Monoliths are much more important to the game's economy in version 1.0.12, now they will always ask you to place a building type next to it, this means that if you place the correct building around to monolith, you will get a building coin and village points of course. This was done to balance the game's economy, making gameplay fairer. Keep commenting on your experience with the game and leaving tips for improvements.
Thanks for the feedback!
Alysson N. Moraes,
Rising Moon Games.
Update 1.0.11
A small update to fix minor issues from the previous version.
List of fixes below:
"Undo" button caused count errors in building quest.
Some buildings do not show highlight when available for match.
Quest icon does not show white highlight when active
Another thing that was implemented in the previous version, which was not mentioned in the note, is that it's possible to move the camera just using the mouse, holding the middle button and moving the mouse in any direction.
Alysson N. Moraes, Rising Moon Games.
Match Village - Update 1.0.10
Hello everyone! The first update of the Match Village game brings some performance improvements, correction of the scoring system and a small tutorial on the village button, more details below.
Performance Improvement
The updated version of the game brings significant improvements in game performance, but remember that it is recommended to have at least 1gb of video memory to play Match Village.
Optimization of the building rendering meshes.
Added Object Culling system (disables objects outside the player's field of vision)
For computers with video memory below 4GB or not supporting the MSAA (Multisample anti-aliasing) feature, it's recommended to turn off MSAA effects in the game's graphics settings. The game will remain beautiful and enjoyable, running at 60fps of course!
You can also disable the SSAO (Screen space ambient occlusion) effect in case of older computers or without a dedicated GPU.
Scoreboard
Your score will be sent to the online leaderboard when starting a new island or when you lose the game, if your current score is higher than your online score, your high score will be updated.
village button
The village button is filled according to the amount of points you get on each island, when the bar is first completed this little text warning is shown to the player, indicating that the button is interactive and clickable to explore a new island and earn new buildings to create even bigger villages!
Whenever this button is available, a specific sound effect is played, indicating that you can click whenever you want. But I recommend that you complete all the missions of the buildings placed on the island before exploring the next one.
Achievement “Match 12” For those who have questions about how the achievement is unlocked, just do what is shown in the video below.
Thanks everyone! keep commenting your experiences with the game, it will help to improve even more this and the next games that I will make.