Master Arena cover
Master Arena screenshot
Genre: Shooter, Indie

Master Arena

Steam Game festival - Frag the Dev

Hi everyone,

We are taking part in the Steam Game Festival - Fall Edition.

We are planning a game session on Saturday, 10 October 2020 at 8:00 PM CEST, where you will have the opportunity to play against the game developer(s).

If you have any questions, don't hesitate to join our Discord (in the #general channel).

See you soon in-game :winter2019coolyul:


https://store.steampowered.com/app/704020/Master_Arena/

Upcoming Premiere : Early Access Trailer

Hi everyone!

We are inviting you to discover Master Arena Early Access Trailer this Sunday (September, 20th 2020) at 8:30 PM CEST on youtube:
[previewyoutube="9vNpKcnR4cw;full"]
Following the trailer release, the demo will no longer be available, but still accessible for beta testers and maps creators.
It will be back for the next Steam Game Festival which will take place from October 7 to October 13 with live stream events and stress tests.

See you tomorrow. Stay tuned ːwinter2019coolyulː

https://store.steampowered.com/app/704020/Master_Arena/

DUEL TOURNAMENT

Hello everyone.

We are organizing a DUEL TOURNAMENT for July 12th at 8:00 PM (CEST)!
To register, click here.
You can also join Master Arena's community on Challonge here.

General Information


  • Western Europe - Servers located in FRANCE.
  • 8 Players.
  • Game mode: DUEL
  • Lower bracket: BO1 - Upper bracket: BO3 - Final: BO5.
  • Bracket: Double Elimination.
  • Prizes: Win Early Access keys.
  • Estimated duration: 4 hours.


Tournament structure


Bracket maps:
  • MAP1: DUEL-Remaining
  • MAP2: DUEL-Fuse
  • MAP3: DUEL-Creuset
  • MAP4: DUEL-Ross
  • MAP5: DM-SpaceDock


Prizes


  • TOP 1: 1 early access key.

This key will give you definitive access to the game when it will be released. One early access key = 18€.

***

If you have any questions, don't hesitate to join our Discord (in the #general channel).

See you in-game, Master Arena Dev Team. ːwinter2019coolyulː

Steam Game festival - Frag the Dev

Hi everyone,

During the Steam Game Festival, come enjoy frag sessions where you will have the opportunity to play against the game developer(s).

The third round is today (June 20th) at 3pm (UTC+2).


For the next round, see you:
- Sunday, June 21 at 2pm-4pm (UTC+2)


See you soon in-game ːwinter2019coolyulː


https://store.steampowered.com/app/704020/Master_Arena/

Update June 2020

Hi everyone,

We are back with an update for the Steam Game Festival. During this event, we will do 4 game sessions and a developer Q&A on Twitch. The first session will be today. If you have any questions, join us on Discord, and ask them in the channel #game-festival, we'll answer them during our Q&A.

For more information on the game sessions click here, and here for the developer Q&A.

PERKS


We updated the perks selection menu. From now on, the setup of your robot is done in 3 steps:
  • Select your size (light, standard, heavy). The bigger the robot, the slower it will be but the more life it will have.


  • Select your perk. Now, the choice of perks depends on the size of the robot chosen. There are 3 perks available per size.


  • Select your inventory. Now, by default, the players spawn with the basic inventory of the classic modes such as deathmatch (it means that the players will have the sword, the plasma, and the SMG in their inventory). Then, you are free to choose other weapons, additional health points, or more or less respawn time. This setup impacts on your stamina. The more weapons and/or health points you have, the slower you will be. It's your call!


Take care to select the robot size you want for the round because although you can change your perk during a round, you won't be able to change your size. It will be available before the start of the next round (the menu is automatically loaded after the scoreboard is displayed).
There are some adjustments/modifications made to the perks. However, we'll let you discover by yourself.

Finally, regarding the Capture the Flag mode, some adjustments were made:
  • When a player takes the flag, his perk is deactivated, his life is fully regenerated, and he's moving more slowly.
  • Weapons no longer reload automatically over time. You must now go through a supply point to reload your inventory.
  • And to finish, health pickups are now available on CTF maps.


