This is the promotional image to inform about the development of Math Classroom Challenge V.1.80: Save the seas. Programming is going well after the main element of the game (helo and drone controls, views, interaction) are solved, and generation of debris and plastics are almost finished.
So we have planned to release this new version on August 15, 2018. We think there won't be any problem with this date. Of course new elements and refinements will be added later, and you can always suggest whatever you think might be of interest.
We’re now programming the whales and dolphins behavior. We'll be uploading images and videos (we already have some) on Twitter. Thank you for your interest.
Save the seas, incoming scenery for Math Classroom Challenge
Having integrated Sam the Bird into Math Classroom Challenge, our next step is to introduce a new scenario, with an idea similar to that of the Moon.
If in this scenario we have to collect lunar material to be sent to Earth, along with helium 3, to power the Earth's fusion reactors, in this new scenario we will have to do something extremely important: save the planet's seas. How? We'll see it in the next posts.
But one thing is clear: we want to send a message of hope and future to all of us, and to teach the new generations, and the old generations, that this world is unique, and belongs to all of us.
Saving it is our responsibility. We have a duty with the Earth. And here we can learn some aspects to ensure that the world remains that source of light and life that it has always been.
"Save the seas" is now work in progress, and we'll inform about the release date soon. Thank you very much.
Version 1.71 with minor fixes and numbers eaten
Hello!
We have released a minor release, 1.71, with minor fixes and the number of numbers eaten by Sam in the statistics panel.
Meanwhile we continue the work with version 1.80 "Save the seas". Thank you and happy math!
Sam, The Number-Crusher, a new enemy for Math Classroom Challenge
We present Math Classroom Challenge V.1.70 Sam edition.
Sam's not a common bird. A high-level student, he chose architecture as his profession to build the most modern and sophisticated tree nests. But his passion is numbers. He can eat dozens of numbers in a day.
And he will eat the numbers you need to solve the mathematical panels proposed in Math Classroom Challenge. Don't allow it. Don't let him get away with this.
Sam is present by default in all the stages except the Moon stage. The player can deactivate Sam in the Config Panel. Sam will be eating numbers from time to time, and the player will lose the opportunity of adding the number he/she needs to complete the math panels. Because Sam is always searching the exact number the player needs to solve the math panels.
We have added a video of Sam, and also a video of the Moon Scenario.
We hope this new feature can be of your interest. And we're working with next version: "Save the seas". More info soon. Thank you!
Math Classroom Challenge now in HTC Vive
We're happy to inform that Math Classroom Challenge is now compatible with HTC Vive.
With this new hardware, the same build is compatible with a standard monitor, Oculus Rift, and HTC Vive. We give the opportunity to choose your option when you run the game, or you can activate SteamVR in your Steam app so you can access to the VR version of the game automatically.
But this is far from over. We'll be adding a new character next week: Sam. Sam is a bird that likes to eat the numbers you need to solve the math problems.
And a new scenario that will arrive soon. And will be quite different from the others. Thank you!
Adding HTC Vive and "almost enemies" to Math Classroom Challenge
Hello everyone.
first of all, we can confirm we have a new version of the game with HTC Vive compatibilty ready. Remember: you can play with a standard monitor, an Oculus device, and with the HTC Vive goggles, in this case starting next June 30 with version 1.60.
On the other hand, Math Classroom Challenge has not enemies (now), the way we usually think of enemies in a videogame. The reason for this is that the game is rated for children from the age of four. In these age ranges, special care should be taken with sound, graphics, and especially enemies. Even if Steam’s store approved the game for us, it wouldn’t be done by the kids’ parents, tutors and teachers.
But we understand the feedback you’ re giving us, and we’re going to apply a solution that, without affecting the current game, can create greater challenges for older kids and adults. With the next version, we are going to add enemies, but beware, they will not be elements that attack the player or similar things. They will be elements that will simply chase after the numbers we need to solve the exercises, and will “eat” them, so to speak. The player will have to throw water at that element to make it disappear, and this will also give him points.
This is not exactly "an enemy" but will improve the action for those who want a greater challenge.
We believe that this addition, which will be optional and can be activated and deactivated, will allow more options in the game and a greater variety, as well as being a new challenge for the game.
This week, on June 30, we’ll add the HTC Vive compatibility, and we’l try to add this feature at the same time. If it is not possible, this feature will arrive in a few days.
And, of course, we are always open to new ideas and suggestions. Thank you very much for your support.
New Area: Math & Rocks. Collect lunar rocks and Helium 3
We are proud to inform that the new Math Classroom Challenge stage, “Math & Rocks”, is now available on Steam as a Scenario at no extra cost.
In this scenario, set on the Moon, you will have to perform the same tasks as in the other scenarios. But you’ll also have to collect the rocks that fall on the moon. To do this, throw water on the rocks, and a report will indicate its chemical composition, and also, if it has water and/or helium 3.
The rocks will go directly to the moon rock depot. Water is important for the maintenance of the moon base. Helium-3 is important for the fusion reactors of the Moon.
From time to time, a large transport ship will arrive at the rock repository to collect and carry them to Earth along with helium 3, which will be used in the planet’s fusion reactors.
The points accumulated by obtaining the rocks are independent of those obtained by mathematical problems. You’ll have to decide what to give priority to, your spirit as a geologist or mathematician. At the end, the statistics will show you the number of rocks achieved, their points, and the helium.
Welcome to a new era of humanity. The era of the fusion reactor. The Moon and its resources are the future of humanity. Good luck!
Important info about Math Classroom Challenge
Hello!
We've received info that Math Classroom Challenge needs an Oculus device in order to play with the game.
This is not true. You can play with your monitor, or with an Oculus device. When you run the game, Steam gives you the option to start the game in standard mode with your monitor, or in Oculus mode. It's up to you. Sorry if we didn't explain this feature in past entries.
By the way, the new scenario, "Math & Rocks", is going very well and will be ready to download on June 16. Thank you very much for your support!
Next stop: the Moon and its exploration
After visiting a garden in winter, and a lovely beach in summer, the next stage of Math Classroom Challenge will take us a little further. Specifically, to the Moon.
We will have to continue to solve more math problems, but we will also become geologists, collecting stones that will be taken to Earth for study. The more rocks, the more points you get with the math.
We will also be able to see different types of moonstones and know their main characteristics. We will be the new explorers of the secrets of the solar system.
Coming next June, 15.
Math Classroom Challenge released. Math will never be the same
Note: there is a question we would like to answer: the game can be played in a monitor as usual, or with an Oculus Rift device, you have both options. It's your choice. Thank you!
We are very happy to inform that Math Classroom Challenge for Windows/Oculus is now available at the Steam store, with a 20 percent initial discount. In addition, in this first version we have added a new scenario, Seaside Math, with several surprises.
This game allows the player/student to learn numbers from the age of four, and from that point on there is no limit to age and fun with math.
Math Classroom Challenge allows the player to enjoy learning math in a safe environment, with simple music and fun characters, so that learning math is a game. From sums to equations, including integers and decimals, maximum times, difficulty, and other fully configurable aspects.