to place. Remove right-click-hold-and-drag functionality (which now makes no sense). Add an animation to try to clarify what's happening when you right-click.
- Dynamically update rotate and flip button enabled status based on the selection.
- Make the color swap buttons always present on levels in which they're relevant, but enable or disable them based on the selection.
Happy building!