Feature - Ability to replay the best time with ghost player
Feature - Rainbox skin
Feature - New Enemy Sawblade
Feature - Adding camera shake to Mace enemy
Feature - Enemies respawn
Feature - Adding pagination to workshop search
Feature - Steam Leaderboards
Fixed - Remove the editable levels
Fixed - Download dialog
Builder - Don't include enemy path in the thumbnail
Builder - Option to turn off the dizzy in invincible zone
1.2.1 Changelog
Feature - Ability to delete levels/campaigns
Feature - Adding slider for time in arena setting
Fixed - Levels locked on ios version
Fixed - Corrupted global blocks in uploaded campaign
Fixed - Migrating custom blocks from pre 1.2.0 versions
Fixed - Ball breaks properly in different gravitation zones
Fixed - Faster respawn time
1.2.0 is Live
- In-game campaign editor
- Custom textures and sounds
- Workshop UI overhaul
- Builder UI overhaul
- Levels with custom blocks in them are no longer broken when shared through workshop
- Stability and bugfixes
1.2.0 - Beta
- In-game campaign editor
- Custom textures and sounds
- Workshop UI overhaul
- Builder UI overhaul
- Levels with custom blocks in them are no longer broken when shared through workshop
- Stability and bugfixes
Build is available in beta and beta_debug branch.
PSW for the beta_debug branch:
VKO8CL1IZT72
Merry Christmas 🎅🎄🎁
1.1.0 - Beta
Custom Campaigns
- Upload your own custom campaign to the workshop
- Your own medals, unlockable levels, time and progression
Available in the beta branch.
1.0.14
Builder:
- Users can modify their levels on the workshop.
- Versioning levels
- Workshop ui breaks on incomplete data when another user uploads a new level.
- Warning when user wants to close the game but has unsaved changes.
- Fixing disabled mouse in first level on PC when dialog is present
- If you place a container into a container it's containing, the program crashes.
- Disable workshop ui when steam is not running.
- Prompt user before he deletes a level.
- Delete level icon moved to level settings, this makes it hard to accidentally press.
- Level is saved automatically before its uploaded to workshop.
- Option to flip the curve in curve editor.
- Exposing properties for vacuum enemy.
- Ability to toggle colliders.
- Level creator shown in the workshop ui card.
- Overall fixes and dialogs, progress bars.
- Issues with decimals on non US locales.
- Fixing adding multiple dynamic components breaking
- Support for copy and pasting geometry between levels
New Features:
- Community maps.
- Cone enemy.
- Fan enemy.
- Skins.
Fixes:
- Players in coop bumps a little on impact.
- Screens are colored in split-screen.
- Disabling falling auto-kill when ball is in invincible zone.
- Fixing finish checkpoint in Brown A that extends beyond floor.
- Z-fighting issues.
- Support for native monitor resolution on pc.
- Fixing graphic issues with 3 player split-screen.
- Balls are controllable after the game is finished in race mode multi-player.
- Fixing balls spawning outside map in multi-player.
- Various collision issues in levels.(edited)
Traffic Jam🚧
New enemy is in the game. The mighty traffic cone.
Fan enemy available in the game.
Wrooooom, stay tuned for a new update.
1.0.13
- Going to controls and back no longer removes the menu icons
- Fixing UI color in blue B
- Toggling ball visibility in debug console.
- Removing moving block template from brown B