-Fixed a bug that charging is not restarted in some scenes when automatic shot is disabled. -Fixed the problem that the marker is not displayed on the lockable target. -Adjusted the movement and attack of some enemies -Fixed a bug that the player moves regardless of the input in some scenes. -Fixed a scrolling bug in the alien species databook
Version 1.2.0
-Improved game performance -Adjusted the difficulty -Changed the placement, behavior, HP, etc. of some objects. -Fixed some bugs in the production and made changes. -Fixed a bug in the behavior of player. -Changed some UI and text -Changed to send the score without opening the ranking -Fixed other bugs
Version 1.2.0
-Improved game performance -Adjusted the difficulty -Changed the placement, behavior, HP, etc. of some objects. -Fixed some bugs in the production and made changes. -Fixed a bug in the behavior of player. -Changed some UI and text -Changed to send the score without opening the ranking -Fixed other bugs
Version 1.1.8
Version 1.1.8 -Changed to record if the score at the time of revival (continue) is high. Version 1.1.7 -Adjusted the placement and behavior of some enemies and fixed bugs -Changed some production expressions -Adjusted the Lock-on Shot speed -Other minor bug fixes are included
Version 1.1.7
-Adjusted the placement and behavior of some enemies and fixed bugs -Changed some production expressions -Adjusted the Lock-on Shot speed -Other minor bug fixes are included
Version 1.1.4
Version 1.1.4
-Fixed the problem that the game was restarted without the continuation screen disappearing. -Fixed a bug where the position would rise more than necessary when firing a charge shot near the ground. -Adjusted the range where lock-on occurs
Version 1.1.3
Version 1.1.3
- Fixed a bug that the dropdown menu would return to the title without closing with the cancel button
Version 1.1.2
Version 1.1.2
-Fixed a bug that charge shots would temporarily stop hitting certain enemies.
Version 1.1.1
Version 1.1.1
-Fixed a bug that some objects were not destroyed normally.