With 1.02, several new fixes have been made. The important ones include:
World 3's 'Mountain' level is now possible to complete. A fix to a object in a previous update broke how they worked when used in Mountain, causing the area inside it to not work.
World 1's Launch Ring Tutorial no longer has a puzzle that self-solves itself. The trigger area to reset the puzzle was set to "start puzzle" so it would begin when the player was not there yet.
Main menu's world 2 has two levels swapped. Giant pushblock intro and Seaside speedrun have swapped locations as Seaside speedrun contained giant pushblocks and could be confusing if players don't know what they do.
Main menu's Option menu no longer trigger buttons in the background. This means you can't click on the quit game button behind the menu.
A few back-end fixes. Nothing that will be seen by the player, but some users may see an increase in framerate.
The issue for options menu not applying settings on startup will be in soon, the back-end fixes is a step forward for getting that working. It will take some time to fully add this feature in, but the Mountain issue had to be patched right away.
Marblize 1.01 is out!
Marblize 1.01 is now out. You should see a game update soon!
New features
Added 'New" icon for paint colors that have recently been unlocked. The icon will disappear when clicked on in the main menu -> customize menu.
Fixes
Fixed invisible collision in SeaSide Speedrun that was blocking the way to a gold coin
Fixed wrong channel for pink laser door on Lakeside. Door now connected to AND gate.
Fixed door open/close from timed gate on Logic pier.
Gamma setting now saves correctly when going to different levels and re-opening the options menu.
Changed a couple of threshold gate to be a more accurate number. This has no change to gameplay. just cosmetic.
Fixed softlock crash when going through the goal in free-camera mode. Goal will now tell the camera to return correctly.
Fixed issue in a world four world playing world 1 music
Fixed ugly mesh clipping in Inferno fortress.
If you notice anything strange or any other issues along the way- let me know and I'll patch them for the next update.
Patch 1.01 comming soon with fixes to reported issues.
After release, there have been a couple of issues found in a couple of levels. They are in the process of being fixed and will be updated sometime this week. If you notice anything odd, check the known-issue list in the discussions section and if you find something not reported say something and it will be included for the next patch.
Patch 1.01 comming soon with fixes to reported issues.
After release, there have been a couple of issues found in a couple of levels. They are in the process of being fixed and will be updated sometime this week. If you notice anything odd, check the known-issue list in the discussions section and if you find something not reported say something and it will be included for the next patch.