Maxi Pool Masters VR cover
Maxi Pool Masters VR screenshot
Genre: Sport, Strategy, Indie

Maxi Pool Masters VR

New Update v1.0.7 Out!!

New update!! The mail feature in this update is the new Leaderboards online and Local Stats!





Changelog:


  • Added new Leaderboards, one for each game mode
  • Added Local Game Statistics
  • Correct hands pivot, now to the center of the controller
  • Correct bug when cpu's turn change with null cue ball
  • Imporve lighting and removed realtime reflections, now are all baked to improve fps
  • Removed wrong possibility to interact with gameplay panel sliders
  • minor bugs fixed



Multiplayer still in progress ;)
byez!

Update v1.0.6 Out Now!

New update is finally here with new challenges and gamemodes!



Here is a list of new features and fixes:



  • Added spin effect to the ball (it's a first attemp, need's to tweak more but is a start point)
  • Add new Game mode "Carom" with 3 variants "Straight rail", "One cushion" end "Three cushion"
  • Add 5 playlist songs
  • Changed physic materials for balls and table
  • Added big size cue visible on tab screen
  • Increased shot power
  • Various minor bug fixed


Update 1.0.5

New update 1.0.5 out now!

Changelog:



  • Added fun cue ball character to main menu
  • Ui tutorial improved
  • Added Fine adjustment for aim
  • Warning: dont look at the pokets!



Stay tuned.

Some fun stuff coming soon!

"I know i know, i shoud to fix bugs, but sometimes a little bit of relax is useful."

Hello guys and ladies.

I made a animated cue ball, when i'ts stationary for a while, starts to dance, or simple looks around. When you point right controller on it, retuns normal cue ball, so you can shot.

Also when you pocket the ball, he jump out from pocket and returns on start point with his leg! :D

This currently i'ts only for main menu scene (ingame i need to check collision with other balls etc), here you can see some previews:





Stay tuned,
Bye!

Update 1.0.4

Hello world!

I spent this two days to fix phisic collisions, aim, and stability. I'm glad to tell you now, game works mutch better ːsteamhappyː!

This is what's fixed on 1.0.4 ver:



  1. The main game Controller now is more efficient, balls velocity checks are improved, moved from FixedUpdate to a courutine every one second, this means game is less expensive for cpu
  2. Wait time between turn improved
  3. shot aim fixed - Now the direction of the ball goes right to aim direction
  4. fixed previous bug on 1.0.3 version with the cue position.



This is a test scene for cue aim


This update will be released new hours
Bye!

Update 1.0.3

Minor update 1.0.3




  • Now, on game start, system default language will be loaded
  • main scene paper tutorial - fixed
  • stucked cue during shot bug - fixed


Stay tuned for futurer updates

Update 1.0.1

New small update 1.0.1

Fixed and added some features:






  • Added left hand tab for the top view
  • Add some animations to the front girls
  • Fixed lights (brighter)
  • Some bug fix and improvements


Byez!

One-man Game

Hi, I am the only one developer of this game, very thanks to all people has bought it, but i want to tell you to be honest when you review the game and take in mind few thigs:


  • I am the only dev of the game (code, design, etc..)
  • Take a look the trailer and description before buy
  • The game is under costruction (early access)
  • Price is very cheap
  • Try to not destroy early a game is still on developing with your review


Thanks for you time
Cheers,
Cosma

Working on Multiplayer

First step!

Today I start to desing the main online Ui panel, there are a lot of work for multiplayer to be done, but I'll try to get as soon as I can ːsteammockingː



See you soon!