MAPS


  • UPDATE: DM-MARS


Complete redesign of the map: The layout is nearly identical to the previous version, but the design is a new environment.
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  • UPDATE: CTF-BASKETBALL


Optimization and a slight redesign of the center of the map and the side corridors leading to the bases.
[table][tr][td][/td][/tr][/table]

  • UPDATE: DUEL-CREUSET


Lighting correction
[table][tr][td][/td]
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  • UPDATE: DUEL-FUSE


Map recoloring: we went from a green-tinted map to a more whitish map with a green accent.
[table][tr][td][/td]
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WEAPONS


  • PLASMA


Modification of the secondary fire. From now on, when you will hold the secondary fire button (right mouse button), the plasma loads and fire when you release the button. The projectile will be more or less big depending on the loading time (max duration: 3 seconds). This plasma ball explodes in several projectiles after a few seconds (the bigger the plasma ball is, the faster it will burst).
[previewyoutube="AmqRHKTLqXA;full"]

  • FLASHRIFLE


Update of the secondary fire. From now on, when you hold the secondary fire button (right mouse button), the flash rifle loads and fire when you release the button. The energy ball will move more or less quickly depending on the loading time. The less you load, the faster the energy ball will move.
[previewyoutube="UWJQDJim2XE;full"]

HUD


The HUD has undergone some corrections to improve its readability.
  • The perk loading icon was moved up and sized bigger.
  • The speedometer is no longer at the center of your screen, but just above the inventory.
  • For the timer, its background color and the text color were changed.
  • The perk icons have been redrawn for better readability.




PICKUPS


The pickups still have the same design, but the material is new to highlight them.

***
If you have any bugs, issues, or suggestions, do not hesitate to discuss with us on discord. Feel free to invite your friends to join us, share, and like on socials networks.

See you in-game, Master Arena Dev Team. ːwinter2019coolyulː


https://store.steampowered.com/app/704020/Master_Arena/

Steam Game Festival - Ask Us Anything

Hi everyone,

Join us for a Live Developer Chat during the Steam Game Festival!
You can ask your questions right now on our discord https://discord.gg/x5pZay9 in the channel "game-festival".

We will be live on Wednesday, June 17 at 5:30pm (UTC+2) on Steam and Twitch to answer them.

In the background, you will see one of our developers doing some level design.

See you soon in-game ːwinter2019coolyulː


https://store.steampowered.com/app/704020/Master_Arena/

Steam Game festival - Frag the Dev

Hi everyone,

During the Steam Game Festival, come enjoy frag sessions where you will have the opportunity to play against the game developer(s).

The first round is at 3pm (UTC+2) on June, 17th.


For the next rounds, see you:
- Friday, June 19 at 8pm-10pm (UTC+2)
- Saturday, June 20 at 2pm-4pm (UTC+2)
- Sunday, June 21 at 2pm-4pm (UTC+2)


See you soon in-game ːwinter2019coolyulː


https://store.steampowered.com/app/704020/Master_Arena/

DUEL TOURNAMENT

Hello everyone.

We are organizing a DUEL TOURNAMENT for May 10th at 8:00 PM UTC+2!
To register, click here.
You can also join Master Arena's community on Challonge here.

General Information


Western Europe - Servers located in FRANCE.
16 Players.
DUEL on BO3 except for demi and final (BO5).
Bracket: Double Elimination.
Prizes: Win Early Access keys.
Estimated duration: 4 hours.

Tournament structure


Bracket maps:
MAP1: DUEL-Creuset
MAP2: DM-SpaceDock
MAP3: DM-BlutArena
MAP4: DUEL-Ross
MAP5: DUEL-Fuse

Winner bracket format:
TimeLimit = 8 minutes.
Score max = infinite.

Loser bracket format:
TimeLimit = 6 mintes.
Score max = 20.

Prizes


TOP 1: 3 early access keys.
TOP 2: 2 early access keys.
TOP 3: 1 early access key.
This key will give you definitive access to the game when it will be released. One early access key = 18€.

***

If you have any questions, don't hesitate to join our Discord (in the #general channel).

See you in-game, Master Arena Dev Team.

2vs2 Instagib Deathmatch Tournament

Hello everyone.

We are organizing a 2vs2 INSTAGIB DEATHMATCH TOURNAMENT for May 3rd at 8:00 PM UTC+2!
To register, click here.
You can also join Master Arena's community on Challonge here.

You don't have the game? Download the demo from Master Arena's store page on Steam.

If you have any questions, don't hesitate to join our Discord (in the #general channel).

See you in-game, Master Arena Dev Team.

DEMO AVAILABLE!

Hello everyone!

We migrated the Alpha 2.X to a DEMO VERSION.

For those who have the game in their library, do not worry if you have an expired access message (see the message below).


You just need to go to the store page and then click on "Download Master Arena (Alpha) Demo". If your game is already installed, you will receive a small update and that's it!




The advantage of having the demo visible in the steam store is that anyone can download it without asking for a key.

Have fun!
See you in-game, Master Arena Dev Team