Added new "Setup auto-extraction" button for factories to establish a basic Metals economy, intended for new players in particular. Hold the SHIFT key to create a more defensive extraction pattern.
Made the Area extract command for factories sticky, so it will remain even after other commands have been issued. Use the button above to remove the extract commands, or press STOP (twice).
Improved extraction strategy for construction mechs, with less attempts to extract unreachable resources (e.g. underwater)
Fixed air transports loading/unloading process
Prevent aircraft from landing on top of each other
Improved behavior of hovering aircraft
Resolved issue with pop-up cannons firing underground
Fixed some mechs occasionally getting stuck in factories
Increased bandwidth to speed up the map texture loading
Improved sound quality for some in-game music
Map Editor release
Based on a library of nearly 1200 satellite images, the new Map Editor is meant to provide an almost endless variety when it comes to maps,
The editor will create your favorite map based on a few simple inputs:
Select a thumbnail - for large maps a high megapixel (MP) resolution is recommended
Specify your area of interest, which may be rotated to match the sunlight direction
Choose map output size - with the possibility to make a truly vast battlefield
Set the water level - anything between completely dry and completely submerged
Optionally mirror the output if it improves the overall map layout
Once the result is satisfactory, press Save
Some satellite images have astounding resolutions of up to 2000 megapixels. and for this reason it can take a minute or two to make your map.
Sorry to keep you waiting, but we hope you like it!
250 USD AI Challenge
We welcome all players to participate in our AI challenge!
Join any of the designated "AI Challenge" battles and defeat the AI to win 250 USD, or the equivalent amount in BTC. Contact us to claim the prize. If several players have completed the challenge when it ends (on May 30), only the player with the highest score will be awarded.
By participating, you agree that your battle replays may be used for promotional purposes. By claiming the prize, you agree that a link to your Steam profile may be posted publicly to congratulate you as the winner.
Note: We guarantee that this AI can be defeated. The developers behind the game can beat this AI challenge with reasonably high success rate.
Have fun!
AI Update
This update makes the AI much more challenging, particularly at the higher difficulty settings. Some extremely powerful mechs, battleships and economy upgrades were added in the recent release, and we want to make sure the AI is always entertaining - no matter how skilled you are. Rest assured that the boss will show absolutely no mercy...
Version 19.05 Update
This update adds a selection of T3 aircraft, large mechs, battleships and amphibious craft to the Total Warfare arsenal, and it also includes several high-tech facilities with great potential to boost the economy and crush the enemy.
Map: Worcester Crater L
AI Update
The latest AI will adapt better to terrain conditions and map size, to provide a real challenge both for experienced and novice players.
This release also includes some other minor bugfixes.
Enjoy!
Map: Worcester Crater E
New Release (Feb. 24)
Fix problem where the AI would occasionally become idle
Remedy for nukes exploding while still in silo
(side note: a funny bug, those cowardly folks using nukes almost deserve it :)