Get ready for even more intense rolling action with the latest update to Marble Trap! With 24 new levels, you'll have plenty of new challenges to tackle, including some of the most formidable obstacles yet. You'll need to navigate a sharp rotating propeller moving in the opposite direction, dodge canons, hammers, and knives on rotating platforms, and jump over ramps with spikes that emerge from beneath the ground. But that's not all. You'll also encounter new tiles like rotating platforms and cliffs, adding a new layer of complexity to the gameplay.
You'll also find small improvements to the daily runs, providing even more variation and challenge each time you play. Plus, there's a new random button in the change colour menu, allowing you to easily change your marble ball.
Please leave a review if you have the time!
Here is a taste of what is new:
Marble Trap Third Content Update
The game is updated with 24 levels and 5 new obstacles.
SawBlades, Blades that move horizontally and vertically.
Cannon Kart, an upgraded version of the cannon that now moves from left to right.
Flip Spike, a hidden spike that appears when you are near
Appearing Tile, a tile that appears when you are near making a bridge, sometimes has a spike on it.
Moving Platforms, they move and are sometimes armed with an obstacle on top
The new levels have a new look and the daily run is also updated with these new tiles and obstacles.
See the trailer below to see what's added:
Right click on level button opens leaderboard
Minor update, right click on a level will open the leaderboard for that level.
Update related to Steam Deck display and small change to controller input
Changes to HUD/GUI elements to display nice on both 16:10 and 16:10 screen ratio's.
Small change effecting only people using controller. I noticed by using different controllers all return different values when moving all the way. But the keyboard always returns 1 or -1. Some controllers never reach the 1 and stop at 0.7 for example. The result of this is that the keyboard players are faster against this player using this controller. So I made the controller stick always act like the keyboard when you move the stick over the half.
I'm also working on a bigger content update!
Marble Trap Second Major Update Trailer
Check out the video to see what is added! [previewyoutube="bXGZy_S8rSE;full"]
New obstacles:
Pendulum Blade, that swings from left to right, pick the right moment to pass this one
Cylinder with spikes, where you need to roll over
Rotating circled box that push out Maces
An updated spike cube that moves like a dice
A new cannon that moves and shoots, with a curve in different directions
Also new tiles to roll over like different kind of ramps
Minor updates
Translations, localization in French, German etc. option
Hide HUD during play option
Changes to challenges and added music tracks.
In case you missed the previous smaller updates here is a list of updates made to the game since the last major update:
Challenges tab with weekly and daily parkour
Change the colors of your marble
Collect three stars and see your progress in h statistics overview
Customize Colors Update
You can now change the colors of your marble.
Under the statistics button in the campaign tab you can find the button where you can change the different parts of the marble to your liking.
Stars Collector and Statistics Update
It is now possible to collect three stars in each level. You can find a statistics button on the challenges tab that shows you an overview of your progress.
This update also laid a foundation for future updates so expect more in the coming days...
Challenges update - New Game Mode
The game is updated with a new challenges tab. Here you can choose to play a daily or a weekly parkour.
Every day and every new week there will be a new parkour to play and your best score will be uploaded to the leaderboards if you are online.
March 2022 Major Update
A major update for Marble Trap that contains 24 new levels with 4 new different kinds of obstacles and much more.
See this video to get a taste of what's is new:
[previewyoutube="fNvWXr7JmAY;full"]
List of new updated big and minor:
24 new levels with:
Smashing hammer that can drop on the player from both sides.
Spike trap that pulls up when the player approaches.
Spike balls that move from left to right with physics.
Many new tiles to roll over with different look and some more curved
A double, triple axe rotating horizontal or vertical
Small updates like:
The GUI is updated with better navigation and readability.
A new title screen image and less boring level select screen
New music tracks added to the playlist.
The mouse cursor will be hidden when not using it (option can be deactivated in the settings menu).
The player ball has more colors
More small stuff you probably won't notice!
Level 49 is unlocked by default so you don’t need an old save to see what's new.
Well let me know if you like the new stuff and if you want to see more updates!!