TOSS!🍌 has been with us for close to five years, and it's difficult to put into words just how excited we are to finally share it with all of you.
The sheer love and effort we've poured into making TOSS!🍌 is something we will remember as part of this amazing time, and the tons of feedback and encouragement we have gotten from you - the awesome players - is what has been pushing us.
We are super proud of what we've accomplished, and thrilled to continue our journey on TOSS!🍌 together with you!
WHAT TO EXPECT
Swing and toss yourself freely across spacey jungle-gym playgrounds, as an acrobatic monkey, in this bananas VR platformer.
You've crash landed on a cloud planet and will need to collect parts to repair your ship as you launch yourself around 75+ playground levels in 9 vibrant cloudscape biomes and rank-up to become a TOSS!🍌 master.
This VR game uniquely captures the agility, timing and gamer skill required to play the beloved platformer classics.
🐵 PARKOUR ACTION: Soar and launch yourselves through the air, grab hold of trees, pipes, and walls.
🔥 CHALLENGES: Try to race against the clock, with Time Attack; find as many bananas as possible or master as few grabs as possible in each round.
🍌 SOCIAL COMPETITION: Compete against each other by time and rank, and follow your friends' leaderboard ghosts.
🥋 MASTERY & MODIFIERS: Unlock modifiers like Zero Gravity and Double Toss by becoming a TOSS!🍌 master!
Fixed issue in the Archipelago, Desert and Mine levels to handle some edge-case falls
Fixed collision issue in the Moutain level that was allowing players to fall in the void
Fixed collision issue in the Forest and Swamp levels that was allowing players to go out of bounds
Improvements :
Freemove navigation improvements in the Forest level related to the baskets
Fixed an issue that was causing some texts in menus to display in the wrong size
Graphic improvement in the Forest level allowing better shadows rendering
That's all for now, hope you'll enjoy this small update!
New from Innerspace VR: Another Fisherman's Tale OUT NOW!
The sequel to the VR Game of the Year 2019, Another Fisherman's Tale tells another magical, moving story about the meaning we can give to our lives, through building and rebuilding our own selves.
The stories of two characters divided by time collide, as you search for the truth about Bob's past. Through Nina's eyes, you'll re-enact his adventures and unravel the mysteries of his past and expeditions, the pirates, sunken ships, treasures, and mystical locations.
A set of all-new mind-bending core VR mechanics
This time, your own body is the key to the puzzle; creating unconventional gameplay based on dismantling and reconstructing your own self.
A unique setting for a whimsical VR
While Nina is cleaning up the basement of her mother's house, she discovers another old model from her father, Bob the Fisherman. And so, the adventure continues...
Maskmaker Update patch 2nd of February 2023
Maskmaker quality update
This update includes several small fixes
Maskmaker Update!
An update for Maskmaker has been rolled out for the following:
General - New languages support (text), including:
Chinese (simplified)
Italian
Japanese
Korean
Spanish
- Various Collision issues have been fixed and some small tweaks/bug fixes - Quest gameplay improvements added to this version - The game came be completed on smooth locomotion movement
Thank you for playing Maskmaker! Be sure to share your thoughts with the team via the official InnerspaceVR Discord: [Discord link]
Update Patch
An update for Maskmaker has been rolled out for the following:
New languages support (text), including:
Chinese (simplified)
Italian
Japanese
Korean
Spanish
Various Collision issues have been fixed and some small tweaks/bug fixes. Quest gameplay improvements added to this version. The game came be completed on smooth locomotion movement.
Thank you for playing Maskmaker!
Vote for Maskmaker in the Steam Awards!
Unveil the real you and vote Maskmaker Best VR game in the Steam Awards!
May Maskmaker Update
Fixed a few edge-case respawn and collision issues in the Desert and Forest levels.
Fixed a few save system logic issues in the Archipelago and Mountain levels.
Minor improvements to component positioning for Swamp masks.
Minor visual improvements to the popup menus.
Increased smooth turn speed.
April Patch Notes
Fixed crash when starting the game on Oculus Rift/Quest devices.
Fixed Hand mesh offset on Valve Index.
Fine-tuned joystick input angles - issue with snapturn and 180 that turn could be triggered inadvertently.
Fixed issue when freemove was set to "off" in the settings freezing characters in space.
Fixed collision issue in the Mountain level, specifically nearby the Billygoat shearing house.
Fixed save system for first windmill/cable-car puzzle with pieces stuck in the Mountain level.
Collision issue with the first gate after opening it in the Desert level (may require a new game start).