MaxControl cover
MaxControl screenshot
Genre: Shooter, Real Time Strategy (RTS), Strategy

MaxControl

MaxControl devblog 1

Our first devblog! To keep you up to date with the development of MaxControl even better, we've decided to improve the structure of our updates. We'll now continually keep you informed with these devblogs.
This is what we've worked on in the last few days:

New in the game:

- Added procedurally generated units. Infantry untis will now be generated when you buy them, that saves CPU power and improves performance.

- Added a minimap to commando mode. In commando mode you now have a minimap. It provides an overview over the whole map.

- Added capture points to commando minimap. On the minimap in commando mode you can now see sectors of the map your troops have advanced into already.

- Added circular unit selection in commando mode. To select units, hold left mouse button and drag the mouse over the units you want to select.

Fixes:

- Selection of units in commando mode
- Health display on AI units
- Reduced strength of AI units by 40%
- AI assault troopers now have a rocket launcher function
- AI can now build defensive positions. They can be turned with 'Q' and 'E'.


Furthermore, there will be a new Dev Insight video this week.

Until next week!

Your MaxControl Team, over and out!

Support MaxControl now via Paypal!



Hey Controllers,
thank you very much for supporting our Kickstarter! If you found out about MaxControl too late and want to support us, you can now support us via Paypal here: Support MaxControl via Paypal!
Thanks to everyone of you and have a nice week.

OUR KICKSTARTER IS NOW LIVE



MaxControl is now live on Kickstarter!!

Controllers,
our Kickstarter project is live!!! You can support us now at MaxControl On Kickstarter ! So excited! Please help us to spread the word out cause Kickstarter is a really important step for us to get MaxControl on the next level without a publisher! We appreciate every critic or feedback in the kickstarter comments.

SOMETHING SPECIAL!


Hey Controllers, as you know, our Kickstarter campaign is launching soon. We've opened a Discord server where we'll answer questions from time to time and where you can discuss the game or just meet other players to play. Join us!
Best regards
Discord invitation
Website
MaxControl On Facebook

GET READY FOR KICKSTARTER


Controllers,
it's time! We will start our Kickstarter campaign on September 18! We're really excited to show you guys what we have prepared and can't wait to start the campaign!
A nice and sunny week to everybody.

Spotlight MaxControl


Hey Controllers,

today we had an interview with Crytek about MaxControl. Check it out!
Spotlight MaxControl

What we will implement in the next weeks and months



Hey Controllers,

apologies for our minimal communication with you. Because of health issues it wasn't possible for us yet to bring you any updates.
In March and April we had a bunch of internal tests. This time was very productive and opened new perspectives to us. We don't just want to depend on the Early Access release on Steam, so we decided to start a Kickstarter campaign. Planning and development takes some time and we are not all done yet. Furthermore we want to take on support money and we will set up a donations account on our website. After over two years of development without any external financial support we are now at a point where we need funds to help the team expand and keep working full time. We understand that our miss announcement in December reflected badly on us. We also learned from it and want to make sure now when we announce somethings because we don't want to disappoint you again. We want this project with you and all available resources. We need your help for that!

First of all, Kickstarter, campaign info and date will be announced soon.
When Kickstarter is successful, a few weeks after we will open the Closed Alpha for all Backers. Then we will work for a few weeks with the Backers to work on the ongoing development.
Secondly, a donations account on our website for support funds.
After the Closed Alpha we will start the Early Access.
In case theses actions won't be successful we will take and list the status quo of the game and start the Early Access with you together.
Your opinions and thoughts are important to us so please don't be shy and tell us.

We are so thankful for your patience and support!

Website
MaxControl On Facebook

MaxControl Controller Contest Week 1 - GIVEAWAY



Let's go Controllers!


Today starts the contest over on our Facebook page.
You can win 3x2 Closed Alpha Keys in each week!
You need to do the following to enter:


Subscribe to our Newsletter
Like our Facebook page
Write a comment under THIS POST and
let us know, why exactly do YOU need to own MaxControl!


Further information for the giveaway:
Website

We're excited for your comments and good luck!

GIVEAWAY ANNOUNCEMENT - MaxControl Contest



Hey Controllers,

you have the chance to win Closed Alpha Keys for MaxControl! In the month of May we will have multiple to hand out to you. Before then you can win a Closed Alpha Key within the next days.

All you have to do is SHARE THIS POST on Facebook and make sure ALL YOUR FRIENDS LIKE IT.

The shared post with the MOST LIKES WINS. Tell your friends to like!

Thank you for your support and good luck in this contest.

Website
MaxControl on Facebook

First Gameplay Livestream is up on YouTube

Hey Controllers,

go and watch Part 1 and Part 2 of our first Technical Pre Alpha Multiplayer Livestream on YouTube and tell us what you think in the comments and or here on Steam.

https://www.youtube.com/channel/UCwd7mGe5mAPEZVuYrhXvS3w/videos

Look out for a big announcement tomorrow!

Your MaxControl Team

Website
MaxControl on Facebook