Very quick update to the beta version of Maybot Run to fix issue 1 below and found a work around for issue 2:
1) Fixed issue where when in the slow mo section the game would freeze when paused and force the player to quit to main menu.
2) Loading the game from the .exe file causes Steam leader-boards and other Steam functions not to work properly. WORK-AROUND: For Steam leader-boards and other functions to work properly you must load the game from the Steam client by pressing the 'Play' button. If you want a desktop shortcut this can be created from the Steam client by right clicking on Maybot Run in your Steam library and choosing 'Create Desktop Shortcut' from the drop down menu. We will try and make the Steam functions work from the .exe but for now this is a good simple work around :) Thank you for your patience :)
Thanks to everyone who's been helping beta test the game :)
Maybot Run Beta 0.12 now live
Maybot Run beta version 0.12 has just gone live. We have addressed a number of issues and added some pretty cool content:
1) The issue where players fall through the ground on starting level 2 or 3 has now been fixed.
2) More enemy variety has been added to the first level.
3) The problem where when you pause in a slowed down tutorial section the game never speeds back up has been fixed.
4) More votes and hearts have been added to the first level.
5) A counter has been added in the settings menu to show how many kills of 100 you have got (for monochrome cheat to unlock).
6) Added more backgrounds to L2 and L3.
7) Fixed some of the sound glitches where certain SFX played even when SFX volume was turned down.
8) Fixed issue where volume levels would not save.
9) Difficulty streaming has been improved.
10) Some issues of blurry objects have been addressed.
11) A hidden character not starting with their perk has been fixed.
Thanks for everyone's feedback, Maybot Run is coming along nicely and we should meet the 19th October 2017 release date.